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1187 - Rogue Train DLC news update. What's going on etc, etc...

Posted by joure on Aug 20th, 2011

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A small update.
Hi everyone. Well I figured it's been a while since the last update and I owe it to all of you guys who've been supporting the mod all this time to shed some light on what's going on.

So, yeah I'm actually in the process of finishing up pretty much all the technical stuff on the new DLC map that I called "Rogue Train". The map is not that big, and it should last you around 20 to 30 minutes of game-play. It's not that tough to be honest and a long with the new map I will also offer another small patch for the rest of the mod which is nothing really big actually.

Some of you might have noticed the re-textured NPC faces from the last news post, and since those where meant for episode two, I decided to include them into the next update since I will be using some of them in the DLC maps. I also re-skinned another NPC just for the "Rogue Train" map who will tie into Episode Two.

The new DLC update will also include a Directors Cut, which will give you the option of playing the campaign with good old AKIRA version of John, and some other small but fun stuff. The directors cut will include a totally revamped difficulty setting where I have tried to make the game a lot more balanced. The difficulty will be toned down a notch, but it shouldn't make things all that more easy and for those who prefer the old difficulty settings, the original 1187_skill.cfg will be in there as well.

The premise of the story for Rogue Train isn't really something new or special at all, I just wanted to create a map which was something totally different as far as Half-Life maps go and the story I came up with should blend well with 1187 - Episode One and Episode Two. Offering some actual answers but also giving you more questions, which I think is something we all come to expect from any Half-Life story.

So with that said I also wanted to ask you guys for some help. If any Voice Actors are reading, then now is your chance to contact me. I'm in need of VA's that are more then capable of maintaining the quality standard set by the VA's from the original 1187 cast.

I'm looking for a couple of Voice Actors that at least can sound like their around their late 30's or older. If you are able to do so, or you know someone who'd be suitable for such a role then please, send me a PM. I'll need the help because if not I won't be able to finish up the DLC and release it and that would be a real shame.

Just to give you a sample of the latest and pretty much finished version of the map, here's a screenshot of it :

1187 - News images


F
or those who've seen the dev_map from a while ago should take a look at the latest version. I have been working on the lighting of it which was then still using the settings from Episode One. However since then I have been playing around with the settings and I think I have a much more appropriate set of values that I would love to include in the old maps and if time permits me, I will do so in the near future. It won't be too much work, but it will be a bit time consuming since I still have to recompile those maps.

So if all goes well I will release those when I am ready to ship yet another DLC release of a two-maps side story of the fate of Brian. A character from the original campaign who we never got to meet. Those two maps are actually pretty far into development but I will need quite some time to get those finished and I will do so when I can.

Anyway, here's another screenshot from that dev_map to give you an idea :

1187 - News images


I
f you where paying attention then you might have noticed that there's a new sky texture. I've been working on a new skybox texture. I haven't made this thing from scratch, because I am not able to yet, but it's heavily modified and it is free for use. I just could not bare with the old one anymore and it was time for something completely different. I've spent around 6 hours or so editing the heck out of it and making sure it fit the rest of the mod.

This was just a first step, next up is making one from scratch because in all honesty, I prefer creating things from nothing, and I am going to invest a fair amount of time to learn that trade. Anyway, enough talk and here's the sky in an existing map :

1187 - News images


I
would like to take this time to thank any and all of you who have been supporting me and the rest of the people involved and also express my gratitude to all of you. The amount of support and feedback have helped me personally to stick around and get better, learn more, and keep on working on the mod and other projects. ModDB has been an awesome place to be and thanks to the community I'm glad to have gotten the chance to be a part of this and it's all worth it.

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Post comment Comments
Svenare
Svenare Aug 21 2011, 5:41am buried:

(buried)

mods cant have DLC, mods are DLC!

