A lot has happened in these last months, not only does almost every model got it's own texture but on the scripting part there is a lot of progress to. The weapon-system is almost fully functional, you can pickup one primary, one secondary and drop them if you want to pickup a new one.

Posted by Zablar on Mar 25th, 2012

Update:
A lot has happened in these last months, not only does almost every model got it's own texture but on the scripting part there is a lot of progress to. The weapon-system is almost fully functional, you can pickup one primary, one secondary and drop them if you want to pickup a new one.

At this moment we got two weapons of each class, a simple handgun, revolver, sub-machine gun and a assault rifle. Each of these weapons has its own pro's and con's e.g. being faster, doing more damage and ammo count.

Vehicles has been our biggest problem, we got one cab fully working in-game, you can have one passenger but our obstacle is we cant get a decent ”Drive-by” system working which is the main-point of the vehicles.

Every month we do a small alpha test with a group of 4-6 people, looking for bugs and to see how well the map is designed for team-play. After many changes and upgrades its starting to get its shape and being well balanced.


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TheTon
TheTon Mar 25 2012, 9:34pm says:

This game looks great! Watching

+1 vote     reply to comment
Zablar
Zablar Mar 26 2012, 12:23pm replied:

Thanks =)

+1 vote     reply to comment
ghost59
ghost59 Mar 25 2012, 9:45pm says:

nice
im looking forward

+1 vote     reply to comment
Zablar
Zablar Mar 26 2012, 12:23pm replied:

Going to try update more often :p been sloppy lately

+1 vote     reply to comment
Happytata
Happytata Mar 25 2012, 9:46pm says:

This looks like it's going to be good. Watching. =P

+1 vote     reply to comment
Zablar
Zablar Mar 26 2012, 12:22pm replied:

Doing our best =)

+1 vote     reply to comment
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