Zombie Survival 2.0b Preview release Fully stable and runnable, but not all features have been coded yet. This is just to wet your appetite.
Zombie Survival is a custom-made script for Counter-Strike Source. It adds new game-play and tactics, as well as being very fun to play!
The game-play - When the round starts, a random human is chosen to be a zombie. He starts with extra speed and HP, and a one-hit kill knife. After he kills at-least one person, he is reverted to a normal zombie who has normal HP and does normal damage. This makes sure that the game does not end quickly because someone killed the first zombie. The zombies must then try to kill the remaining humans, and the humans must do everything they can to survive! Humans earn guns by killing zombies, and server owners can add their own custom guns, with custom names and damages (Detailed tutorial in the readme.txt) to be given to the humans when they kill a specified amount of zombies. The script comes with 5 unique zombie skins, but if server owners want to disable them they can, and the script instead sets each player's colour according to their class (See the screenshots). The zombies have 5 classes to choose from, each with a different speed, health and damage. Below is a break down of the classes:
The Setup - Zombie Survival is easy to set up. However, if you need help, read the Readme.txt (Included in the download). You need EventScripts 2.0+, and the latest version of EventScripts Tools. Simply extract the contents of the download to your Cstrike server, read the Readme, change the settings in the zsconfig.cfg and add 'es_load zs' to your server.cfg, and restart your server.
Subscripts - Zombie Survival comes with two sub-scripts, that add extra functionality to the mod, and can be turned off at any time through the config file. These two subscripts are:
Credits - This mod is a port of the Gmod10 one, which is coded by JetBoom. All credit for ideas go to him. You can visit him at www.noxiousnet.com. Coding was done by A-Friend and Thorium, and the project was managed by Carbon-14. Originally, the project was managed by Lobe, but he quit before it even got underway
Zombie Survival 2.0 preview released
A fully-functional, but not fully completed preview of the upcoming 2.0 Zombie Survival mod has been released. For full instructions on how to run it, take a look at the download (In the download section).
As for the mod itself, here's what's going on and what's going to be new in 2.0:
-Custom Classes for zombies and humans
-Custom attributes to all zombie classes (Speed, invisibility, health, damage etc)
-Stats saved to the server for every player
-Massive speed increase (Coded in python!)
-Working skins! (Dont forget to post links to skins you want in the mod comments)
-The zombies will all be bots! Feedback said people disliked being a zombie, as it was to hard. So now the bots are zombies.
And much more