Zombie Panic! Source is a standalone cooperative, survival-horror, first-person-shooter! Set in the middle of a zombie apocalypse, players start as a small group of survivors attempting to stay alive. Each map will have its own objectives to complete and win the round or survive by a period of time.

Report RSS ZP:S Barricading Preview
Post comment Comments  (0 - 50 of 51)
KarateXplosion
KarateXplosion - - 2 comments

no way

Reply Good karma Bad karma0 votes
frikazoyd
frikazoyd - - 43 comments

Yes way >_>

Actually it's cooler than this, there's a bit of the GUI that is missing.

Reply Good karma Bad karma+5 votes
darktemplar242
darktemplar242 - - 148 comments

(buried)

its badly done...we should be able to grab things instead...like props and anything...so well make our own barricades,theres not screws and things like that everywhere....you know?
you got a hammer....but where are the screws?
this should be updated...like it works only on wood no damage and works like nail gun or hl2 crossbow something like that it fix wood pieces to...
well simply a nail gun and the possibility to grab things....this would work awsome!

Reply Good karma Bad karma-9 votes
DecDoyle
DecDoyle - - 8,532 comments

(buried)

Fail. A hammer uses nails.

Reply Good karma Bad karma-7 votes
deathparadeNL
deathparadeNL - - 2,061 comments

(buried)

yes nails are missing and he does that in one hit sometimes its maybe that he misses or something and such things and you need to hit the wood more than 1 time on different places

Reply Good karma Bad karma-5 votes
MrGreed
MrGreed - - 14 comments

@ joeypc1
No. Just no. First of all, who cares if it uses nails or not, and second of all barricading a door would take forever if you for example had to hit the board with the hammer in all four corners. I mean, try doing that while having 4 zombies chasing you.

The barricading system is great as it is. I really like it.

Reply Good karma Bad karma+5 votes
kakeisgood
kakeisgood - - 175 comments

Dec is too cool to get a comment buried

Reply Good karma Bad karma0 votes
Captain_Romulus
Captain_Romulus - - 166 comments

DEC DEC DEC!

Reply Good karma Bad karma+2 votes
MrGreed
MrGreed - - 14 comments

@ darktemplar242
It's far from badly done, just because it's not to your liking. It's a well made system. Although I have to agree that picking up stuff and nailing it to walls would be really cool.

Reply Good karma Bad karma+4 votes
Lachadonan
Lachadonan - - 187 comments

I agree to some extent but it gets the job done, plus its a preview

though I like the idea of picking up any object that can be used as a barricade and nailing it down

actually i have that in my game

Reply Good karma Bad karma+3 votes
OkeiDo
OkeiDo - - 380 comments

Do I look like I sell boards?

Reply Good karma Bad karma+4 votes
tetrodoxin
tetrodoxin - - 95 comments

Is the hammer as melee weapon needed to do this?

Reply Good karma Bad karma0 votes
OkeiDo
OkeiDo - - 380 comments

No. You pick up the boards and the hammer comes with it.

Reply Good karma Bad karma+2 votes
KilroyNZ
KilroyNZ - - 8 comments

How do you play with that lower sens?

Reply Good karma Bad karma+2 votes
OkeiDo
OkeiDo - - 380 comments

Considered that he might have put it down just for the video so it's not all shaky?

I play with 2.8-3.5 sensitivity anyways.

Reply Good karma Bad karma+2 votes
tetrodoxin
tetrodoxin - - 95 comments

I forgot to say:

Good job. Still love you <3

Reply Good karma Bad karma+2 votes
wazanator
wazanator - - 761 comments

Wow looks awesome :)

Reply Good karma Bad karma+2 votes
ToxicFruit
ToxicFruit - - 14 comments

wow i want to cry.....in a good way

Reply Good karma Bad karma+2 votes
k21234
k21234 - - 16 comments

wow. this looks like a huge improvement! good job, ZPS team.
are boards the only thing you can nail to the walls?

Reply Good karma Bad karma+2 votes
OkeiDo
OkeiDo - - 380 comments

Yes you only nail boards that you pick up.

Reply Good karma Bad karma+3 votes
Knights
Knights - - 164 comments

The barricade system is freak n great, you'll all like it!

Reply Good karma Bad karma-2 votes
dvdhaxor
dvdhaxor - - 1 comments

Don't you think there will be zombie helpers that will pick up planks? Will be there a "that's mine" system?

Reply Good karma Bad karma+2 votes
Rus21
Rus21 - - 30 comments

(buried)

This is bad idea.

Reply Good karma Bad karma-10 votes
DecDoyle
DecDoyle - - 8,532 comments

No. THIS IS SPARTA.

And a brilliant feature.

Reply Good karma Bad karma+4 votes
_S_E_R_G_
_S_E_R_G_ - - 50 comments

that's great. can't wait!

Reply Good karma Bad karma+3 votes
Omega_17_The_True
Omega_17_The_True - - 61 comments

very good ! Now we can make more efficient barricades, poor zombies :D

Reply Good karma Bad karma+5 votes
Andrey(Rus)
Andrey(Rus) - - 177 comments

and you must find this wood or it comes with respawn? Still GJ ppl BIG RESPECT!

Reply Good karma Bad karma+2 votes
William
William - - 434 comments

SWEET Tomorrow will be a good day :D

Reply Good karma Bad karma+2 votes
Sousuke_Sagara
Sousuke_Sagara - - 135 comments

aaawesome :O

Reply Good karma Bad karma+2 votes
shrapnel123
shrapnel123 - - 30 comments

amazing

Reply Good karma Bad karma+2 votes
Comrade_Suhov
Comrade_Suhov - - 19 comments

Screw L4D. ZPS rules as always.

