The basic idea of the Zombie Panic is to create solid game play that is based on a classic zombie outbreak scenario. The living dead are coming for the last remaining humans, and these survivors must fight them off and live through the day.

The game works like this:

Everyone joins a server, in the beginning you can either choose to join the human team or you can volunteer to be the first zombie. If no one volunteers the game will pick one human randomly and the game begins. The starter zombie's goal is to, of course kill the humans while the human goal is to stay alive as long as possible, complete objectives, or even wipe out all the zombies. The catch is that when a human is slayed he will simply join the ranks of the undead, now ready to finish off his old living teammates. The humans can't tell by the player list who’s alive and who’s not, eventually there will only be one survivor still standing if all goes wrong, facing all the zombies which use to be allies, with his back to a wall. The zombies only have a certain number of reinforcements (lives), when a zombie is killed they lose 1 life from the counter. However, when a human is killed they gain 1 life. If the zombies only have 1 respawn left the humans can win the round by killing off the remaining undead left on the map.

Human abilities and advantages:

  • Speed - A zombie can only run at about 80% of the top speed of a human player. Though, the more weaponry and ammo a human picks up, the more it will slow him down, making him an easy target for the undead. If carrying nothing a human can easily outrun a zombie. Watch out so you don't get cornered...
  • Weapons - The humans will have a wide selection of different weapons to use for defending themselves, like firearms, explosives and melee weapons. It is essential for humans to locate weapons and ammo around the map in order to survive, since you only spawn with a random melee weapon and handgun scavenging is a must. Remember that your inventory is limited and hogging weapons will slow you down, so sharing with your teammates is a must which also promotes teamwork.
  • Numbers - At the beginning of the round, there is only one zombie (depends on the amount of players) and everyone else is a Survivor. This means that they can easily watch each others backs and provide cover fire. However, once their ammo starts to run dry and they begin to squabble amongst themselves for the few precious clips of ammo available...
  • Communication - Instead of typing messages to each other (occupying busy hands), which can be really dangerous when the zombies are lurking in the shadows, the humans will have the ability to communicate by voice commands. There will be a menu with several commands that can help the humans to organize a defense, trade ammunition and request help.

Zombie abilities and advantages:

  • Regeneration – Zombies will over time regenerate hit points making it more difficult for survivors to make dead the undead.
  • Carrier - The first Zombie of the round differ a lot from the other undead, he looks different, sounds different and have abilities that the average zombie can only dream of. He is the Carrier! With the power to infect people (10% infection chance per hit by default) he will cause panic and paranoia amongst the living.
  • Persistence - Zombies may seem to die often, but they won't give up. They just keep re-spawning over and over until your pistol runs out of bullets, your back is to the wall, and there is no escape.
  • Numbers - Later on in the game, as the undead ranks swell with the freshly dead, the last few humans will find their superior weaponry small compensation for the hordes of zombies that close in.
  • Zombie Vision - With the zombies not being able to use a flashlight, we have given them the ability to use Zombie Vision. Z-vision works in a way that it brightens up any possible light source in a room to make it more viewable. More importantly, humans that keep active will slowly begin to glow red making it easier for a zombie to track their prey. To prevent games of hide and seek a survivor over a period of time of sitting still will also start to glow red by fear of the unknown.

We want the mod to feel creepy and give you a sense of desperation, and yet not take itself so seriously that you can't laugh at the way you got slayed. Overall fun and playability is the priority, where is realism and horror while important are just a bonus when possible. We want a mod that you can easily play with any number of people, even with small numbers or uneven numbers. Plus, there's a certain sense of satisfaction in tearing apart those heartless survivors who failed to protect you while you were alive, limb from limb.

Image RSS Feed Latest Screens
Revolver Render HE Grenade render USP Render
Blog RSS Feed Report abuse Latest News: Progress

2 comments by Tatsur0 on May 20th, 2006 digg this super bookmark


Hello Zombie Panic Community!

