Aftermath is a hl2 mod which involves the player killing waves of the undead with your friends or alone using weapons, your knife or even blow them up with grenades and set them alight with Molotov's.

Aftermath is point based and requires you to buy weapons and doors with points gained from killing zombies, new features include barriers which allow you to slow down zombies by blocking their path, zombie dismemberment, weapon upgrading, combo bonuses and more maps.

Current maps: Harbor, Quarantine, Napalm, Night napalm, Condemned, Containerville, Havoc
Coming soon: Dead End and voted by you ( Lighthouse map )

Donators:
Dieger
Tentacle_boss

Credits:
Half-dead - I2
InebratedSwan - Various models
Poho - Napalm
Borf - Condemned Map
Madkeeler - Harbor Map
Melombine - Running Zombies
RantingRaven, GeekyJedi, zero1891, Polygraph, Butch Decko, Schaly - Voices
Jason278, Mr. Charles - Player Models
Jacol - DieHard and havoc Map, Powerup texture and other stuff
Kevin MacLeod - Condemned sound
Kopter - New weapon

Missing someone?, leave a comment below or pm me.

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13 comments by tingtom on Mar 29th, 2014

So Ive finally decided to kill off the mod, my ideas and dreams of becoming a successful and fun mod were made true and a large community was generated of people who wanted to kill zombies, but know my ideas have perished along with my time and my motivation.

Theres only so much you can do and what i did was fun and very educational, the source engine is a great engine to work with but id rather help others than drag around a mod that has halted in motivation and generally an actual team.

RIP Aftermath

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Aftermath 0.4a

Aftermath 0.4a

Feb 19, 2014 Full Version 14 comments

Aftermath 0.4 doesn't have a lot of extra features but it's our most stable version with over 20 fixes!

Aftermath 0.3a

Aftermath 0.3a

Jul 25, 2013 Full Version 28 comments

Latest version of aftermath with a new map, a new weapon and some new features!

Aftermath 0.2a ( Patch )

Aftermath 0.2a ( Patch )

Feb 24, 2013 Patch 23 comments

After the release we encountered a mass of bugs which were approached and found as we played on servers with freinds, this patch fixed over 20 bugs and...

Aftermath 0.2a

Aftermath 0.2a

Feb 5, 2013 Full Version 42 comments

Here it is!, after fixing and waiting for maps its signed, sealed and delivered ( not yet delivered ). A list of features is in the newest news ( ill...

Aftermath 0.1a

Aftermath 0.1a

Nov 1, 2012 Full Version 28 comments

I reuploaded with some new fixes also i added some code which should reset server which have been abandoned, i have also been set head admin of the zs...

Post comment Comments  (60 - 70 of 1,236)
tingtom Creator
tingtom Oct 30 2013, 10:01am says:

A new news is coming up!

+2 votes   reply to comment
aladraion
aladraion Sep 15 2013, 9:53am says:

Also,the invisible zombie comes arround every 3 rounds,can you make it every 7 rounds and make the zombie more bigger and more tougher to kill?

+1 vote     reply to comment
tingtom Creator
tingtom Sep 15 2013, 6:02pm replied:

I could make him bigger but it would require new models which i cant do, the zombie is actually too tough and will be nerfed.

0 votes   reply to comment
aladraion
aladraion Sep 15 2013, 9:50am says:

How do I use the Multiplayer on Aftermath? and also wheres the Juggernog,Pack-a-Punch like the rest of the other good stuff?

+1 vote     reply to comment
tingtom Creator
tingtom Sep 15 2013, 5:59pm replied:

This isn't a cod zombies clone so they are not added, multiplayer is dedi server based you can start your own but for know youll have to wait for me to update to steampipe so i can get a steampipe server.

0 votes   reply to comment
Valerie_Valens
Valerie_Valens Sep 24 2013, 4:02pm replied:

It is still a good idea to introduce a powerups system.

+1 vote     reply to comment
MegapiemanPHD
MegapiemanPHD Oct 17 2013, 4:02am replied:

We're working on something at the moment that I think will work pretty well.

+1 vote     reply to comment
Guest
Guest Oct 17 2013, 4:01am replied:

This comment is currently awaiting admin approval, join now to view.

tingtom Creator
tingtom Sep 14 2013, 1:26pm says:

We hit 400,000 visits! and were close to 1000 watchers!

+1 vote   reply to comment
tingtom Creator
tingtom Sep 12 2013, 12:15pm replied:

Hamachi is confirmed to work.

+3 votes   reply to comment
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Icon
Half-Life 2 Icon
Platform
Windows
Developer
Digital Coast
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Release Date
Released Nov 11, 2011
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Community Rating

Average

8.3

306 votes submitted.

You Say

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Ratings closed.

Highest Rated (11 agree) 9/10

I love this game lots, and I'm pretty sure you (The dev) have already thought of this but would you mind switching the fast zombies to the normal slow-ish zombies cuz its pretty hard to get to later waves. Could make the sprint less to compensate or make the character weaker. Also I can't find the pack-a-punch, if its in the game, rotfl.

Mar 2 2012, 7:27pm by Revurai

Lowest Rated (4 agree) 1/10

it gets a 1/10, cause theres no 0/10 rating available

Jul 21 2012, 7:36pm by medve

Style
Genre
First Person Shooter
Theme
Horror
Players
Single & Multiplayer
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Last Update
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82