Report article RSS Feed A quick update...

Just wanted to make a quick update to let you know things are progressing nicely with DE. The lack of updates lately was due to me taking a month off over the Xmas period, but I have since been working hard towards getting you something nice to look at as a reward for hanging around...

Posted by chineseroom on Jan 24th, 2010

(I just want to point out for everyone that the post below and what you are seeing is Robert Briscoe's work, not mine - credit where credit is due! - you can also check out progress on his dev blog - www.littlelostpoly.co.uk/devblog )

Just wanted to make a quick update to let you know things are progressing nicely with DE. The lack of updates lately was due to me taking a month off over the Xmas period, but I have since been working hard towards getting you something nice to look at as a reward for hanging around. Anyway so as soon as the alpha build of the first level was completed I set straight to work on the second level. What you see here is pretty much only a few weeks work which is kind of exciting, now I have established a base set of textures and props I’m finding myself being a lot more productive! Anyway what you see here is the shipwreck from the first part of the level with added sand dunes and significantly larger ship wreck and debris as well as a small winding cliff path:

A quick update...
A quick update...
A quick update...
A quick update...
A quick update...
A quick update...

Please note this area is still an early WIP.

This was a particularly tough area to create. Most of my time was spent researching and developing the look of the sand dunes before I came up with something I was satisfied with. The ship was also a big challenge and something I think still needs work. However overall I’m pleased enough with how the area looks right now and will be moving on to the second half of the map.

That’s all for now, I will post an update when I have more to show!

Post comment Comments  (0 - 50 of 78)
Colossal
Colossal Jan 24 2010, 7:05pm says:

****, you call that a WIP?

If that's a WIP, I can't even imagine how awesome the finished product would be.

+29 votes     reply to comment
GhostEdge
GhostEdge Jan 24 2010, 11:56pm replied:

Yeah Really.

+5 votes     reply to comment
Xylemon
Xylemon Jan 25 2010, 12:26am replied:

Not to mention "Early WIP"

+5 votes     reply to comment
abominable37
abominable37 Jan 25 2010, 9:16pm replied:

Stole the words right out of my mouth man...

+1 vote     reply to comment
Bluedrake42
Bluedrake42 Jan 24 2010, 7:08pm says:

WOAH wtf? Holy **** is that source?

+16 votes     reply to comment
holdenmcclure
holdenmcclure Jan 24 2010, 7:21pm replied:

Haha be careful Bluedrake. Last time I saw a comment with this exact sentence in it, it was downvoted 15 times until it was buried, with three angry replies. The ModDB community is very protective of their Source Engine.

+17 votes     reply to comment
Medevila
Medevila Jan 24 2010, 7:36pm replied:

Because aged as it may be, Source is VERY capable for what it is. Don't underestimate da Source. o_o

+15 votes     reply to comment
Sibelius
Sibelius Jan 25 2010, 8:39pm replied:

It's the game engine that keeps on giving.

+3 votes     reply to comment
Spooboy
Spooboy Jan 24 2010, 8:05pm replied:

This looks great! It would be great if you (later on) released some tutorials addressing how you create your terrain. I cant speak for everyone but it seems as if many of the displacement tutorials give very basic and unrefined results. Again that's just for me, but a tutorial would be great because everything has been amazing.

+9 votes     reply to comment
Kaneda13
Kaneda13 Jan 24 2010, 9:19pm buried:

(buried)

I know, especially since Cryengine 3 is a gazillion times better

-40 votes     reply to comment
xilefian
xilefian Jan 25 2010, 2:37am replied:

Even I downed this one...
I find CryEngine really hard to work with and incredibly difficult to scale.
(Personally my favourite is UE3, however, Source is easiest to mod for me and kinda easier to install mods)
Source will live for a long time.

+5 votes     reply to comment
r0fire
r0fire Jan 25 2010, 2:33pm replied:

see what ya done Kaneda13? :DDD
buried ;)

btw this looks very good but it's a pro who works on it so :DD

+1 vote     reply to comment
willy-wilson
willy-wilson Jan 25 2010, 6:58pm replied:

source is very scaleable thats what makes it so great, if your computer can do it source can pretty much handle it.

+2 votes     reply to comment
DarkPivot
DarkPivot Jan 24 2010, 7:38pm replied:

The source engine is more powerful then a lot of people think. I'm not going to vote your comment down though, because it really is stunning. It requires true talent to create something like this.

+7 votes     reply to comment
RockerFox
RockerFox Jan 24 2010, 10:36pm replied:

yea, people are doing awesome things with source lately, Raindrop, Nuclear Dawn, and more. Well, may the source be with you, always

+4 votes     reply to comment
Radu_IceMan
Radu_IceMan Jan 25 2010, 6:15am replied:

"If you only knew where I've been and what I've seen!?"

+2 votes     reply to comment
Colossal
Colossal Jan 26 2010, 3:40pm replied:

Source is more capable of being awesome than you.

+1 vote     reply to comment
tnathan475
tnathan475 Jan 24 2010, 7:20pm says:

Absolutely brilliant!

+1 vote     reply to comment
MrMattWebb
MrMattWebb Jan 24 2010, 7:25pm says:

"A quick update"

I cant even imagine how long it took to make! Truly spectacular. :D

+3 votes     reply to comment
jeffr
jeffr Jan 24 2010, 7:33pm says:

I bow down to your skills

+4 votes     reply to comment
projektariel
projektariel Jan 25 2010, 5:54am replied:

May I join you?

+3 votes     reply to comment
Medevila
Medevila Jan 24 2010, 7:53pm says:

Nice to see things are progressing smoothly!