Reply Good karma Bad karma0 votes
danw13335
danw13335 - - 232 comments

Very nice. Can't wait until tomorrow :)

Reply Good karma Bad karma+2 votes
danw13335
danw13335 - - 232 comments

Sorry for the double post. Even though I hit reply, Mod DB keeps thinking I'm trying to make a standalone comment. Anyway, in response to Comrade_Suhov above:

As I, and many others have said before, L4D and ZPS are simply not comparable. You can like one better than the other, but there's no way you can actually argue that one is better than the other. Totally different kinds of games.

Reply Good karma Bad karma+3 votes
Comrade_Suhov
Comrade_Suhov - - 19 comments

Infact L4D costs 50$ and I got totally bored of this buggy beta-version after 15 hours of playing. ZPS is totally free, but it's rep[layability is 4x times bigger that L4D one.

Reply Good karma Bad karma+3 votes
RockerFox
RockerFox - - 359 comments

really i stick with the different games comment. Like L4D wasn't built to have 2 different modes. In fact the early betas and alphas only had the one mode Player Vs zombie Player and Computer. Later they changed it and now it can be Player Vs computer or like the old betas and alphas Player Vs player and computer zombies.

One main difference is the only zombies in Zp and Zp:s are player zombies. In L4d there are Player and computer zombies. The other thing is a player doesn't play a regular infected they play 1 of 4 boss infected. I would go further with this but i think by now you get the point. 2 Different games. Both=Very good

Reply Good karma Bad karma+2 votes
Sousuke_Sagara
Sousuke_Sagara - - 135 comments

I forgot to say this...WE ALL LOVE YOU <3
You might Say "O'Rly?!"
Then we will say "Ya'Rly!"

Reply Good karma Bad karma+3 votes
JACK47END
JACK47END - - 40 comments

(buried)

ZPS is a wasting time i nver seen a mod so bored like this, play as human? boring, play as zombie? more boring than human

Reply Good karma Bad karma-12 votes
Inafinus
Inafinus - - 252 comments

You're just jealous because you could probably never mod something like this and you want to shatter all of their hardwork. So STFU and GTFO!

Reply Good karma Bad karma+7 votes
zzrezz
zzrezz - - 24 comments

woo!! YEA... THATS WHAT IM TALKIN ABOUT!! and ZPs team.. AWESOME JOB :D :D :D :D :D :D

Reply Good karma Bad karma+3 votes
LW-Samlan
LW-Samlan - - 26 comments

cool, but can the zombies bust through the barricades by hitting the door? if not it seems like this would completely screw many maps over in terms of balance (and make it hard to create new maps without worrying about people turtling behind barricades)

Reply Good karma Bad karma+2 votes
DarkVegeta
DarkVegeta - - 17 comments

i think we all know what this means.Zombies=SCREWED.XD

Reply Good karma Bad karma+4 votes
Tyon
Tyon - - 2 comments

Well yes zombies screwed.
Which is for me a rather bad thing because i love playing zombie. I actually dont know how to win on hmm cabin. There are only houses and everyone of it was a fortress before this patch. Now the fortresses are even more untouchable?!

Hm... hope that it does not kill the fun being Zombie. And what about biotec. The door from the offices to the fountain was opening inwards. And i guess she was undestroyable. If the barricades block the door from the inside it means an instant win of the humans.


Hope i worry too much...

Reply Good karma Bad karma+2 votes
Otreum
Otreum - - 767 comments

Very very well done, I was wondering why this hadn't been done in this mod yet since it's easily done on garry's mod.
I just worry about how it will effect the balance in gameplay. Personally, I think you should just make it so doors can't be opened by zombies, and that they actually have to bash the doors down if they are shut.
The only place a barricade system like this would be good, is in a singleplayer zombie game, and unfortunately, there are no good singleplayer zombie games.

Anyway, i'm not going to jump to conclusion, I think I would rather play it and see how it goes in game first, but I do have my doubts.

Reply Good karma Bad karma+3 votes
Blood_Wraith
Blood_Wraith - - 851 comments

Pretty awesome right there.

Reply Good karma Bad karma+3 votes
Kaith
Kaith - - 23 comments

I'm enjoying the new barricade system. Yes, there are a few moronic teammates who will break a barricade, whether by accident or intention. However, admins usually make short work of them. All in all the new system adds a great new dynamic. I like it. :)

Reply Good karma Bad karma+3 votes
AlCool
AlCool - - 3,112 comments

And I "Jizzed in my pants"

Reply Good karma Bad karma+3 votes
NateTehGreatt
NateTehGreatt - - 1 comments

Hahahahahaaaahahah yes.

Hi AlCool :D

Reply Good karma Bad karma+2 votes
DecDoyle
DecDoyle - - 8,532 comments

Wayyy overused now mate!

But that was said in January, so you pass! :D

Reply Good karma Bad karma0 votes
ZTecDudeZ
ZTecDudeZ - - 8 comments

Awesome, thas what i allways wanted to have on ZPS this system should be at all Zombie Games And even L4D but maybe a little bit more realism

Reply Good karma Bad karma+2 votes
DevilDog6
DevilDog6 - - 32 comments

I think that's pretty cool, But could be improved. For instance, instead of hitting the board just once, maybe click a few times before the board stays. Also just as a little thought, perhaps make it possible to pick up the wood from somewhere on the map before hand, instead of it just appearing, this would add a sense of realism to the barricade system.

Reply Good karma Bad karma+2 votes
Post a comment

Your comment will be anonymous unless you join the community. Or sign in with your social account:

Description

Here is a preview of the new Zombie Panic: Source barricading system in action. (Note: New system presents a HUD display in game for angle and size of wood boards which is not shown in the video but screenshots have been provided in the images section.)