Post news Report RSS AirFight Gametype Overview

What is more fun than fly with a chopper and bring down all enemy's choppers in COD4? AirFight made this come true in a very fun gametype, designed to be played when we still not have enough players for infantry combat, which will created a nice game even when the server have just 2 players!

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Frontlines AirFight

The gametype AirFight it's a Team Deathmatch between Choppers, where up to 8 Choppers can fight in the air at the same time, then the team which shot down more Choppers wins.

All players become the Gunner of his Chopper and must shoot down the enemy's Chopper taking care to not shoot his friends and his own Chopper. The ammo is very large but not infinite, but I bet someone will shoot you down first then you become out of ammo.

There's a limit of the engine to have at max 8 vehicles in the map, so that's why can only have 8 (4 to each side) at the same time. That's why there's a kind of spawn line to both teams, and if your team have already 4 choppers in the air, you gonna spawn as spectactor (invisible and immortal) and will can watch all the war, even walking around while you wait a chopper for you enter the battle.


Because that limitation I recommend just play this gametype in the Small rotation to not have many players waiting in line, aside will work fine until with 64 players without crash, but could happen to several players don't have time even to play once.

The Choppers start to spawn in a very random place in the map, so they can spawn really VERY HIGH and start to get down, this sometimes can cause a strange behavior on the first curve which the chopper will make in the air, and this first curve can pass your chopper into a building, mountain or even the ground, so don't worry if that happen with you, it's normal and will not cause you any harm to you or your enemies since you can't fire from there, and can't be hit also.

After the first curve the choppers will start to follow the originals paths of the map and this strange behavior will not happen anymore.

Of course you can't play this gametype into maps without Heli Support, or maps with a very bad/small Heli paths... how much more bigger the maps and paths more fun is this gametype, specially the ones witch have some buildings/mountains in the same high which the helis fly.

This is a respawn gametype.


Detailed Information @ www.mods.hajas.org

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UKGameDev
UKGameDev - - 388 comments

Wow, the airbourne combat looks sweet!
Shame really that my laptop can't run CoD: MW.

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Hajas Author
Hajas - - 1,008 comments

thanks! sad that you can't play it... :(

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vxn2010
vxn2010 - - 24 comments

super! this is great

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Hajas Author
Hajas - - 1,008 comments

thanks! come more time at the server to play with us again! :P

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feroxgrey
feroxgrey - - 3 comments

Hey this is a friendly suggestion. You should allow the people that aren't in the helis to play too by arming them with rpgs or at4s. Their prime objective is to take out the helis but make them invisible to the other team so there wont be any killing. The helis can kill enemy team ground soldiers and other helis like u have programmed. Allow to ground team to move around on the ground with stairs to roofs etc. Tell me what you think. I would really recommend this because the people that aren't in the helis will leave out of boredom without doing anything. Thank You!

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Hajas Author
Hajas - - 1,008 comments

no problem about the suggestion, but unfortunately the engine is very limited, so to add a cockpit will simply crash at least in half of the maps available... since it's not a chopper simulator mod, this wasn't made.

that's why 99% of the stuff made was by code only, so we still be able to play at all default maps without problems.

about the players on the ground together with the helis, didn't you played Support yet right? TRY IT! ;)

I'll did some videos soon as possible... :P

cheers

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feroxgrey
feroxgrey - - 3 comments

sry for double post but also you may want to put a driver and a gunner too for the helis. :)

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