Report article RSS Feed 2010-11-27 Media Update (Part 1)

Here is screenshots of new catacombs map sections. Screenshots of Molotov Cocktail in-game. And finished model of Werewolf, but untextured.

Posted by Elitic on Nov 28th, 2010

Catacombs map vampire and werewolf sections were completed. So is the structure of map.

Catacombs Vampire Section Entrance

Here is entrance to newly made vampire start section. Also you can see newly textured and little remodeled cresset on a wall.

Catacombs Vampire Room A

Catacombs Vampire Room B

This room is pretty empty currently, however more custom stuff will be added in this room.

Catacombs Werewolf Cave

Molotov Textured In-game

Molotov has custom particle effects. Textured by Stayrox and Me.

Werewolf Model Unwrapped

Here is werewolf model which was unwrapped, optimized and fixed. Soon I'll begin texturing it.

Return to Church Mod can be now followed on Twitter

Also RTC is now on Facebook

If you like Return to Church please vote for us for MOTY 2010

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Deathace13 Nov 28 2010, 9:33am says:


+1 vote     reply to comment
xXMaNiAcXx Nov 28 2010, 9:40am says:

Hmmm... I really like the maps and models, and that molotov is sweet, i'm tracking.

+1 vote     reply to comment
Dušek Nov 28 2010, 11:31am says:

Werewolves are spooky.

+1 vote     reply to comment
Mr.John Nov 28 2010, 11:38am says:

Vampires are just smart zombies. That doesnt infect the same way... LUL

+2 votes     reply to comment
goirdin Nov 28 2010, 5:51pm says:

I like the fact that the warewolves and vampires spawn in areas that would make sense for them. The models look really nice too.

+1 vote     reply to comment
UACmarine208 Nov 28 2010, 6:58pm says:

Looks awesome! :D
Got my crucifix, stake, and silver bullets ready!

+1 vote     reply to comment
Guessmyname Nov 28 2010, 7:26pm says:

...just out of curiosity, why does the molotov viewmodel still use the HEV suits?

+2 votes     reply to comment
Elitic Author
Elitic Nov 29 2010, 5:47am replied:

Molotov does not use hands. Hands and weapons are separate models. Each class will have own hands. New hands will be done when character model is done...

+1 vote   reply to comment
Croco15 Dec 2 2010, 4:47pm says:

I have 1 word for this. Awesome!

+1 vote     reply to comment
SolidFake Dec 4 2010, 11:11am says:

tracking since a year...

and I still can't wait :D

+1 vote     reply to comment
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