The Zone of Alienation mod is an adaptation of the renowned AMK mod. It is built on top of a specialized variant of AMK that uses a magazine system. From this premise, it has expanded to aim to include the following:

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Add media Report RSS New artifact properties. (view original)
New artifact properties.
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Pehte
Pehte

How about, for artifacts you can exchange most needed and rare equipment like: ammo, meds, weapons, protection suits, ect. And with money you can buy basic items like: food, ammo for pistol and shotgun and so on.

Sorry for English :D

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nashathedog
nashathedog

Reading as an example the fireball it is currently mixed up having the opposite effect to what it's write-up says, Is that an oversight or will you be rewriting that and any others that are now incorrect?

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FatalFunnel Author
FatalFunnel

I fixed it after I made the image, it was what helped me notice it. The values were inverted.

The prices are different now too, editing went roughly like this.

Tier 1: -75% current value.
Tier 2: -50% current value.
Tier 3: -25% current value.

Transmutation:

Tier 1: 2x current value.
Tier 2: 4x current value.
Tier 3: 6x current value.
Tier 4: 8x current value.

I'll give an example, both drops and jellyfish are 250, yet fireball and stone flower are 1250, and crystal and night star are 3750.

so drops transmutated would go something like this.

once = 500
twice = 1000
thrice = 1500
four = 2000

this is completely different for tier 3 (3750) artifact being transmutated, which ends up like this.

once = 7500
twice = 15000
thrice = 22500
four = 30000

The dummy artifacts and the kolobok are even more valuable, their end transmutation costs anywhere between 40k and 64k.

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Freeman-BR
Freeman-BR

hi man, can u improve AI, Alife and combat behaviour like misery(cop), TFW(CS)? Ty for ZOE mod.

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Description

Not shown: already changed prices, now working on transmutated strains.

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