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A new update informing you all what is going to happen next for this mod project.

Posted by The_Hunter649 on Aug 16th, 2010

Hello ShockWave fans and followers,

It's been months (even years ?) since you last heard from us and this is the beginning of our icebreaking media campaign.

I know alot of you are not waiting for more render/media updates but bear with us as the upcoming version is no longer dubbed 0.96 beta but is just going to be called 1.0 and will be the final release of this mod.The navy as has been talked about many times will not become realisation anymore as over time it was realised that it would be to time intensive and to tricky to get it to work right in the mod's enviroment.

Taking that into consideration with all the other things we allready have implemented into the mod it was ultimately decided to drop the navy concept.Fear not however as w have decided to make things go out with a bang beeing the last major release and will be doing alot of overhauls to both the art, sound and other game mechanics.as a start off here is a nice render of our new railgun model

User Posted Image

which was originaly using a model dated back to 2005(!).That is all for now stay tuned for more.The Hunter signing off.

Post comment Comments
MrTaxikiller
MrTaxikiller Aug 16 2010, 3:16pm says:

where is the old rendr of the railgun tank?

+2 votes     reply to comment
RedTiki
RedTiki Aug 17 2010, 2:28am replied:

that's in the images, i think theres a link in the comments about the new one to the old one.
the old one looked like a tank where some one had replaced the turret whit a very large barrel, as in the thing you store water in, or petrol if you are so inclined. or explasives if you are like me. ^_ ^
frankly, i liked the old one better though :S whit the new one the beam would either be to big for the barrel(yes, the other kind of barrel) or it would end up looking weak. :(
not that anyone ever bothers whit my opinions... meh.

+2 votes     reply to comment
ReLiFeD Online
ReLiFeD Aug 16 2010, 3:22pm says:

ehhhh do you mean with "final release" that it will be the last version of the mod that ever releases and after that nothing not like a patch?

+4 votes     reply to comment
The_Hunter649 Author
The_Hunter649 Aug 16 2010, 4:12pm replied:

yes this will be the final release no major releases after that perhaps a few bug fix patches but nothing major anymore.

+1 vote   reply to comment
toxictouch
toxictouch Aug 16 2010, 4:29pm replied:

Hunter. please listen to this. i adore this mod. but can you please talk to the team about scaleing down the infintry. please. a ranger bigger than a raptor? MADDNES!! also the chinook is way to small. so again please scale down the infintry and scale up the vehicles (including aircraft, chinook raptor little bird ect...) thank you :)

+1 vote     reply to comment
The_Hunter649 Author
The_Hunter649 Aug 16 2010, 5:15pm replied:

Rescaling the infantry is not going to happen simple as that.

+1 vote   reply to comment
toxictouch
toxictouch Aug 16 2010, 9:26pm replied:

sad face

+1 vote     reply to comment
Unknown12345678900
Unknown12345678900 Aug 16 2010, 6:57pm replied:

rescale the vehicles!

+2 votes     reply to comment
maaster_yoda
maaster_yoda Aug 16 2010, 7:14pm replied:

I hope this major release is brilliant then, I have absolute faith in the swr team, you've made a great game so far, and I can't wait to see the finished product, I only ask you don't rush it out!
It sounds like you've decided to just shove in some updated units and then wrap it up and send it off to us.
Unless that's the only option, with the team problems (whatever they are), in which case I'd just like to thank you for even doing this :D

+1 vote     reply to comment
toxictouch
toxictouch Aug 16 2010, 11:31pm replied:

well i cant force you, you help make one of the most addicitng/ fun mods for zh. at least take into consideration to scale up the vehicles. please

+1 vote     reply to comment
Zeke_Dlyoung
Zeke_Dlyoung Aug 17 2010, 3:24am replied:

Scaling up one thing, will lead into scaling all the others to fit.

That's too much work for something that will be purely visual.

tl:dr = No

+1 vote     reply to comment
ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp Aug 16 2010, 11:34pm replied:

@ToxicTouch He created this mod, ;P.
I hope the new overdue Ai will be completed. You need to get back to working on Wargames after Shockwave's final major release!

+2 votes     reply to comment
toxictouch
toxictouch Aug 17 2010, 11:54am replied:

FUUUUUUUUUUUUUUUUUUUUUUUUUUUUUUU, lol. ok sadface. i was just askking. i cant force you. still looking forward upon reales. keep up the good work guys!

+2 votes     reply to comment
toxictouch
toxictouch Aug 17 2010, 7:02pm replied:

@ Mr.tanka. HE DID! OMG!!! all hail hunter. all hail hunter

+2 votes     reply to comment
NergiZed
NergiZed Aug 21 2010, 11:54pm replied:

The AI has been done for a while now and it's kick-***.

Also, don't have too much hope on those Wargames dreams. We still have the desire to finish RotR, so Wargames will likely remain in limbo.

+1 vote     reply to comment
Maxen1416
Maxen1416 Aug 16 2010, 3:50pm says:

comment deleted by user

-3 votes     reply to comment
TheHappyCrusader
TheHappyCrusader Aug 16 2010, 3:50pm says:

I can't wait! Looking forward to new updates! :)

+2 votes     reply to comment
Joshh
Joshh Aug 16 2010, 3:52pm says:

There will probably be balancing patches or bugfix patches if fans whine enough about something. SWR always does post-release support, unlike another well-known game company... :p

+1 vote     reply to comment
NergiZed
NergiZed Aug 21 2010, 11:57pm replied:

0.96 WAS the balancing release, most of the balancing work is done, we just have some new units to get into the game and then some more minor tweaks.

