Zombie Survival is a custom-made script for Counter-Strike Source. It adds new game-play and tactics, as well as being very fun to play!

The game-play - When the round starts, a random human is chosen to be a zombie. He starts with extra speed and HP, and a one-hit kill knife. After he kills at-least one person, he is reverted to a normal zombie who has normal HP and does normal damage. This makes sure that the game does not end quickly because someone killed the first zombie. The zombies must then try to kill the remaining humans, and the humans must do everything they can to survive! Humans earn guns by killing zombies, and server owners can add their own custom guns, with custom names and damages (Detailed tutorial in the readme.txt) to be given to the humans when they kill a specified amount of zombies. The script comes with 5 unique zombie skins, but if server owners want to disable them they can, and the script instead sets each player's colour according to their class (See the screenshots). The zombies have 5 classes to choose from, each with a different speed, health and damage. Below is a break down of the classes:

  1. Normal Zombie - 30 Damage, 130 HP, 1.2x normal speed
  2. Fast Zombie - 20 Damage, 60 HP, 1.4x normal speed, 0.60x normal gravity (Higher jumping)
  3. Poison Zombie - 50 Damage, 500 HP, 0.8x normal speed
  4. Chem Zombie - 0 Damage, 30 HP, 1.3x normal speed. This zombie explodes when he is killed, wounding and killing nearby players. He has no weapon.
  5. Wraith Zombie - 15 Damage, 60 HP, 1.6x normal speed. This zombie is partially invisible (For the more technically minded of you, his alpha is set to 70 out of 255)

The Setup - Zombie Survival is easy to set up. However, if you need help, read the Readme.txt (Included in the download). You need EventScripts 2.0+, and the latest version of EventScripts Tools. Simply extract the contents of the download to your Cstrike server, read the Readme, change the settings in the zsconfig.cfg and add 'es_load zs' to your server.cfg, and restart your server.

Subscripts - Zombie Survival comes with two sub-scripts, that add extra functionality to the mod, and can be turned off at any time through the config file. These two subscripts are:

  1. ZS Beats - This subscript plays a simple beat to every human. The beat increases in volume and speed as more humans become zombies. Requires users to download 10 music files.
  2. ZS Props - This subscript allows users to spawn props! All the props are Destructible wooden ones, and to stop spamming there is a credit system included. Each user starts with 50 credits, which he can use to buy props for barricades. These cost about 10 to 20 credits each. Users can earn more credits to repair their barricade by killing zombies (Default is 2 credits per kill)

Credits - This mod is a port of the Gmod10 one, which is coded by JetBoom. All credit for ideas go to him. You can visit him at www.noxiousnet.com. Coding was done by A-Friend and Thorium, and the project was managed by Carbon-14. Originally, the project was managed by Lobe, but he quit before it even got underway

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Blog RSS Feed Report abuse Latest News: Zombie Survival 2.0 Preview Released

1 comment by Carbon-14 on Sep 29th, 2008

Zombie Survival 2.0 preview released
A fully-functional, but not fully completed preview of the upcoming 2.0 Zombie Survival mod has been released. For full instructions on how to run it, take a look at the download (In the download section).

As for the mod itself, here's what's going on and what's going to be new in 2.0:
-Custom Classes for zombies and humans
-Custom attributes to all zombie classes (Speed, invisibility, health, damage etc)
-Stats saved to the server for every player
-Massive speed increase (Coded in python!)
-Working skins! (Dont forget to post links to skins you want in the mod comments)
-The zombies will all be bots! Feedback said people disliked being a zombie, as it was to hard. So now the bots are zombies.

And much more

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Zombie Survival 2.0 Preview

Zombie Survival 2.0 Preview

Sep 29, 2008 Demo 22 comments

Zombie Survival 2.0b Preview release Fully stable and runnable, but not all features have been coded yet. This is just to wet your appetite.

Zombie Survival Version 1.0

Zombie Survival Version 1.0

Jan 6, 2008 Full Version 34 comments

Zombie survival version 1.0 released! Featuring new models, improved code and improved stability!

Zombie Survival Version v0.90 [Outdated]

Zombie Survival Version v0.90 [Outdated]

Jan 4, 2008 Full Version 29 comments

[This version is outdated! Use version 1.0 instead!] Zombie Survival is a modification of Counter-Strike Source, which is very customisable, even enabling...

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Guest Jun 1 2014, 4:44am says:

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Guest Jun 5 2013, 8:46pm says:

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crusshed123
crusshed123 Sep 15 2012, 8:17pm says:

is it in single player

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Guest May 17 2014, 3:07pm replied:

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killerblaster95
killerblaster95 Nov 3 2011, 1:34pm says:

i need hl2 for the textures of zombies??

+1 vote     reply to comment
lukinek412
lukinek412 May 17 2014, 3:08pm replied:

yes

+1 vote     reply to comment
Estevoo
Estevoo Apr 10 2011, 12:38pm says:

The Zombie Bots "reborn" after some time? I mean, it's more "realistic" wich zombie don't stop to coming, right?

+1 vote     reply to comment
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Guest Mar 6 2014, 1:02am replied:

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FPSLemoneko
FPSLemoneko May 24 2011, 12:26am replied:

Yup....

+1 vote     reply to comment
Carbon-14
Carbon-14 Mar 29 2011, 8:21pm says:

If anyone still cares I am starting work on 2.0 soonish.

+1 vote     reply to comment
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