Aftermath is a hl2 mod which involves the player killing waves of the undead with your friends or alone using weapons, your knife or even blow them up with grenades and set them alight with Molotov's.

Aftermath is point based and requires you to buy weapons and doors with points gained from killing zombies, new features include barriers which allow you to slow down zombies by blocking their path, zombie dismemberment, many fixes and more maps.

Current maps: Harbor, Quarantine, Napalm, Condemned, Containerville
Coming soon: Dead End and voted by you ( Lighthouse map )


Donators:
  Dieger
  Tentacle_boss 

Donate to get access to pre-releases and special perks  ( when the experience system is up ), all donations go towards aftermath servers.


Credits:
  Half-dead - I2
  InebratedSwan - Various models
  Treyarc
  Poho - Maps
  Borf - Condemned Map
  Madkeeler - Harbor Map
  Melombine - Running Zombies
  RantingRaven, GeekyJedi, zero1891, Polygraph, Butch Decko, Schaly - Voices
  Jason278, Mr. Charles - Player Models
  Jacol - DieHard Map, Powerup texture and other stuff
  AphiX Metaloid [AM:S] - Awesome bug reporting
  Kevin MacLeod - Condemned sound

Missing someone?, leave a comment below or pm me :)

FAQ


Desura Problems - Desura has problems with aftermath because the settings need to be edited, the edit can only be done by an admin which when i contact, ignore me.

How do i install it? - Drag the "aftermath" folder from the zip to steam/steamapps/sourcemods a installer will be out soon.

I get a MountFilesystem error! - There are many fixes which are best explained here: Click

I get a different steam error! - Check that source base 2006 and 2007 are validated and possibly hl2:mp.

I want to help you! - email me at "zombie.survival@live.co.uk", add me on steam: tingtom or send a PM on MODDB.

My comment was deleted :O - If your comment was considered spam, advertising or it was a problem which is listed here then it may of been removed.

I have an error which isn't listed or the fixes didn't work! -  Either PM me on MODDB or comment below with an explanation and a screenshot of your problem.

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Workbench, fixes and combos Workbench, fixes and combos Workbench, fixes and combos
Blog RSS Feed Report abuse Latest News: Update 41

7 comments by tingtom on Mar 21st, 2013

I've been a bit busy recently with my college work and a load of coding as always but not on the mod... on something else :P.

So ting how come there's been no updates! ( apart from college ), well ive been doing some modelling.. me and the team ( like 1 other guy ) has a nice idea which will add some nice features into the mod which requires some modelling so ive been doing that, i also went and made some more models for the team to add into maps like small physics models and ive been optimizing some free models aswell.

To Do:
  Workbench ( Weapon building, tweaking and scavenging system )  ( Finished )
  New Menu ( Finished, new scheme )
  Pickups removal and replacement ( In progress : 70% )
  New maps ( In progress )
  Dismemberment model and texture fixes ( Finished )
  Bloody sound replacements already
  Fixes ( Stopped old navigation system from starting, removed death notice and replaced with chat death message, fixed weapon swapping to weapons without ammo )
  Better stats ( Achievements and end of round stats ) ( Achievements fixed )
  New zombie animations ( jumping over barriers, better walking, removal of classic anims as its breaking the zombies )
  Fix defender
  Get textures for combo and powerups ( Finished )
  Add incendiary bullets

Ideas:
  Friends ( Weapon and ammo sharing ect ) 
  Weapon naming
  Correct dismounts for zombies ( Finished )

Dieger wants weapons but i doubt i can get them, ive asked someone to see if he can get some credited weapon models but i don't want to promise something that might not happen.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Aftermath 0.2a ( Patch )

Aftermath 0.2a ( Patch )

Feb 24, 2013 Patch 18 comments

After the release we encountered a mass of bugs which were approached and found as we played on servers with freinds, this patch fixed over 20 bugs and...

Aftermath 0.2a

Aftermath 0.2a

Feb 5, 2013 Full Version 42 comments

Here it is!, after fixing and waiting for maps its signed, sealed and delivered ( not yet delivered ). A list of features is in the newest news ( ill...

Aftermath 0.1a

Aftermath 0.1a

Nov 1, 2012 Full Version 28 comments

I reuploaded with some new fixes also i added some code which should reset server which have been abandoned, i have also been set head admin of the zs...

Zombie Survival V1.5 ( Fixed V1 )

Zombie Survival V1.5 ( Fixed V1 )

Oct 15, 2012 Full Version 8 comments

I completely recoded and added some features to the v1 so it should all be fixed know, i think badtouch ( server owner ) will download from here once...

Zombie Survival V1

Zombie Survival V1

Sep 29, 2012 Full Version 16 comments

Digital coast presents zombie survival multiplayer and singleplayer with loads more features and fixes, be sure to report bugs using the menu button or...

Zombie Survival:Alpha Release V4.0

Zombie Survival:Alpha Release V4.0

Jul 17, 2012 Full Version 23 comments

Digital coast presents to you zombie survival V4, we decided to change features to make ZS more appealing and less buggy. Click read more to see the features...

Post comment Comments  (30 - 40 of 1,010)
ChrisMchayes[SWSDev]
ChrisMchayes[SWSDev] Apr 26 2013, 6:55pm says:

fun, since I'm a fan of the walking dead, nice to play a good zombie mod like this xD.

+1 vote     reply to comment
Guest
Guest Apr 17 2013, 5:11am says:

This comment is currently awaiting admin approval, join now to view.

tingtom
tingtom Apr 18 2013, 8:46am replied:

nope

+1 vote     reply to comment
cliffy47
cliffy47 Apr 6 2013, 12:36pm says:

what happened to the previous models? (the zombie ones)

+1 vote     reply to comment
tingtom
tingtom Apr 6 2013, 6:24pm replied:

the jumping zombies?, the ai was good but they were very intrusive and annoying to work and play with.

The new navigation system ( doors, climbing, jumping ) may not of worked aswell.

+1 vote     reply to comment
TheVeryRareGmanID
TheVeryRareGmanID Apr 17 2013, 2:22pm replied: Online

You planning on adding pap and perks and a random weapon box? That would rock

+1 vote     reply to comment
tingtom
tingtom Apr 18 2013, 8:46am replied:

some kind, nope, nope

+1 vote     reply to comment
sitrumvodoi
sitrumvodoi Apr 5 2013, 5:37am says:

Multiplayers or singleplayer ???

+1 vote     reply to comment
tingtom
tingtom Apr 5 2013, 7:11am replied:

both

+2 votes     reply to comment
tingtom
tingtom Apr 4 2013, 8:52am replied:

yes

+1 vote     reply to comment
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Half-Life 2 Icon
Platform
Windows
Developer
Digital Coast
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Release Date
Released Nov 12, 2011
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Community Rating

Average

8.3

277 votes submitted.

You Say

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Ratings closed.

Highest Rated (6 agree) 9/10

I love this game lots, and I'm pretty sure you (The dev) have already thought of this but would you mind switching the fast zombies to the normal slow-ish zombies cuz its pretty hard to get to later waves. Could make the sprint less to compensate or make the character weaker. Also I can't find the pack-a-punch, if its in the game, rotfl.

Mar 2 2012, 7:27pm by Revurai

Lowest Rated (3 agree) 1/10

it gets a 1/10, cause theres no 0/10 rating available

Jul 21 2012, 7:36pm by medve

Style
Genre
First Person Shooter
Theme
Horror
Players
Single & Multiplayer
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