The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

  • Realistic ballistics.
  • An expanded arsenal of weapons.
  • Improved AI.
  • An expanded and embellished storyline, from the original Shadow of Chernobyl, while preserving the original core plot.
  • New levels.
  • New characters.
  • New quests.
  • An artifact detection system, and new artifacts, with old artifacts having altered properties
  • A realistic implementation of night vision, weight, sleep, and possibly weather even affecting the actor.
  • Many visual improvements over the standard SoC, and AMK.
  • Vastly increased difficulty.
  • Optional freeplay with the ability to traverse every level of the game, and join any faction.
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16 comments by FatalFunnel on Oct 31st, 2014

Recently I had help with fixing one of the major crashes that has been plaguing the mod, which is related to one of the artifact detector scripts and NPCs interacting with it in an unstable manner.

HERE IS THE LINK TO THE FIX.
Moddb.com

Aside from that, today I finished uploading all of the images that detail the changes I have made to every artifact in the game, and also the new artifacts that I have added. Next up is to write a unique description for each of them, and to place new spawn positions and anomalies on the game maps, (This will also require heavy all.spawn editing.)

Other changes being worked on at the moment are changes to actor satiety and food. The player will get hungry more often, though I'm constantly adjusting the satiety rate so that it isn't MISERY-tier. Ultimately I would also like to work on a system for making food spoil after several days, or contaminated when the player takes it into anomalies, which is far more sensible than simply increasing its price or making it rare. The end result of this hopefully, will mean that the player will have to stockpile food in the advent of an emergency, such as for example a blowout, and certain areas in the game will be difficult to procure food in.

Another thing on my table, which I have not fully started work on, is to merge in some new weapon models and add a few new weapons into the game, but I've left much of that work on hold until recently.

After these are done I can finally get to work on overhauling the armor damage system, which will be prototypical at first, and if that is successful, anatomical armor will be implemented. And of course a few other, minor changes.

Ultimately though, the next update could possibly be the last for this current build. I have plans to move onto bigger and better things with ZoA, which I see as being much different than how it is now in the future. Consider many of these features as a proof of concept for things I'd love to add to a more ambitious project.

HOTFIX FOR CRASH IN AGROPROM UNDERGROUND, REQUIRES START OF A NEW GAME.

OUTDATED, USE THIS LINK INSTEAD.

Moddb.com
MIRROR.
Fs06n5.sendspace.com release allspawn.7z

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Crash fix for af_podmena

Crash fix for af_podmena

Oct 31, 2014 Patch 1 comment

This fixes the item drop crash related to af_podmena in bind_artefact.script by disabling that portion of the script. As a result, artifacts no longer...

all.spawn fix, July 25th, 2014

all.spawn fix, July 25th, 2014

Jul 25, 2014 Patch 7 comments

Fixed a problem with the hotfix all.spawn being antiquated and lacking the level changers in the release version. The all.spawn used is now the release...

Zone of Alienation 1.07.2

Zone of Alienation 1.07.2

Apr 20, 2014 Full Version 29 comments

Zone of Alienation 1.07.2 (base version); this is a torrent file, see description for more information and DDL link (if you prefer).

Alternate Arm Textures

Alternate Arm Textures

Sep 21, 2013 Players Skin 14 comments

This is an archive of various different arm textures for each faction. Download it if you want to change how your arms look.

Post comment Comments  (240 - 250 of 1,521)
Wolf76
Wolf76 Mar 4 2014, 9:42am says:

Why does it crash every time I die :/ ?

+2 votes     reply to comment
TKGP
TKGP Mar 5 2014, 1:30pm replied:

Probably because you're holding a weapon without a proper rank, but I can't really help if you don't post your crash log.

+1 vote     reply to comment
Guest
Guest Mar 4 2014, 7:39am says:

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TKGP
TKGP Mar 5 2014, 1:31pm replied:

I wouldn't mind just giving Kruglov immunity to all anomaly damage but I'll have to ask FF about that. Post the crash log from talking to Kruglov and I'll see if I can't fix it.

+1 vote     reply to comment
Guest
Guest Mar 6 2014, 6:06pm replied:

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TKGP
TKGP Mar 6 2014, 8:42pm replied:

Yeah, there should be a block with a "FATAL ERROR" near the bottom. Either that or you'll see "stack trace:". The log gets flushed every time you run the game though. Next time it crashes if you just open a comment here and hit paste the error should pop out, it's automatically put into your clipboard on crash.

+1 vote     reply to comment
Guest
Guest Mar 6 2014, 9:04pm replied:

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TKGP
TKGP Mar 7 2014, 9:35am replied:

The Max thing is from vanilla, the ambush thing is something we broke which will hopefully be fixed next version.

+1 vote     reply to comment
Guest
Guest Mar 8 2014, 1:37am replied:

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TKGP
TKGP Mar 8 2014, 12:45pm replied:

Next update will not be save compatible so, you know. No harm doing stuff at AW if you want to. Although try not to save too much in there, they can be corrupt sometimes.

+1 vote     reply to comment
Guest
Guest Mar 10 2014, 3:20pm replied:

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TKGP
TKGP Mar 10 2014, 6:59pm replied:

Yes, it will be a new base version. Release is, well, when it's done. There's not really a time frame, but hopefully within the month. As to music I don't really have an opinion, maybe send FF a PM.

+1 vote     reply to comment
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S.T.A.L.K.E.R. Shadow of Chernobyl Icon
Platform
Windows
Developer
ZOA Team
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Release Date
Released Apr 25, 2013
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8.7

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Highest Rated (24 agree) 10/10

Oh my god I just want to sit in the bar and load magazines all day what have you done.

Nov 11 2012, 11:10am by Your_Bff_Thomas

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First Person Shooter
Theme
Sci-Fi
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Single Player
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