Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!


ZombieMod offers many new exciting features such as:

  • Three brand new factions, Survivors, Bandits and Zombies
  • Brand new setting
  • Two different doctrine systems
  • New resource system and teching systems
  • New game modes

FAQ
Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.

Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.

Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.

Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.

Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.

Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.



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Merry Christmas 2016

News 8 comments

Dearest fans!

I hope that you have all had a wonderful holiday season - Happy Hanukkah to our Jewish fans, happy Kwanzaa to those who celebrate, merry Christmas to those with the trees (religious or not), and happy festivus to the rest of us (well...you, but that doesn't rhyme). I had a wonderful Christmas, and will soon be ready to resume working on ZombieMod.

In the period leading up to Christmas, I have been doing work for various other mods, especially for the BK addon by justforfun1. I felt it was more appropriate this year to hold off on doing anything for the holidays, which I know is disappointing for you guys, but was a much needed break for me. With the new year approaching, I am ready to face some of the most difficult tasks needed for ZM to be finalized. The current outlook is as follows:

  1. Finish coding the new survivor faction
  2. Finish the visual models for both factions
  3. Internal balance testing
  4. Closed balance beta
  5. Zombie faction design and implementation

The goal is to release ZM in 2016. I do not know how realistic this is, but it is the plan. So, what do we need from you? We need your continued support, patience, ideas, but mostly to keep being you. We are incredibly grateful for your support and understanding, and we are working to make sure that your support is not misplaced.

All the best, and a happy new year!

BDNY


Mod of the Year 2015

Mod of the Year 2015

News 8 comments

It's that time of year again! Let's get to the voting!

Back in the USA

Back in the USA

News 13 comments

That's right fans, I am back in the United States. Time to resume development!

Grüße aus Deutschland

Grüße aus Deutschland

News 16 comments

I'm going to be in Darmstadt for a few weeks, so no major updates for a bit. Sorry :/

Quick SitRep

Quick SitRep

News 14 comments

Hi gang, reporting in with a quick update to keep you on the same page as me.

Post comment Comments  (3290 - 3300 of 4,036)
[CWO4]Bates
[CWO4]Bates

i think what people are morely trying to say is that they're sick of hyping up for it all day and all night to find that its not day and you guys saying tommorow dosent help instead of making pormises u cant keep just say it will be out in a week or so or just say it will be released when ever soonest instead of saying yeah it'll be out tomoororw and b4 anyone says i dont have a life im just saying dont give a certain date and promise it if you know u cant keep it excuse my spelling its going from text to normal but yeah

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ComradeWinston
ComradeWinston

well said

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[CWO4]Bates
[CWO4]Bates

thankyou mr fallout dude icon (ur dp is smexxy)

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Uccido
Uccido

i do my best to keep my promises, unfortunately sometimes, **** happens.

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adamboi
adamboi

well the people who dont have lives, get a job or something, socialise with people, then you wont become so dependant on something as trivial as a video game and its mods.

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VehrmaktSGT
VehrmaktSGT

lol your a funny person

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ComradeWinston
ComradeWinston

realy realy funny so funny i think u lost karma

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burtondrummerNY Creator
burtondrummerNY

Guys, the mod will be released when it is released. I'm sorry we all have lives, and we all have problems. Plus, this is a community project, where most of the members cannot interact with each other due to time zones. If you guys cannot be patient, then you will have to deal with that.

Reply Good karma+4 votes
VehrmaktSGT
VehrmaktSGT

i have been dealing with it, thank you very much.

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purplepinkflame
purplepinkflame

Finally!!! one of the creators agrees with me that people should be patient!!!

heh-heh and to add another note, people usually love to think that you people have no lives and that you spend all day everyday working on mods like this in your basement....

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[CWO4]Bates
[CWO4]Bates

so ur insulting fans of the mod and ur saying the mod creators are nerds who live in basements.. what ?

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burtondrummerNY Creator
burtondrummerNY

No he's saying that some people think that thats who we are. I don't know about the other guys, but i sure as hell dont fit that description (if i did, the mod would be done already ;P)

Reply Good karma+2 votes
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