It's been about a month since we informed the community that we had a new programmer begin working on ZP:S, and so a news post seemed appropriate. Work is well underway in respect to Zombie Panic: Source, and proof of that will come with a major media release! But, to keep you all happy, here's a little sneak-peak as to some of what's coming:

User Posted Image

This Shotgun is known as the "Super Shorty"

Video of it in action: Serbu.com

-ZP:Source Development Team-

Media RSS Feed Latest Video

You need to have Flash and Javascript running in your browser to see this player.

Downloads RSS Feed Latest Downloads
Official ZPS Trailer - 480p

Official ZPS Trailer - 480p

Nov 15, 2008 Trailers 2 comments

Here is the Official Zombie Panic Trailer at 480p, so settle in and enjoy!

Official ZPS Trailer - 720p

Official ZPS Trailer - 720p

Nov 15, 2008 Trailers 1 comment

Here is the Official Zombie Panic Trailer at 720p, so settle in and enjoy!

Comments  (2080 - 2090 of 2,230)
Fryhole
Fryhole Mar 25 2007, 3:16pm says:

"RegisteredFri 17th Dec, 2004"

please dont tell me thats when you started work on this!

I ask kindly that you guys release -something- playable to the pubic or ppl will start to vanish (just look at all the dead zombie mods for hl2)

as usual, good luck :D

+1 vote     reply to comment
A13X
A13X Mar 22 2007, 3:15pm says:

Go, Go, Go! Get to work guys, I wanna see this mod finished, I wanna kick some zombie ass and I wanna congratulate you in the end!

+1 vote     reply to comment
OkeiDo
OkeiDo Mar 11 2007, 2:30pm says:

No but it says "Release Estimate: Early 2007" if you check the info to the right.

+1 vote     reply to comment
tfsource
tfsource Mar 9 2007, 7:21pm says:

is there a release date set?

+1 vote     reply to comment
Tatsur0
Tatsur0 Feb 14 2007, 1:13pm says:

ZP:S will definitely be released. Just have to be patient :)

Tats...

+2 votes     reply to comment
willie16
willie16 Feb 12 2007, 1:03pm says:

is this going to be released? sorry for asking, i dont wanna put pressure in your asses but damnnnnnn i wanna play some quality zombie games! :P

+1 vote     reply to comment
Crapperz
Crapperz Feb 11 2007, 11:46pm says:

Yeah as much as I want a quality release of Zombie Panic Source just like it was with Zombie Panic back in 2004 , I just want to play ZP:S now. Zombie Panic is losing its fun factor and I hope that ZP:S will make ZOmbie Panic fun again.

+1 vote     reply to comment
Tatsur0
Tatsur0 Feb 9 2007, 11:35pm says:

Zombie Bots cannot hide in the dark. No bots.

+2 votes     reply to comment
Faizu
Faizu Feb 9 2007, 11:30pm says:

Nice mod. I am watching this, anyway, does this mod have bots for zombie team?

+1 vote     reply to comment
Frazer249
Frazer249 Feb 9 2007, 4:55pm says:

OMG...lookin forwardz 2 the new zombie panic lokks quility...theold 1 is pretty cool....and it looks rockin ^^

+1 vote     reply to comment
Post a Comment

Only registered members can share their thoughts. So come on! Join the Mod DB community today (totally free) and do things you never thought possible.

Icon
Half-Life 2 Icon
Platform
PC
Contact
Send Message
Official Page
Zombiepanic.org
Release Date
Released Dec 28, 2007
Mod Watch
Track this mod
Bookmark
Digg Super bookmark
Community Rating

Average

7.8

443 votes submitted.

You Say

-

Ratings closed.

Style
Genre
First Person Shooter
Theme
Horror
Players
Multiplayer
Statistics
Rank
2 of 8,269
Last Update
2 days ago
Watchers
939 members
Files
2
News
29
Features
5