The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

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We are back.

We are back.

Nov 2, 2011 0 comments

After much deliberation, I have managed to get the Zone of Alienation mod back onto Moddb.

Latest News

Latest News

Nov 4, 2011 0 comments

A download link has been added, please see that section in order to download the mod itself.

Status report on patch 3

Status report on patch 3

Nov 5, 2011 0 comments

Status report on Patch 3, current progress, About 60% or more completed so far. The news in this post describes the more significant changes I'm adding...

Paper projects.

Paper projects.

Nov 7, 2011 6 comments

At this point in time I am thinking about how development for this mod will go down the road. I have many ideas that could work out well, or could completely...

Mod Status

Mod Status

Nov 17, 2011 2 comments

Progress on the mod has slowed, but it is not in danger of being halted.

Patch 3b is out.

Patch 3b is out.

Dec 7, 2011 0 comments

I've uploaded a patch 3b. I will get to work on correcting some weapons by adding new magazines for the P220, The OTs-14 Groza, and the SIG 550 and G36...

Update on something I am working on.

Update on something I am working on.

Dec 30, 2011 2 comments

After recovering from a nasty cold that I had over Christmas, I've started work on the mod again, unfortunately, I am mired in delays, I thought I would...

Added a cumulative patch.

Added a cumulative patch.

Jan 1, 2012 0 comments

Uploaded a new patch that includes the other releases. I will delete the other ones in due time.

Update on improving armor.

Update on improving armor.

Jan 3, 2012 12 comments

I haven't been satisfied with the way armor works in this mod, so I am working on balancing it.

Current progress, I'm about 60% finished on the new patch.

Current progress, I'm about 60% finished on the new patch.

Jan 6, 2012 4 comments

I'm about 60% finished on the new patch, Work on armor is just about done, so most of what I have to do now is redesign every stash in the game.

Done with work on Stashes. ETA 2-4 days.

Done with work on Stashes. ETA 2-4 days.

Jan 16, 2012 7 comments

So I have finished work on re-writing the stash system.

Patch 4 is released.

Patch 4 is released.

Jan 18, 2012 0 comments

I've uploaded the changes I've made to the mod since I released the last patch. I still have other things to work on with this.

Ideas for detectors.

Ideas for detectors.

Jan 25, 2012 6 comments

As many of you know, the scientific anomaly detector is effectively useless, since it uses the mini map, which ZoA doesn't actually use. I've thought...

7 new weapons added so far, more information soon.

7 new weapons added so far, more information soon.

Jan 30, 2012 4 comments

I've added about 7 different weapons over the past few days, they are roughly implemented, some are hastily balanced, and many lack descriptions. However...

Around 26 weapons added in total, making small changes to ballistics now.

Around 26 weapons added in total, making small changes to ballistics now.

Feb 10, 2012 7 comments

In light of the fact that I have recently added a number of weapons in 7.62x39, and the fact that I still felt that 5.45 was underpowered. I've decided...

Updated NPCs.

Updated NPCs.

Feb 16, 2012 12 comments

Here is a rough draft of what I've come up with so far for NPC loadouts in the next patch. Some of these weapons aren't even in-game yet, and are thus...

Update soon, 1.05.

Update soon, 1.05.

Feb 26, 2012 4 comments

In light of fixing some things I've decided to freeze the weapons I've currently added where they are right now, and add some more in a small follow-up...

1.05 is released.

1.05 is released.

Mar 6, 2012 5 comments

As some of you may already know, patch 5 is finally out. Although I may take about a week off from modding now, when I get back to work on this I have...

I've put the next patch on hold for now.

I've put the next patch on hold for now.

Mar 31, 2012 3 comments

So I've been busy with non-stalker related things for quite a while now and I haven't really had time to even bother with video games, but I'll get back...

Announcement for mid-late April.

Announcement for mid-late April.

Apr 15, 2012 2 comments

Despite the fact that I was honest about putting the mod on hold. (I reality it had been on hold for several weeks after I made that announcement.)I am...

News for May.

News for May.

May 16, 2012 3 comments

For those of you who have been following development closely, you probably know by now that I have the embryonic stages of a story here, that I intend...

Patch 1.06a is released.

Patch 1.06a is released.

May 28, 2012 1 comment

So as some of you already know, I've released a new patch, not really that much of a foray into new territory, but it includes many of the features and...

Update soon, fellow stalker.

Update soon, fellow stalker.

Sep 28, 2012 2 comments

Since May I have mostly been preoccupied with other projects, but I have gone back to working on this mod in the past month or so, I liked what I was...

Release soon.

Release soon.

Oct 25, 2012 3 comments

As of today I have to stop adding new features, and clean up what I have added so far for a release. Once the new patch is finished and out I can resume...

Patch 1.06b is out.

Patch 1.06b is out.

Oct 29, 2012 1 comment

This new patch is mostly a "part one" of several new changes, and I'm not done yet, I still have many things to accomplish in the next patch, and after...

News for late November / Early December.

News for late November / Early December.

Nov 28, 2012 3 comments

I am about half-way finished with the new patch, many of its features have already been released, so people can test them, and so they can serve as an...

1.07 has been delayed until February at the earliest.

1.07 has been delayed until February at the earliest.

Jan 6, 2013 2 comments

While working on ZoA is fun, it doesn't pay the bills, so I'm focusing more on dealing with my financial problems at the moment, but work on the mod has...

1.07 will be the new 1.05.

1.07 will be the new 1.05.

Feb 8, 2013 12 comments

Adding several bolt-action sniper rifles was just the tip of the iceberg, at the moment there are many more weapons being added into the mod, and balanced...

The next update is 78-80% done.

The next update is 78-80% done.

Mar 25, 2013 4 comments

I am mostly done with weapons, new character_desc files, changes to suit durability, and other things. The only things I really have left here are finishing...

The new version of the mod is out.

The new version of the mod is out.

Apr 26, 2013 30 comments

Since I lost my place sometime back in December I've had to work on a new version of the mod to replace the old 1.05 release. 1.07 is intended to replace...

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Platform
Windows
Developer
ZOA Team
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Release Date
Released Apr 25, 2013
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