Post news Report RSS BattleGrounds2 1.0b Release

The BattleGrounds2 team is pleased to present BG2 1.0b, we have been working very hard towards this release and it is easily our best yet with lots of tweaks and additions to improve the game. Related media can be found on bgmod.com. BattleGrounds2 1.0b Windows Client Installer (280.1mb) Mirror Courtesy

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The BattleGrounds2 team is pleased to present BG2 1.0b, we have been working very hard towards this release and it is easily our best yet with lots of tweaks and additions to improve the game. Related media can be found on bgmod.com.

BattleGrounds2 1.0b
Windows Client Installer (280.1mb)

Mirror Courtesy of FileFront
Mirror Courtesy of File Planet
Mirror Courtesy of BranZone
Mirror Courtesy of Internode
Mirror Courtesy of Nigredo Studios
Mirror Courtesy of PDC Lan Gaming

Other Mirrors
Windows 1.0b Client Installer Courtesy of Tjoppen
Windows 1.0b Client .zip Courtesy of Tjoppen
1.0b Source Code Courtesy of Tjoppen
More mirrors will be added as they become available, if you have a mirror please contact us and let us know.

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Centy
Centy - - 19 comments

Personally i prefered 0.17 the guns felt more powerful now they sound like pop-guns and the bayoneting isnt as good i can barely hit anything with the guns the new sight isnt much help either. Im hoping its just me getting used to it i played 0.17 for a long time on the bright side the maps are sweet and the animations are getting pretty good now we just need to see other players using the bayonets. All in all if your new to this mod try it its bloody great fun if you loved 0.17 well feel the changes and see if its still as good as it was.

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Chunky
Chunky - - 1,415 comments

BattleGrounds2 1.0b Changelog
- new weapons added: jager rifle and hirschfanger
- new british class: jager, replaces loyalist
- revolutionnaire replaced with pennsylvania for americans
- improved melee behaviour - more precise, much less sensitive to lag.
- speed bonus, impact force and recoil removed from melee weapons
- bayonet range increased
- dead players drop their weapon. it cannot be picked up
- it is no longer possible to abort reload for muskets and rifles. only pistols can
- rifles have much better accuracy and do more damage than muskets, at the cost of reload time
- ragdolls become bloody when stabbed or shot
- bloodspray is serverside. if you see any blood, that means you actually hit
- simulated bullets whizzing past a player's head will now occacionally play a nearmiss sound
- battlecries only allowed once every ten seconds, to prevent spam
- recoil no longer recenters
- improved deathcam
- team/class vgui redesigned. uses html for information
- bg2 specific options menu added
- flags can now be set to be overloadable and lost when not overloaded
- hl2 weapons removed, aswell as most npc's
- various network tweaks to save bandwidth
- added 6 new maps, updated bg_ambush
- two "realism" cvars added:
sv_hitverif - show hit verification text in center of screen(default: 0)
sv_voicecomm_text - show voicecomm text(default: 1)

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Lucífer
Lucífer - - 3,393 comments

Well I suppose back then it was also hard to fire and get a good hit and also shows why it took so long to fire the gun.

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Lucífer
Lucífer - - 3,393 comments

By centy | Sat 3rd Feb, 2007 @ 7:40:13am
Personally i prefered 0.17 the guns felt more powerful now they sound like pop-guns and the bayoneting isnt as good i can barely hit anything with the guns the new sight isnt much help either. Im hoping its just me getting used to it i played 0.17 for a long time on the bright side the maps are sweet and the animations are getting pretty good now we just need to see other players using the bayonets. All in all if your new to this mod try it its bloody great fun if you loved 0.17 well feel the changes and see if its still as good as it was.


thats what my above post was responding to.

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Scary155
Scary155 - - 14 comments

I have to say the visuals are getting better and with the maps, so great job on the release. My only complaint is the accuracy on the rifle way to good, I don't think a guy from the other side of the map should be able to kill you with one shot! Also it seems the musket is worst in accuracy, don't want it to good either cause hey this is the 1700's. But other than that its still fun as hell!! keep up the great work!!!

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Centy
Centy - - 19 comments

Well I suppose back then it was also hard to fire and get a good hit and also shows why it took so long to fire the gun.


Its true i am getting used to it infact im now in the top 10 on the First Sir Tronts alot server 7 actually yay so im getting used to it slowly and the melee is actually better paced i guess i just played the other version for so long i got set in my ways.

Still annoyed with the sound though the muskets just sound too weak but overall having played it for nearly 2 days straight (that proved its good and addictive in itself) im having a ball now still some bugs like i occasionally go flying up into the air and fall to my death but im sure the devs will work it out.

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