The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

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Media RSS Feed Report media Randomized Starting Weapon (view original)
Randomized Starting Weapon
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Brca95 Feb 24 2014, 1:28pm says:

That's a cool feature, that way it always gives you a new challenge when you play it from the beginning.

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[TZP]LoNer1 Feb 24 2014, 2:07pm says:

Oh wow! That's pretty nice

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niick Feb 24 2014, 2:32pm says:

hah, nice. how about random weapon spawn on NPCs? will it be reworked? i mean, now it's just spawning some weapons like on traders so NPCs often end up having 3-4 weapons on them. if this can give you only one weapon then maybe you could make similar script for NPCs

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TKGP Author
TKGP Feb 24 2014, 2:34pm replied:

Yep, we're doing something quite like that for NPCs so they won't have the current problems of not getting a weapon or getting too many weapons.

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FatalFunnel Creator
FatalFunnel Feb 24 2014, 4:47pm replied:

It's also possible that we might also have randomized spawns for some of the new stash items that spawn out in the open.

+3 votes   reply to comment
Piznut Mar 3 2014, 1:12pm says:

I full-heartedly support this update.

Do the pair of you have any intention of adding any Easter eggs to this feature?

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PsychOpeth Mar 4 2014, 1:15am replied:

I can think of a few of such of weapons... perhaps one of the Hand Grenade kind? =P

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TKGP Author
TKGP Mar 5 2014, 1:33pm replied:


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Sidorovich now gives you a random weapon (from a pre-determined list) at the beginning, with appropriate random ammunition and/or magazines.

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Feb 24th, 2014
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