-31 votes     reply to comment
l0p Online
l0p Aug 21 2011, 11:28am buried:

(buried)

Thats just what i was thinking! **** you people who thumbed this guys comment down

-21 votes     reply to comment
x56erx
x56erx Aug 21 2011, 12:05pm replied:

Are you both retarded?
A modification means to change a game etirely or by parts of it by your own, maybe adding new stuff. It's a possibility to share your very own vision of a game and how it have should had been. Also it's free, except for the price of the game it is bades off.

A DLC is piece of content that the developers released/developed after the actuall release of the game, even though they often implemented parts of it in the original game. They develop these parts after the game, to sell them shared from the game the dc is based of.
They are a way to make people pay for things that should have been in the game but were cut due to unrealistic time managment and the lust for money.

If these modders say they make a DLC, it is likely that they mean to release a digital add-on for the mod, that they have crafted with source.

So before you comment and troll try to read and think.

+22 votes     reply to comment
ChuckNrs
ChuckNrs Aug 21 2011, 12:15pm replied:

Why does it even matter?

+4 votes     reply to comment
bloodsuckern
bloodsuckern Oct 22 2011, 4:09pm replied:

Cause 12yearolds

+1 vote     reply to comment
Griffx52
Griffx52 Feb 21 2012, 8:24pm replied:

And just plain out idiocy.

+1 vote     reply to comment
LORDDEREX
LORDDEREX Aug 21 2011, 5:48am says:

why cant they also have dlc's?

+1 vote     reply to comment
Tatsur0
Tatsur0 Aug 21 2011, 5:52am says:

DLC = Downloadable Content. Same as an "Update" only a term that can be used for monetary gain or to express their generosity when free. The term usually refers to small additions to the story or content packs. Personally I agree anything that adds to the game in a significant way should be considered DLC (lets get over this p2p DLC crap heh)

+6 votes     reply to comment
TimeCrab
TimeCrab Aug 21 2011, 6:09am says:

Great and exciting to hear that the DLC is on it's waY! Will the update to the first map in 1187 be included in this DLC?

+1 vote     reply to comment
Hayst
Hayst Aug 21 2011, 9:16am says:

Ignore the nubs. Rouge Train is looking good.

+1 vote     reply to comment
joure Author
joure Aug 22 2011, 9:31am replied:

I am, but it's a bit odd how three letters can cause so much ruckus. and Thanks of course.

+2 votes   reply to comment
ThisIsGamer
ThisIsGamer Aug 21 2011, 1:31pm says:

See, back in the good 'ol days before you could buy games online, you got them from a retail store. SO back then DLC's were called Addons Packs or similar, as they came in CD cases.

+1 vote     reply to comment
Colossal Online
Colossal Aug 21 2011, 7:22pm says:

Mods CAN have DLC. Blue Portals had DLC. :>

+2 votes     reply to comment
Dr.Goupyl
Dr.Goupyl Aug 21 2011, 7:48pm says:

No problem mate we and we will be here with you until this mod is totally finish ! :)

+1 vote     reply to comment
joure Author
joure Aug 22 2011, 9:30am replied:

Thank you for saying that. You have no idea how much the community's support means to me :D

+1 vote   reply to comment
joure Author
joure Aug 22 2011, 9:35am says:

Ok guys about the usage of the words "downloadable Content". First off as I see it, I am merely offering new "content" that you can "download". DLC is just a term. Perhaps if I word it like this : Downloadable Content Add-on Pack this makes up for ... ?

Anyway, I call it DLC, it's free and it's coming soon. I wouldn't think three words would cause all this commotion.

So yeah, Back to work.

+1 vote   reply to comment
nerdenstein
nerdenstein Aug 23 2011, 9:34am says:

I love this mod so additional maps and gameplay is great!
Keep up the good work guys! :D

+1 vote     reply to comment
joure Author
joure Aug 23 2011, 10:25am replied:

Thank you sir, I will do just that. ;)

+1 vote   reply to comment
king_jessum
king_jessum Sep 23 2011, 10:01am says:

hmm what is this?

+1 vote     reply to comment
zoren580
zoren580 Mar 13 2012, 5:31pm says:

can i have dlc its not in my bonus maps

+1 vote     reply to comment
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