+1 vote     reply to comment
toxictouch
toxictouch Aug 16 2010, 4:23pm says:

im so happy (whipes away tear) its alive. now... can we just get a reales soon! HURRY UP ON ROTR!!!!!!!!

+3 votes     reply to comment
AirborneSn1p3r
AirborneSn1p3r Aug 19 2010, 7:47am replied:

agreed rotr is awsome :P

+1 vote     reply to comment
Vader91
Vader91 Aug 16 2010, 5:38pm says:

Sounds great.

One question though, could you reuse the old technical model for Kassad back from .95 for Kassad again Please? Not change it stats, just the model, it felt more "stealthy" and unique compared to the dry old pickup. Just a preference. Thanks.

+1 vote     reply to comment
NergiZed
NergiZed Aug 21 2010, 11:58pm replied:

We don't ever reuse units that we've scrapped.

+1 vote     reply to comment
wojciech
wojciech Aug 16 2010, 5:39pm says:

when shockwave finish whats hapend with rotr do rotr be continued?

+2 votes     reply to comment
bobian414
bobian414 Aug 16 2010, 6:28pm says:

can you use the orginal cnc zh campaign with these units? if not, could you please do so

-1 votes     reply to comment
SepulturaXtray
SepulturaXtray Aug 16 2010, 8:29pm says:

how about rotr?

+2 votes     reply to comment
ShEsHy
ShEsHy Aug 16 2010, 9:18pm says:

Can we expect all generals to have a working AI?

+2 votes     reply to comment
ʇɐuʞɐʇǝp
ʇɐuʞɐʇǝp Aug 16 2010, 11:36pm replied:

Yes.

+1 vote     reply to comment
ShEsHy
ShEsHy Aug 17 2010, 2:00am replied:

That's all I needed to hear.

+2 votes     reply to comment
NergiZed
NergiZed Aug 22 2010, 12:00am replied:

Not only that, all AI has been overhauled. They now use the new stuff and surprise you from time to time.

Once this thing comes out, try fighting Tao on medium. Devastators rolling up to your base is a very frightening thing.

+1 vote     reply to comment
Ojewejoriei
Ojewejoriei Oct 16 2010, 6:45pm replied:

Great, Generals could use some improved AI ^^

However, I don't find Devastators very frightening right now, probably because of the look. If you could make it a little bigger, I'll surely be frightened :)

+1 vote     reply to comment
toxictouch
toxictouch Aug 16 2010, 9:27pm says:

well if you refuse to do that then may i ask to scale up the vehicles? just asking

+1 vote     reply to comment
toxictouch
toxictouch Aug 16 2010, 9:29pm says:

well i cant force you, you help make one of the most addicitng/ fun mods for zh. at least take into consideration to scale up the vehicles. please?

+1 vote     reply to comment
ShEsHy
ShEsHy Aug 17 2010, 2:03am replied:

I don't want to see anything scaled up, the game already has a lousy camera zoom range (if you could zoom out at least twice as far as it's currently possible, then no problem), and bigger tanks will just make it worse.

+3 votes     reply to comment
pandemic--hour
pandemic--hour Aug 16 2010, 10:20pm says:

so does this mean that ROTR gonna be the same? i know that you didnt say that it would but just asking

+1 vote     reply to comment
General_Frank
General_Frank Aug 17 2010, 3:34am says:

One year, one month and 12 days till last life sign. And now, the this reincarnation. Wonderful.
Bad thing about the navy, but meh, Generals is a game more directed on large scale land/air combat.

+1 vote     reply to comment
SunShining
SunShining Aug 17 2010, 5:41am buried:

(buried)

Well congreculetion 4 returnin.... but that railtank looks bland n boring n motly fugly..

-8 votes     reply to comment
Siege_Chopper
Siege_Chopper Aug 17 2010, 7:31am replied:

Please leave.

+7 votes     reply to comment
Bludger1
Bludger1 Aug 17 2010, 7:02am says:

Woot! Shockwave is goin' out with a bang! >:D
This is by far my favourite mod of all time for Zero Hour
You guys have added so much to this game that it can be hard to comprehend.

Thanks for all the time and effort you have put into Shockwave.
It truly is epic!

+2 votes     reply to comment
Ojewejoriei
Ojewejoriei Aug 17 2010, 8:19am says:

At the moment only GLA units are able to enter the combat cycle/buggy and only USA units are able to enter the exo-suite. Could you please let all infantry be able to drive a combat cycle/buggy (maybe Black Lotus not, would be too powerful :P), would be such an improvement.

+2 votes     reply to comment
Zeke_Dlyoung
Zeke_Dlyoung Aug 20 2010, 12:29am replied:

not possible, combat bikes can only have 9 riders

+2 votes     reply to comment
Faust.
Faust. Aug 17 2010, 11:51am says:

Finally... a news about the release...
Can't wait.

+1 vote     reply to comment
Gen.Kenobi
Gen.Kenobi Aug 17 2010, 8:17pm says:

Well, The_Hunter, you can always ask Project Evans modification for the water codes. It works and it is really playable (almost non-buggy).

PM me, if you want a chat.

+3 votes     reply to comment
Tietken
Tietken Aug 22 2010, 1:31pm says:

YAAAAAYYYY!!!!!!
I hope the A.I. will be uber-hard in the final release.

+1 vote     reply to comment
ZeroHourGamer
ZeroHourGamer Aug 28 2010, 10:34am says:

GL Shockwave team

+1 vote     reply to comment
Crescent.
Crescent. Sep 18 2010, 1:14pm says:

so no more Navy in Version 1.0?

+1 vote     reply to comment
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