After the release we encountered a mass of bugs which were approached and found as we played on servers with freinds, this patch fixed over 20 bugs and...
Aftermath is a hl2 mod which involves the player killing waves of the undead with your friends or alone using weapons, your knife or even blow them up with grenades and set them alight with Molotov's.
Aftermath is point based and requires you to buy weapons and doors with points gained from killing zombies, new features include barriers which allow you to slow down zombies by blocking their path, zombie dismemberment, many fixes and more maps.
Current maps: Harbor, Quarantine, Napalm, Condemned, Containerville
Coming soon: Dead End and voted by you ( Lighthouse map )
Donate to get access to pre-releases and special perks ( when the experience system is up ), all donations go towards aftermath servers.
Half-dead - I2
InebratedSwan - Various models
Poho - Napalm
Borf - Condemned Map
Madkeeler - Harbor Map
Melombine - Running Zombies
RantingRaven, GeekyJedi, zero1891, Polygraph, Butch Decko, Schaly - Voices
Jason278, Mr. Charles - Player Models
Jacol - DieHard Map, Powerup texture and other stuff
Kevin MacLeod - Condemned sound
Missing someone?, leave a comment below or pm me :)
Desura Problems - Desura has problems with aftermath because the settings need to be edited, the edit can only be done by an admin which when i contact, ignore me.
How do i install it? - Drag the "aftermath" folder from the zip to steam/steamapps/sourcemods a installer will be out soon.
I get a MountFilesystem error! - There are many fixes which are best explained here: Click
I get a different steam error! - Check that source base 2006 and 2007 are validated and possibly hl2:mp.
I want to help you! - email me at "email@example.com", add me on steam: tingtom or send a PM on MODDB.
My comment was deleted :O - If your comment was considered spam, advertising or it was a problem which is listed here then it may of been removed.
I have an error which isn't listed or the fixes didn't work! - Either PM me on MODDB or comment below with an explanation and a screenshot of your problem.
Release date: 25th June
Extension date: Sometime after June
The mod is finished my side and will be released end of june or if the maps are not ready some time after, we want the maps to be the best of quality and finished to the mappers vision.
Pickups combined into combos
Added and fixed defender
New menu scheme
Workbench and item scavenging system
Zombie climbing fixed
MP Player indicator
Pickups ( There harder to get and some stack )
Some weapon prices
Workbench item models
If you are a modeller, animator or mapper and want to help the team PM me on moddb or email me using firstname.lastname@example.org, please bear in mind this doesn't get you the mod sooner than usual.
Highest Rated (7 agree) 9/10
I love this game lots, and I'm pretty sure you (The dev) have already thought of this but would you mind switching the fast zombies to the normal slow-ish zombies cuz its pretty hard to get to later waves. Could make the sprint less to compensate or make the character weaker. Also I can't find the pack-a-punch, if its in the game, rotfl.
Mar 2 2012, 7:27pm by Revurai
Lowest Rated (3 agree) 1/10
it gets a 1/10, cause theres no 0/10 rating available
Jul 21 2012, 7:36pm by medve
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