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Another exciting update from Death by Design. This update also contains video tutorials for 3D modelling and animation.

Posted by Jey7 on Aug 11th, 2008

We have had a busy couple of months at Death by Design. We have made some great progress with the mod, some of which I will show you today. We have had some great new talent join the team in all areas of development.

With Crysis Warhead coming soon, i think its only fair that I tell you all now, the first public build of 28 Months Later will be on Warhead. We are doing this largely for the new features and engine stability, this should provide you with a much smoother experience, plus open the mod up to people with not such powerfull PCs.

So here are some examples of the work that has been done these past two months.


Forrest Stephan:

Forrest (our lead 3D artist) has been working on buildings for our Dordogne levels.


Our lead texture artist decided to spend some time learning to model.
I am sure you will agree with me that he has done a great job off this AN94


One of our best talents, you wouldn't believe me if i told you how long it took him to make these.


Here is some work from one of our newest members .
He has been working very hard for us, I will have lots to show from him in the next update.

M-562 and Kingpin:

M-562 has really started coming into his own in modelling. He did a great job on this colt 45.
It gives me great pleasure to welcome Kingpin to the team as a dedicated texture artist,
as you can see from this colt he is great at what he does.


Last but not least one of our longer lasting members has been churning out buildings for the Paris map.
I will be showing off those when all the textures are complete.


Mephisto and IchII3D:

IchII3D has been working in a motion capture studio,
here you can see him doing some initial Mo-Cap trials

IchII3d and Dendy have been cleaning up the Mo-Cap data and importing it into 3D Studio max

Mephisto test imports the data into Sandbox.


Part 1 - Creating a non-destructible object

3ds max modeling for the sandbox 2 from forrest stephan on Vimeo.
Forrest will take you through modelling buildings for use in CryEngine2 using 3ds Max

Part 2 - Texturing the non-destructible object

3ds max texturing for the sandbox 2 from forrest stephan on Vimeo.
Forrest demonstates how to cost effectively texture your buildings for CryEngine2

Full body Animation Export
CryEngine2 Full Body Animation Video Tutorial from [DBD] Mephisto03 on Vimeo.
Mephisto takes you through the basics of animating a biped in 3ds Max for use in CryEngine2

Well thats it from this update, I look forward to showing you more next time.

Please note we are still recruiting in all areas except for level design. So if your interested in helping out, please register on our forums and shoot me a pm - 28 Months Later

Post comment Comments
Hendrix Aug 11 2008 says:

wow looking great guys

+1 vote     reply to comment
freredarme Aug 11 2008 says:

Looking good! Good work.

+1 vote     reply to comment
Kamikazi[Uk] Aug 11 2008 says:

:O That is some incredible media you got there can`t wait to download :D. I`m glad i got crysis now :P.

+1 vote     reply to comment
sebi3110 Aug 11 2008 says:

Guys, thats really great!
Can't wait for this mod
Also wanna have a mocap studio for our mod ;(^^
The first public release will be with the release of warhead,right?


+1 vote     reply to comment
broadsword Aug 11 2008 says:

Wow... When i saw the Mo-cap i was skeptic at first. I did not think that guy was doing a very good job of being a zombie but when I saw it on the models I was blown away. Its really convincing and scary. Keep this up!

0 votes     reply to comment
sajber Aug 11 2008 says:

Very nice! Keep it up!

+1 vote     reply to comment
InAction Aug 11 2008 says:

Talk about luxury having a MoCap studio at hand. Seeing the quality you guys put through on this, it will be hard NOT to love this when it's done! I'm so getting Warhead just for this, cheers!

+1 vote     reply to comment
operation_turkey Aug 11 2008 says:

It's good to hear that this will be on the warhead engine now. Hopefully it will be much better optimised and maybe have some new effects, maybe DX10.1 support.

+1 vote     reply to comment
NoobSaibot Aug 11 2008 says:

Wow the motion capture is really impressive! AN-94 looks nice too but it's rather an uncommon weapon.

+1 vote     reply to comment
Arxae Aug 11 2008 says:

mocap is cool ^^ thumbs up :)
how much did it cost anyway? :$

+1 vote     reply to comment
Mephisto03 Aug 11 2008 replied:

Mocap didn't cost anything, we have access to a studio that we try and use as much as we can when able to use it.

+1 vote     reply to comment
MrTambourineMan Aug 11 2008 says:

Wow, that actually looks really impressive ( especially this first building). Nice!

+1 vote     reply to comment
NullSoldier Aug 11 2008 says:

Great work, this is going to be very impressive. I can only imagine what a ZPS-ish multiplayer mode like this for Crysis would be like! Very cool. ;)

0 votes     reply to comment
RogerRamjet Aug 11 2008 says:

Nice work guys, good to see some mods using the gear the commercial houses are using and not doing as well at it.. lol... looking forward to seeing more...

