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Hey guys, this is just a reminder for you all as well as some further details regarding the upcoming public beta test for Echo Base this weekend...

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Hey guys, this is just a reminder for you all as well as some further details regarding the upcoming public beta test for Echo Base.

The first thing I want to inform you all of is a little project I’ve been working on, simply titled the “First Strike Launcher”. In this beta test and in all future versions of First Strike, this will be your gateway into the game. This system provides numerous benefits to the mod, but the most notable of these is an automatic update system. Whenever a new version of First Strike is released from this point forward as soon as you start up your game it will be automatically downloaded and updated (unless of course you specify not to).

Along with this system will be a server side version that will automatically update a server at the end of a round after an update becomes available, alerting all players of the new version, or half an hour after it becomes available (whichever comes first). This way, all servers and clients will be quickly up to date and any nagging bugs can be promptly ironed out without waiting for the next “big problem” that warrants a patch.

Also, for those members of the campaign to get First Strike supported by XFire, this program will also provide that functionality.




Now, down to business. During this beta test, you will be primarily focusing on Echo Base, but you will also be testing several community maps and one new internal map that I think will add a lot of new dynamics to this mod. Inevitably, you’ll also be testing some new vehicles within the Hoth test such as the Echo Base Buggy and.. of course.. the AT-AT. So if any of this interests you at all, show up on the 19th or any time that weekend for some fun. For those that missed it, we’ll be meeting September 19th on the First Strike Channel on Quakenet IRC. If you don’t know how to use IRC, I’ve setup a web-based version that will get you straight to us easily which can be found here: IRC


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NullSoldier
NullSoldier

Even though not many people have commented I think you deserve it because your mod is High quality. I just think a lot of people here don't normally play BF2142 because its not really all that modded, atleast in comparison to the source engine. However, you deserve just as much love as every other mod!

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TALON_UK
TALON_UK

Why thank you for your kind comment. Yes, the relatively small community of BF2142 has worked against us some, but a lot of people have bought the game purely on the back of First Strike (I know I did ;)) which is encouraging. With more media exposure lately new people have been joining our little community every day so we are definitely growing that is for sure. I guess Rome wasn't built in a day, as the saying goes, and we will just keep working at it improving the mod, making it more stable, tweak the current assets and gameplay, and obviously add more content. I believe when Hoth arrives we'll see an unpresidented surge in our community as that is like the Holy Grail of Star Wars based combat locales, and believe me that is not that far away now. So we'll keep you posted on that one, and there is more stuff coming in the meantime too so there is still very much to see from First Strike yet.

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Imperial88 Author
Imperial88

Indeed, thank you. Seems we only get attention around major releases on moddb :(

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TALON_UK
TALON_UK

Well the Beta files are out now, so anyone who is interested in signing up for this weekend's beta testing get them downloaded from here:

Forums.fsmod.com

And we'll see you starting Friday night for some fun testing and previews of the layout of Echo Base on Hoth, and we'll be unveiling our work in progress on the mighty AT-AT Walker. See you there.

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