+1 vote     reply to comment
Zlandael Online
Zlandael Jan 24 2010, 8:09pm says:

This isn't a 'quick update', this is the true update I've ever seen in this mod.

+3 votes     reply to comment
Bon.
Bon. Jan 24 2010, 8:11pm says:

Its work like this that bring me down, its just unreal. Stunning.

+1 vote     reply to comment
cheesemcboots
cheesemcboots Jan 24 2010, 8:22pm says:

yep that is tight. nice work.

+1 vote     reply to comment
FireyLies
FireyLies Jan 24 2010, 8:25pm says:

I cannot wait for this update its gonna make my favourite mod even better! I also hope you fix the problems with the narration being overpowered by the music.

+1 vote     reply to comment
Argoon
Argoon Jan 24 2010, 8:44pm says:

How the hell is one guy making something like this on Source and Valve is making the levels as detailed as before? This images make Source look fantastic!!

+3 votes     reply to comment
Mars_3K
Mars_3K Jan 24 2010, 8:48pm says:

I thought it was another guy - not chineseroom - who was overhauling the visual for DE? Am I mistaken, then?

+1 vote     reply to comment
chineseroom Author
chineseroom Jan 25 2010, 11:22am replied:

Yes, it's Robert Briscoe who is doing the rebuild - just using my account to post updates on progress... he gets ALL the credit for what you are seeing.

+1 vote   reply to comment
MrMattWebb
MrMattWebb Jan 24 2010, 8:51pm says:

That is true. The mapper working on this is a professional level designer who is doing this is his free time.

+3 votes     reply to comment
jjawinte
jjawinte Jan 24 2010, 9:04pm says:

I would never expect less than this from this group. Utterly stunning !

+1 vote     reply to comment
Croco15
Croco15 Jan 24 2010, 9:07pm says:

I am stunned, that's amazing!

+1 vote     reply to comment
CommunistCake
CommunistCake Jan 24 2010, 9:15pm says:

That's sexy. Will it be released soon?

+1 vote     reply to comment
Nebcake
Nebcake Jan 24 2010, 9:19pm says:

The map looks perfect.

+1 vote     reply to comment
Q_Layer
Q_Layer Jan 24 2010, 9:33pm says:

Jesus christ! its looking fantastic!

+1 vote     reply to comment
FootBallHead
FootBallHead Jan 24 2010, 9:48pm says:

Everytime I see these, they look even better, even if they are the same ones!

+1 vote     reply to comment
NullSoldier
NullSoldier Jan 24 2010, 10:05pm says:

These are AMAZING maps!

+1 vote     reply to comment
Otreum
Otreum Jan 24 2010, 10:18pm says:

Wonderful sand dunes, it's funny how much a bit of geographical study pays off, these would be the best sand dunes i've ever seen in a game, well done, it's almost photo real.

What I really would like to know is how you managed to create those waves, that's what intrigues me the most in these images.

+2 votes     reply to comment
ptc5010
ptc5010 Jan 24 2010, 10:42pm says:

Okay, so this is pretty amazing. At first glance of the second picture on, my immediate thought was "where was this photo taken?" Only for half a second though, as it quickly dawned on me that what I was seeing was crafted by unmistakably gifted hands. Your work in these "WIP" photos is phenomenal. Really, I cannot fully comprehend how much effort you had put into building these environments. I guess you really took those criticisms of your mapping seriously... A tense grip of anticipation has manifested in me as I wait to see the finished product.

+4 votes     reply to comment
claytonian
claytonian Jan 24 2010, 11:38pm says:

Dear god. I came everywhere.

+5 votes     reply to comment
Mkilbride
Mkilbride Jan 24 2010, 11:57pm says:

Man, I've already played Dear Esther, but I want to play again!

+1 vote     reply to comment
Master_Of_Hiddenry
Master_Of_Hiddenry Jan 24 2010, 11:59pm says:

Heh, I'd like to see valve match this!

+4 votes     reply to comment
The_Redeemer
The_Redeemer Jan 25 2010, 12:42am says:

Holy ****!

+1 vote     reply to comment
Piuneer
Piuneer Jan 25 2010, 12:53am says:

You are a very skilled photographe.... Wait, that's a game?!

+4 votes     reply to comment
Hummus
Hummus Jan 25 2010, 3:22am says:

At first sight of the first image of the alpha build, I thought I was looking at a photograph of what it should look like in game. Then I realized that IS in game! Amazing, great work!

+1 vote     reply to comment
awesomepossum
awesomepossum Jan 25 2010, 3:49am says:

Infinitely better than the original. This time the maps will match the quality of the voice acting! keep up the good work.

+2 votes     reply to comment
DazJW
DazJW Jan 25 2010, 4:06am says:

The before and after is possibly one of the most impressive things I've ever seen.

+3 votes     reply to comment
Squiggers
Squiggers Jan 25 2010, 5:58am says:

I'm really suprised at this. I thought this was technically possible in Source, but it sure as hell wouldn't be easy to do.

Kudos to you lads, this is above and beyond what a lot of people are creating.

+3 votes     reply to comment
Soundpath
Soundpath Jan 25 2010, 7:12am says:

I can feel the cold sea breeze and smell the salty air just by looking at this stuff. Really impressive work.

+2 votes     reply to comment
Mars_3K
Mars_3K Jan 25 2010, 7:41am replied:

Where's my scotch? XD

+2 votes     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

News
Browse
News
Report Abuse
Report article
Related Mods
Dear Esther (Half-Life 2)
Dear Esther Half-Life 2 - Single Player First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter