Zombie Panic: Source is a co-op oriented Survivor Vs Zombie multi-player survival horror modification for HL2. While our main priority is to make the mod as fun to play as possible, ZP:S plans to greatly expand on the core features of "Zombie panic" For HL1, with the obvious new features, impressive visuals, and of course atmospheric maps. More importantly ZP:S will not force players to fend against dumb and predictable AI, but instead keep the same intense thrill of surviving against intelligent and persistent player controlled zombies as the original.
Zombie Panic: Source version 1.5.1 patch was released today fixing map, weapon, and console command exploits.
Posted by Tatsur0 on Feb 6th, 2009
Today we released a small but vital patch for ZP:S which resolved some potentially serious issues. We also removed an exploit in Harvest that was getting around like OkeiDo in heat. So if you have a ZP:S server make sure that it's updated to version 1.5.1 and for everyone else just launch ZPS and steam will do the rest.
=====Changelog v1.5.1 (2-6-2009) ======
-Fixed Winchester reload exploit
-Fixed the problem where shell weight wasn't eliminated when Winchester was fired.
-Fixed a few map exploits/issues in Harvest.
-Fixed a few exploits in new version of Cinema.
-Made several exploitable server commands "cheat only".
-Added a " wins" message to server logs when a team wins.
Also we've been receiving a lot of good constructive criticism so keep it coming guys, we really appreciate the interest you've shown to even the littlest of things.
-ZP Development Team