ZBS Weapons Update
Jan 28, 2013 Full Version 6 commentsLatest update for ZBS. Adds MG3, Katana, and black infinity single pistol. Not all HL weapons have been replaced yet.
Features:
New Zombies (2 finished, at least 10 to be coded)
New Weapons (Katana, MG3, M79, And MP5 coded)(M134 In Progress)
Many maps to play on (Two Finished) (One in progress)
Credits:
Modelling, Texturing, Mapping: NEXON
Model Porting, Mapping, Coding: Osiris
Coding: JackWalcker
Da_FileServer: For his CSO Tools (Available at http://cs.rin.ru/forum/viewtopic.php?f=29&t=53156)
Special Thanks to:
Valve-Erc.com: For coding tutorials
Minuit: Showing me how to remove gibs
IF ANYONE IS WILLING TO HELP ME CODE WEAPONS PLEASE SEND ME A PM
1 comment by OsirisGodoftheDead on Feb 1st, 2013
I have begun work on the next update. I've learned a bit about weapon code from working on Hazard (Single player zombie mod). Using this, I will be replacing all Half-Life Weapons with CSO ones for the mod.
If there's any CSO weapons in particular you'd like to see in this mod, post a comment here or on the mods summary. Here's a list of all the weapons in CSO: Cso.wikia.com
In addition to the weapons, most of the zombie types from CSO will also be added including Heavy Zombies, Voodoo Zombies, Doctor Zombies, Boss Zombies, and more.
The last change I'm making is the removal of all the alpha maps. New maps including zs_abandoned will be added. The old maps do not have the quality neccesary to continue to be used in this mod, However, I might remake them.
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zs_abandoned
After this update the mod will be out of alpha and into beta.
Latest update for ZBS. Adds MG3, Katana, and black infinity single pistol. Not all HL weapons have been replaced yet.
The first alpha release of Zombie Scenario. There are the default Half-Life weapons as more weapons haven't been coded yet. There are two zombies: Host...
is there any way i can join you in this mod? I know how to edit skins and some basic mapping stuffs... can I make a trailer video for this also?
bro para cuando sale el mod lo espero me gusto mucho beta ...
Very good now remain "boss"
And I have question . can multiplayer ?
I don't know about internet multiplayer (Don't know if the SING engine has support) but I believe lan works. The model for the boss had been converted but the code isn't finished yet.
Nice work man,I hope it all works out fine.
The mod is forming great for now.
Would be nice to see some variety in the models. The big hordes look odd when all the zombies look identical to one another.
Of course. There are different types of zombies with different HP and speeds and they will be mixed in most of the rounds. I haven't had a chance to add all of them to the map yet as it is not complete.
Make bots for this, or add NPC military to aid you.
Some sort of Brainbread XD
I like M134 Minigun Can you make it?
Yes we have most of the code for it complete and are working on coding the spinup and spindown on it right now