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Aftermath is a hl2 mod which involves the player killing waves of the undead with your friends or alone using weapons, your knife or even blow them up with grenades and set them alight with Molotov's.

Report RSS Source sdk update

So a new update came out for source sdk and im here to tell you whats going to change.

Posted by on

Source sdk update!

So a new update came out for source called source sdk 2013 i should be able to port over the code easily but the thing im gonna talk about is what this changes..

Faster loading using the new VPK filesystem
Multi platform ( PC, Mac and linux )
Virtual reality headset support
Proper 24/7 server support
Multi-Core rendering
Better DirectX support
Replay system

P.S. this doesnt change anything it'll take me some days to port it over but this wont happen for 0.3a

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Dieger
Dieger - - 612 comments

" the servers updated tot he new steam pipe now that the mod can we can get servers!" wha?

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Mateos
Mateos - - 501 comments

tot he -> to the

What's next seems to be about or a Dedicated Server or Workshop?

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Tingtom Author
Tingtom - - 820 comments

Fixed, what do you mean? I was on about official 24/7 servers anyone could host a dedi. If you mean workshop as in steam workshop then no, no mod has support for them.

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Mateos
Mateos - - 501 comments

It's more what do YOU mean, I don't get the point 4 with that "server support" o.o

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Tingtom Author
Tingtom - - 820 comments

oh before we were trying to buy a 24/7 server for the mod but we couldnt because the server hosters upgraded to steam pipe to support the new versions of hl2:dm and tf2 now that the source code has been updated we have server support.

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Mateos
Mateos - - 501 comments

Ah OK my bad :)

Episode Two have also just been upgraded publicly to Steam Pipe :)

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chrisc44890
chrisc44890 - - 154 comments

"not sure if you'll need source sdk 2007 or 2007" something seems off here..

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Tingtom Author
Tingtom - - 820 comments

fixed XD

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Rekurer
Rekurer - - 72 comments

You'll be surprised at just how annoying it is to port it over >_>
So many little errors in maps to fix...

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