The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

  • Realistic ballistics.
  • An expanded arsenal of weapons.
  • Improved AI.
  • An expanded and embellished storyline, from the original Shadow of Chernobyl, while preserving the original core plot.
  • New levels.
  • New characters.
  • New quests.
  • An artifact detection system, and new artifacts, with old artifacts having altered properties
  • A realistic implementation of night vision, weight, sleep, and possibly weather even affecting the actor.
  • Many visual improvements over the standard SoC, and AMK. 
  • Vastly increased difficulty.
  • Optional freeplay with the ability to traverse every level of the game, and join any faction.
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Blog RSS Feed Report abuse Latest News: ZoA 1.07.2 Released

8 comments by TKGP on Apr 20th, 2014

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Readme - Changelog - Credits

It's been quite some time since the last update, so FatalFunnel and I are happy to bring you a new and improved full version of ZoA, and would like to thank you all for your patience throughout the process. The goal of ZoA 1.07.2 has been primarily to polish the rougher aspects of the mod; to this end many bugs have been fixed, text improved, and scripts optimized. However, there are plenty of new features and balance changes as well. For a full list of what's new, click the Changelog link above.

I would also like to take this opportunity to announce that I have decided to discontinue my contributions to the mod. It's been an entertaining and informative experience, but I feel that it's time to move on to other things. Big thanks to FF for allowing me onto the project, and to all the ZoA fans for supporting us.

Good hunting, stalkers.

Note: the old 1.07 base and Patch 13 downloads will be removed in a week, so if for whatever reason you want those, get 'em now.

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all.spawn fix, July 25th, 2014

all.spawn fix, July 25th, 2014

Jul 25, 2014 Patch 7 comments

Fixed a problem with the hotfix all.spawn being antiquated and lacking the level changers in the release version. The all.spawn used is now the release...

Zone of Alienation 1.07.2

Zone of Alienation 1.07.2

Apr 20, 2014 Full Version 25 comments

Zone of Alienation 1.07.2 (base version); this is a torrent file, see description for more information and DDL link (if you prefer).

Zone of Alienation 1.07 Patch 13

Zone of Alienation 1.07 Patch 13

Nov 20, 2013 Patch 18 comments

Patch 13 for Zone of Alienation 1.07. Requires the base version, which can be found below. See description for full changelog and hotfix.

Zone of Alienation 1.07

Zone of Alienation 1.07

Sep 25, 2013 Full Version 14 comments

Zone of Alienation 1.07 (not including latest patch)

Alternate Arm Textures

Alternate Arm Textures

Sep 21, 2013 Players Skin 14 comments

This is an archive of various different arm textures for each faction. Download it if you want to change how your arms look.

Post comment Comments  (70 - 80 of 1,478)
Capt.Host May 29 2014, 12:42pm says:

Hi. I'm getting weird out loading screens. The images are f****d up and so is the text. It doesn't hurt gameplay, but still, I'd like a functional loading screen :)
Any help?

+1 vote     reply to comment
ReznorMS Jun 1 2014, 4:52am replied:

That usually happens when using low detail texture, it happened to me too on my old machine. You can use any DDS tool to remove the mipmap from the UI folder to fix that if you can't use high details.

+1 vote     reply to comment
Capt.Host Jun 1 2014, 2:56pm replied:

Thanks for the reply. But how exactly do I do that?

+1 vote     reply to comment
ReznorMS Jun 1 2014, 3:10pm replied:

I used this tool (is on the skyrim nexus but works for other games too, Stalker included) . Just point it at the texture/ui (and texture/font) folder and set everything as in this picture then click start and say yes to backup, just in case. Once its done run the game and the UI should be fine.

+1 vote     reply to comment
Capt.Host Jun 1 2014, 3:56pm replied:

Thanks a lot! Great guide. Worked like a charm :)

+1 vote     reply to comment
dave_5430 May 28 2014, 10:49am says:


bandit with mp5 mows me down in 1 shot
Bandit with ak47 can't even damage me
my ak47 doesn't do jack **** even with headshots.

Did you folks switch around the damage values, AGAIN?

+1 vote     reply to comment
JoshKlint May 27 2014, 2:44pm says:

I'm a Steamworks developer and I created a way for S.T.A.L.K.E.R. mods to be distributed through Steam Workshop:

I'm just looking for feedback from people who play these mods. If you think this would be useful, please favorite and comment on the Greenlight page. I'm going to the response to decide whether to finish this or not.

+1 vote     reply to comment
dave_5430 May 26 2014, 4:55pm says:

Holy ****, here I was wondering why this wasn't updated while I had a conversation with the guy a few MONTHS ago, then I realize I'm not even bloody tracking this mod!


Keep up the work, mate, can't wait to see what's next.

+1 vote     reply to comment
pizza1man May 22 2014, 7:44pm says:

I played this mod till the carpark where suddenly, CtD's just started popping out like flies. I'd CtD if I killed a random bandit, sometimes if I picked up a rucksack with stuff in it, and sometimes with no discernible trigger.
Other crashes have noted a "kernel" .dll or something, but here's the most recent crash. I see "access violation" a lot in these errors.
XR_3DA.exe caused ACCESS_VIOLATION in module "C:\Program Files (x86)\Steam\steamapps\common\STALKER Shadow of Chernobyl\bin\xrGame.dll" at 0023:076BC591

I'd really much rather stay with this mod than go back to Complete.

+1 vote     reply to comment
FatalFunnel May 28 2014, 8:22am replied:

The problem with new maps is that it's not easy to just throw them into the mod, I more or less have to start over from scratch.

And some of the mods don't really have the full roster of maps I'd like to add, so it may involve serious time spent trying to formulate a plot/setting for them.

Although, I do have something in mind for them, just not a concrete "plan" at the moment.

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
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Release Date
Released Apr 25, 2013
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Highest Rated (22 agree) 10/10

Oh my god I just want to sit in the bar and load magazines all day what have you done.

Nov 11 2012, 11:10am by Your_Bff_Thomas

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