The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario. The living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day.
Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins. The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who’s alive and who’s not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map.
We want the mod to feel creepy and give you a sense of desperation, and yet not take itself so seriously that you can't laugh at the way you got slayed. Overall fun and playability is the priority, where is realism and horror while important are just a bonus when possible. We want a mod that you can easily play with any number of people, even with small numbers or uneven numbers. Plus, there's a certain sense of satisfaction in tearing apart those heartless survivors who failed to protect you while you were alive, limb from limb.
17 comments by Tatsur0 on Apr 1st, 2008 digg this super bookmark

Take-Two Interactive and our Kielbasa Studios would like to announce "Zombie Bling" a merger of two great ideas. Back in February of 2008 the Zombie Panic team received an interesting Email from T2 showing an interest in our HL2 Modification, and over the weeks have discussed a unique take on the genre. Not much can be said just now, but the papers have been signed and work has already begun. Of course this means change, but we hope for the best. Already Zombie Bling has moved over to the Ep2 SDK and below are some of our first assets showing off our new gamemode "Zombie Assault".
I want to thank our community for always being so supportive and I don't expect that to change as we move forward.
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i need the update!
It's getting there! :D
the big question is, WHEN is it getting there :O
Nice :D
Well you got your maps now update damn it! !!!$ :) mmmm me want new weapons annnnnd maps.
you guys are awsome!
I want the update too!
Hi i would like ask what game would you need to play ZOMBIE PANIC SOURCE thank you
You just need a Source game(CSS, DODS, HL2...), so you have SDK Base in your "tools" folder in Steam.
You'd need HL2. Read the top of the page, dummy.
No, you only need SDK base.