+1 vote     reply to comment
Kageh Aug 11 2008 says:

A mocap studio! That's just not fair! Awesome work though guys. Props look great. Thing is, I don't remember seeing any of those weapons in either movie... Still! I'm looking forward to the mod!

+1 vote     reply to comment
Zigelation Aug 12 2008 replied:

This is 28 months later, so it will propably take place in russia or something like that, hence the diffrent weapons.

+1 vote     reply to comment
Jey7 Author
Jey7 Aug 13 2008 replied:

The first Campaign is set in Europe

+1 vote   reply to comment
mjnowak Aug 11 2008 says:

That looks awesome i wana see hordes of zombies running and eating people gogogogogo keep up the awesome work

+1 vote     reply to comment
ZombehKiller123 Aug 11 2008 says:

Im going to get Crysis soon so can any one tell me what warhead is and if i should get it?!?!?

+1 vote     reply to comment
chris_sloany Aug 12 2008 replied:

warhead is like crysis execpet from a different point of view. its from one of your squadmates pointview of the game. i think u should get warhead only if u get crysis first and beat. but warhead is suppose to be using kinda like a new sandbox engine that will increase the performence of the game even for not so great computers

+1 vote     reply to comment
chris_sloany Aug 12 2008 says:

this mod looks freakin awesome cant wait for this. any objects u guys make for this, will it be added to the crysis libary? like will we be able to make maps like ur's?

+1 vote     reply to comment
Jey7 Author
Jey7 Aug 12 2008 replied:

Yes Chris. You will be able to use all our assets to make new maps for 28ml. We will include most of the cry files too so you can even edit the official maps.
We will also have an autodownloader in the mod, so that your custom maps will be played.

+1 vote   reply to comment
Zigelation Aug 12 2008 says:

I must admit when I first saw the mod, I was a little skeptic but now it looks real good.

+1 vote     reply to comment
Maggintosh Aug 12 2008 says:

great animation, guys.

+1 vote     reply to comment
hushpuppy Aug 12 2008 says:

its looks fantastic to see the motion capture in game, truly :D *tracking*

+1 vote     reply to comment
JOEIV Aug 12 2008 says:

I Can't wait for the release!!!

+1 vote     reply to comment
kijiki Aug 12 2008 says:

Will this mod make up for the crappiness of Crysis?

+1 vote     reply to comment
Ilsamir_Lord Aug 12 2008 says:

Brilliant work! The tutorials also give so much to the community - a role model of a mod team :D

+2 votes     reply to comment
eudolus Aug 13 2008 says:

omg finally someone is putting a UMP .45 smg.

plz o plz dont underpower this gun like in every other game, its a frecking .45 it has huge knockdown power.

also, if warhead doesnt have the supposed performance enhancements will you still release it for the 1st crysis, since basically you getting more people to spend $30 just to play the mod. personally i will pay it, but some might not think that way.

also, will we be able to put on or take off weapon atachments like in crysis?

+1 vote     reply to comment
Jey7 Author
Jey7 Aug 13 2008 replied:


Youre not going to be dissapointed with the UMP :)

Also I can tell you now that warhead does have the performance enhancements we require, I have played it quite enough times to know that ;)

Read the old news updates for info on the weapon modularity.

+2 votes   reply to comment
eudolus Aug 13 2008 replied:

i love hearing that, BIG WOOTS ALL AROUND. i cant seem to get rid of this huge smile on my face

+1 vote     reply to comment
OkeiDo Aug 13 2008 says:

I've never even played Crysis, my PC wouldn't be able to handle it anyways so when I first saw this mod I didn't care for it at all. Now however, this is starting to look very interesting. Awesome that you've got some motioncap animations, very impressive results, good for a mod like this.

I guess that if you turn out to be a top notch mod I'll have to Purchase Crysis AND a new PC (I plan to get a new rig anyways). I hope you will :).

Keep up the good work!

+1 vote     reply to comment
Jey7 Author
Jey7 Aug 13 2008 replied:

Here's the min specs for crysis warhead, you dont need that much power to run the game:

also you dont need crysis. warhead is a standalone game :)

+1 vote   reply to comment
darkenes Aug 15 2008 says:

nice mod i'll watch after it

i'm intersted only on single campaign

+1 vote     reply to comment
eudolus Aug 18 2008 says:

ok, after thinkin it over, im glad you guys are taking it to release it for crysis warhead, cause after i heard this news i started searching for my crysis dvd to install it, and low and behold, i couldnt find my cd-key, so buying warhead would make me feel better about losing the dam key lol

+1 vote     reply to comment
doublethink Aug 24 2008 says:

HOLY ****.

The final video of the actual model sprinting looks so much like the film, get a zombie model on that ASAP.

So cool to watch the transition from mocap -----> final.

Really glad I'm watching this mod.

+1 vote     reply to comment
DOLBYdigital Nov 30 2008 says:

Wohooo glad to see some great updates for this game even though this is an old thread. Hope you guys are still working hard, it looks great!

+1 vote     reply to comment
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Death By Design Developer & Publisher with 8 members