Zombie Panic! Source is a cooperative, survival-horror Half-life 2's first-person-shooter modification!
While our main priority is to make the mod as fun to play as possible, ZPS plans to greatly expand on the core features of "Zombie Panic!" for HL1, with the obvious new features, impressive visuals, and of course atmospheric maps. More importantly ZPS will not force players to fend against dumb and predictable AI, but instead keep the same intense thrill of surviving against intelligent and persistent player controlled zombies as the original.
After the release of ZPS v2.1 a number of issues were immediately apparent and the community and our testers quickly informed us of the issues. While we had hoped to have a break and begin work on v2.2 as a content patch that would release a good while from now we instead focused on fixing the issues that were frustrating our server admins and player base immediately. With the daily playtests run by our PT Lead Riley- and multiple updates per day by our Lead Programmer Sammy we've squashed all the bugs we could find and a few more as well as updates to 2 maps. The team really came together and brushed aside their break and free time to get this patch to you.
Carrier Roar Bug Fixed
+ Fixed ZPA overtime mode not ending until zombies win. + Fixed Infection not working. + Fixed Survivors spawning in lobby. + Fixed Keyboard text being mistaken as 'spam' by server plugins. + Fixed Carrier glow cutting out. + Fixed CServerGameTags::GetTaggedConVarList crash. + Fixed OverTime not visible (for being black). + Fixed Instant map changes bug. + Fixed Not reading player model for humans (When player model was a zombie). + Fixed Infected survivors running inside of other survivors when they're turning, keeping the other survivor from moving. + Fixed IEDs being thrown through thin walls. + Fixed Spectators voices unable to be heard by other spectators. + Fixed Sourcemod's slay compatibility issues. + Fixed Sourcemod's ignite compatibility issues. + Fixed Shotting through glasses teleporting players to previous positions. + Fixed Zombies feeling lag when shot by a survivor. + Fixed Spectators chat messages being lost. + Updated zpo_tanker + Updated zps_thrillvile + Added Alltalk support for spectator chat block. + Fixed a bug that ended up booting players after reaching a tick rate above 300
ZPS v2.2 (with the hotfix) is now live on both Desura and Steam. We're still working on our next patch 2.3 but please be patient as we're no longer a very large team and are more focused on fixing than adding loads of new content but hope 2.3 will please our fans with new content that which we're not ready to discuss nor is there any date ready for announcement so please refrain from asking when and what will be released from ZPS v2.4
For the 3rd year running the time has come to kick off Mod Appreciation Week 2017 and talk about our favorite mods. To thank those from our community who participate in spreading the love and awareness, we have partnered up with some friends of Mod DB and have a bunch of Steam keys to giveaway:
Nothing is more motivating than knowing something you've built is being enjoyed by others. So this week if there is a mod you love on Mod DB (or anywhere else), make the effort to shout out to them, mention and link their mod in a tweet, blog, forum or facebook post with the hashtag #modlove2017
After you have linked to a mod in a tweet, blog, forum or facebook post, let us know by leaving a comment with a link to your post. At the end of the week we shall be picking a few members at random who followed these rules, and will send them a key from one of the above games.
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