Alpha 0.3.0 is here, working enemies, improved terrain, no more orientation problems! awesome huge update. Back us on indiegogo

Posted by Somniare on Sep 7th, 2013

ALPHA 0.3.0 is here!!

We have been very silent but for a good reason. This past week we went inside the core gameplay of Infinite Pixels and decided it was time for a drastic change. The game finally has enemies, actual working enemies that are not annoying flying robots. We improved the terrain and made the "planets" feel way more alive. We also worked on new locations to explore and new stories to discover. We worked on the game's visual style and graphics... this is alpha 0.3.0x

alpha 0.3.0
alpha 0.3.0
alpha 0.3.0

We changed the way planets and terrain looks to this:

alpha 0.3.0
alpha 0.3.0

The game feels and plays much better,no more orientation problems, no more useless weapon on your screen. This time Infinite Pixels feels more alive.

Buy alpha and support the development process :

Post comment Comments
syco98 Sep 8 2013 says:

this look sooooooooo.... EPIC

+4 votes     reply to comment
Kuznetsovsky Sep 8 2013 says:

I don't know why, it looks like Minecraft kind of had a baby with Wind Waker or something.

+3 votes     reply to comment
Guest Sep 9 2013 replied:

It's called Voxels. The "Blocky" world is a coding pattern. Allows devs to generate a world with XbyY cubes allowing for "Infinite Terrain"

Expect any game that offers an infinite world to look like this.

+2 votes     reply to comment
neronix17 Sep 8 2013 says:

Looking good, every update is making me happier that I backed so early :)

+3 votes     reply to comment
Rafficka Sep 10 2013 says:

Very nice! I shall do a series on youtube for my partnered channel!

+3 votes     reply to comment
Somniare Author
Somniare Sep 12 2013 says:

get a 45% disscount when buying infinite pixels on by using this code ! "infinitepixels9871"

+2 votes   reply to comment
richtofen115 Oct 23 2013 replied:

are you kidding me, i just now saw this

+2 votes     reply to comment
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