Post news Report RSS 1.1 Release Date Confirmed!

After being one of only 10 mods placed on the Editor's Choice mods showcase on ModDB.com, Team Chivalry knew that it had to produce a 1.1 version that was worthy of following up this award. For that reason we have put off the release of 1.1 until it was at a level where we could criticize it no further, the game is perfect right now and we feel great about the prospects of this release for our fanbase. 1.1 release is officially confirmed for Friday, May 22nd at 12am GMT+1!

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After being one of only 10 mods placed on the Editor's Choice mods showcase on ModDB.com, Team Chivalry knew that it had to produce a 1.1 version that was worthy of following up this award. For that reason we have put off the release of 1.1 until it was at a level where we could criticize it no further, the game is perfect right now and we feel great about the prospects of this release for our fanbase. One of the problems with 1.0 was a few bugs and glitches that sometimes took away from the experience for the gamer, Team Chivalry has responded to the concerns of the players feedback and this version is much smoother, with a whole bunch more content as well! Team Chivalry has received tremendous feedback from fans and well-wishers that has brought them to announce that the 1.1 release is officially confirmed for Friday, May 22nd at 12am GMT+1! The server package will be released on Wednesday so the servers are ready to go ahead of time.

1.1 Promotional ScreenShots

1.1 Promotional ScreenShots

1.1 Promotional ScreenShots

1.1 Changes include:

- Decapitation (per MANY requests. So...Yes, we're serious!)
- Revamped health and armor system
- Significant class balance changes (all the weapons damages and speeds have been redone)
- Improved hitbox detection to increase accuracy and minimize previous confusion
- Improved archery and projectile collision detection (Archers can now “snipe” headshots for extra damage)
- Improved objective mechanics to promote team-play more effectively (got rid of objective “rushing”)
- Hold shield Blocking (yes it is balanced!)
- Fully implemented spectator support
- Clan Support added including HLTV and warm-up mode (Clan-based play in Age of Chivalry is something you absolutely must try, teamwork makes this game shine)
- Oil pots and Catapult kills now count for the player as kills and not as suicides
- Improved animation sync with actual weapon traces
- Brand new weapons including the much anticipated Warhammer.
- A complete sound overhaul to make things more intense (new sounds, updated sounds)
- A completely incomprehensible number of bugfixes and tweaks
- Improved Bot AI so they are now more of a challenge to player and move towards objectives
- 2 new game modes:
- 1v1 dueling (A win awards your team with a point, 10 points wins a map)
- Team Deathmatch (All-out mayhem, first team to 100 kills wins)
- 5 New Maps Including:
-Tombs (small Team Deathmatch style map)
- Tournament (1v1 dueling map)
- Battleground (open plain battle)
- Death Valley (Large bleak valley – Team Deathmatch style map)
- The Siege (Assault on a fortress on a huge snowy peak to rescue the prince)

1.1 Promotional ScreenShots

1.1 Promotional ScreenShots

1.1 Promotional ScreenShots

Team Chivalry feels confident that the fans deserve, and are ready for this release. Ready your swords and head to our brand new website at: www.age-of-chivalry.com now to join the ranks and be a part of this up and coming tempest of medieval imagery and intensity tearing its way through the Half Life 2 mod community. Can’t get enough information on 1.1? Check out the updated version of our spiffy manual at: www.age-of-chivalry.com/manual

1.1 Promotional ScreenShots

1.1 Promotional ScreenShots

1.1 Media

Post comment Comments
NullSoldier
NullSoldier - - 973 comments

Sweet jesus. For the WIN.

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FJS
FJS - - 839 comments

Finaly it's finished... GREAT!!

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kinesis916
kinesis916 - - 739 comments

Cool. I will look out for this come friday.

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DOLBYdigital
DOLBYdigital - - 623 comments

Muwhahahah....
Sorry but I will admit that I love me some decapitation.
I know its crazy but I can't lie ;)

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Metafiz
Metafiz - - 504 comments

The decapitation is so satisfying.

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Henley
Henley - - 1,973 comments

i had a ball the other night playing with the dev team its a well done mod and i cant wait to slice and dice in a closer server kudos to the dev team!

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Fiasco
Fiasco - - 74 comments

Want, want, want!

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Chabs
Chabs - - 441 comments

Is this mod multiplayer or solo?

btw, this mod ROCKS ! Good job!

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Henley
Henley - - 1,973 comments

multiplayer

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Cookie_Dough
Cookie_Dough - - 68 comments

22 hours to go :D

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Cookie_Dough
Cookie_Dough - - 68 comments

:( its not the 22 of may its the 23 may it says on the website

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