Features:
New Zombies (2 finished, at least 10 to be coded)
New Weapons (Katana, MG3, M79, And MP5 coded)(M134 In Progress)
Many maps to play on (Two Finished) (One in progress)
Credits:
Modelling, Texturing, Mapping: NEXON
Model Porting, Mapping, Coding: Osiris
Coding: JackWalcker
Da_FileServer: For his CSO Tools (Available at Cs.rin.ru)
Special Thanks to:
Valve-Erc.com: For coding tutorials
Minuit: Showing me how to remove gibs
IF ANYONE IS WILLING TO HELP ME CODE WEAPONS PLEASE SEND ME A PM
I have begun work on the next update. I've learned a bit about weapon code from working on Hazard (Single player zombie mod). Using this, I will be replacing all Half-Life Weapons with CSO ones for the mod.
If there's any CSO weapons in particular you'd like to see in this mod, post a comment here or on the mods summary. Here's a list of all the weapons in CSO: Cso.wikia.com
In addition to the weapons, most of the zombie types from CSO will also be added including Heavy Zombies, Voodoo Zombies, Doctor Zombies, Boss Zombies, and more.
The last change I'm making is the removal of all the alpha maps. New maps including zs_abandoned will be added. The old maps do not have the quality neccesary to continue to be used in this mod, However, I might remake them.
zs_abandoned
After this update the mod will be out of alpha and into beta.
Latest update for ZBS. Adds MG3, Katana, and black infinity single pistol. Not all HL weapons have been replaced yet.
The first alpha release of Zombie Scenario. There are the default Half-Life weapons as more weapons haven't been coded yet. There are two zombies: Host...
Very Nice!
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Is this mod dead?
I've created a good zombie base AI, so when Hazard is completed I might use it to work on this.
its probably dead tho
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Dead?
Not dead, only sleeping.
time to wake it then.. :D
Thank god its not dead!
Too good to die!