If you ever played Starcraft or Warcraft III, you have probably played Starcraft Zone Control. The purpose is quite simple, each player begins with a bunker, which repeatedly spawns marines (1 marine every 2 sec), who can be controlled and sent to your enemies. But, the main attractive thing is in the upgrades you can purchase for your troops, and above all, in which order you buy them ! You can build more bunker and take more control over the map, to create even more marines and eradicate your enemies. The original map looked like a chessboard. So, for the Dow2 version, I think I’ll use the same gameplay, but with some modifications. For example, you can build your bunkers where you want, not on a chessboard, you can play by teams, FFA… For the future releases, we could add special events, random alliance, orbital bombardment…

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Dying Planet - 2
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Description

Updated ! The map looks darker, so you can't see where the rokks are falling down...