Report article RSS Feed A Light at the end of the Tunnel

So it’s been a while, in fact it’s been almost 4 months since my last update, however, during this time I have been tirelessly working on the third level of Dear Esther and have finally reached the point where I think it is good enough to show some of what I have been up to during my absence.

Posted by chineseroom on Jun 29th, 2010

The third level of Dear Esther takes place at the heart of the island, through its many sprawling caves and tunnels. I have to admit, this was one of the levels I was most excited about working on as I'd never attempted this kind of environment before, and it allowed me a much greater freedom and creativity that is sometimes restricted when creating large outdoor environments and so I was able to add in much more detail and complex shaders to really help bring the caves to life without sacrificing performance.I think the caves in the original were the one area that was most lacking and so I made a real effort to make sure they raise the bar both visually and atmospherically. (Note: As always these shots are pre-alpha and lack proper polish)


Dear Esther - Caves
Dear Esther - Caves
Dear Esther - Caves


Dear Esther - Caves
Dear Esther - Caves
Dear Esther - Caves
Dear Esther - Caves
Dear Esther - Caves

Dear Esther - Caves
Dear Esther - Caves

Dear Esther - CavesDear Esther - CavesDear Esther - Caves

Dear Esther - CavesDear Esther - CavesDear Esther - CavesDear Esther - Caves

Dear Esther - Caves

Dear Esther - CavesDear Esther - CavesDear Esther - Caves


It's been a tough journey on this one, both technically and creatively, with so many unique assets being made and pushing the 2007 Source Engine to its limits to meet my high standards, it took me a lot longer than I predicted to finish the level (hence the abnormally long absence), however I'm so close to finishing now I can almost taste it and I can't wait to get started on the next (and FINAL) level!

Anyway as an added bonus for waiting so long, I've compiled a quick montage of the third level, and also showcasing some of the many effects that has been added/hacked in such as realistic flowing water and caustic effects.


For more media, including high res wallpapers and a HD Youtube video head on over to my devblog!

Post comment Comments  (100 - 108 of 108)
Youngtusk87
Youngtusk87 Jul 22 2010, 2:10am says:

This looks just amazing. I cannot wait for this to be finished!

+1 vote     reply to comment
Bad_D0g
Bad_D0g Aug 3 2010, 8:18pm says:

I love how he says "...these shots are pre-alpha and lack proper polish"
That's more than enough polish for me

+1 vote     reply to comment
rekondoergo
rekondoergo Aug 9 2010, 9:23pm says:

Lovely, cant wait :D

+1 vote     reply to comment
Qured
Qured Oct 24 2010, 7:57pm says:

Checking in here once a day. Is there any possibility to get any news on progress?

+1 vote     reply to comment
SpAM_CAN
SpAM_CAN Nov 26 2010, 2:44pm says:

THAT IS A WIP!?!? O.O

+1 vote     reply to comment
Jdevl
Jdevl Aug 21 2011, 9:35pm says:

0.o!

+1 vote     reply to comment
harrisonbrtn
harrisonbrtn Feb 1 2012, 5:17pm says:

is this still being worked on?

+1 vote     reply to comment
guywiththename
guywiththename Feb 15 2012, 1:29am replied:

Came out man!

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

News
Browse
News
Report Abuse
Report article
Related Mods
Dear Esther (Half-Life 2)
Dear Esther Half-Life 2 - Single Player First Person Shooter
Related Games
Half-Life 2
Half-Life 2 Single & Multiplayer First Person Shooter