Welcome back to Black Mesa: Uplink!
This is probably the news post everyone has been waiting for. Black Mesa: Uplink is done and released! I've been working on this project for nearly 3 months and it's finally done. I've been mapping since 1999 and I've always wanted to release a single player episode, so this release is also a personal milestone. Plus, after seeing all the promising attempts to recreate Uplink ever since Source was released, it feels good to contribute something to the Half-Life universe and actually ship a finished product.
Gabe Newell's foreword in Half-Life: Raising the Bar started with him asking the question if they managed to meet the expectations of the Half-Life fans. It seemed unfair to him, that at the time of writing, he did not know yet if Half-Life 2 would be well-received. Right now, I can truly understand his feelings. I do not know what to expect, either. I've recreated something people played 13 years ago, that means it's intertwined with nostalgic feelings. Have I recreated it according to their past experience? Have I changed too much? Have I changed too little? All I know is that I threw away all illusions that I could please everyone with this remake, right when I started the project. I made it as I saw fit and I hope the commentary tracks will shed some light on my choices.
I want to take this change to thank all beta testers and translators for their contributions. Your help has made this a better product. Also thanks to everyone who tracked this project and voted for the project in the MOTY awards. If you like my work, you can still vote this project as Best Upcoming MOD!
Most thanks go out to the Black Mesa development team! Of course, without their content this MOD would not have existed but most important: without Black Mesa I would never had picked up mapping again. I hope I was able to promote their MOD and mapping community through this project and I hope to see a lot of custom maps as soon as their Deathmatch update hits the shelves!
Lastly, thanks to everyone who participated in the 3FM Serious Request Charity Event! The actual event will start tomorrow on the 18th and will continue till the 24th. In that time, you can still donate! Your name will still be added to the credits in the next update of Black Mesa: Uplink and you will also receive a wallpaper. Thanks!
Onto the release! The MOD comes in 2 versions: Installer and ZIP archive. Note that the installer version overwrites Black Mesa files. It will however not directly affect your experience of Black Mesa. Original Black Mesa files can be restored by use of the Restore batch tool included in this package. If you don't want to overwrite any files, I suggest you download the ZIP version instead. Not overwriting means you'll have to manually load the map. See instructions in the download discription. I hope you enjoy playing!
^Oh God :/.
Hope this gets accepted quickly though.
EDIT: Its released
Having only played HL1&2, would playing this storyline before Black Mesa ruin it?
No it won't. And you can revert back to the original Black Mesa with the Restore Tool contained in this release.
if you restore it can you also put the uplink files back?
To explain it: The tool is a simple batch file that copies everything from the "backup" folder (where the original files are), back into the original place. If you want to play uplink again, you can simple reinstall it or unpack the zip version again.
Congrats on getting this released in record time. I've seen quite a handful of attempts to bring Uplink to the Source engine end in miserable failure, I'm glad you guys persevered right to the end.
I'll give this a try soon :D
Even more impressive when you realize it was just one guy.
damn, is it necessary to download black mesa?
Of course it does necessary to DL Black Mesa. I'm sure it won't be a bad thing at all!
Yep, same system than a Mappack.
Hey, I'm experiencing a bug. When I did the part where you tune the satellite dish, the doors near the bottom are suppose to open. For me they don't, and I've tried multiple times.
Not a bug. Look for some steam covering a new open hole to let you out. Some of the sound clips used are misleading like that.
excelent ! it could be good to imagine a continue of this !
why do i have to install bms again for this?
Because it's a mod for BMS...
Ask a stupid question, get a stupid answer. :P
its like downloading nightmare house to play hellsound.
Almost. The main difference being that Black Mesa isn't such utter utter shite.
Awesome Mod! Very impressive...
good mod,the maps are created verry good,the end was good aswel,but there also negative things to this mod for me,like you didnt used voice over actors for the scientist and the security guard at teh beginning, also there are some animations missing:like when you go to sewers a zombie will drag two corpses, that didnt happened in this mod.i know i know you made this mod by yourself but i prefered you to asked help for the animations and for the voice overs you better asked the original bms team for that.otherwise good mod,and hopefully you wil put it on steam greenlight :)
oh my goat!
i must download now
:D
It's kinda funny how there are things like this and the Xen mod that are literally mods of mods.
Pretty awesome, and either way I'm gonna have to try this out.
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i havent stayed updated on this mod have you put in new voices yet