Welcome to the Apocalypse like you've never seen it before. ZombieMod is a total conversion of the critically acclaimed Real-Time Strategy Company of Heroes franchise, taking you from the bloody shores and the dense hedgerows of Normandy to the modern day United States during the zombie apocalypse. Control three new factions, the Survivors, the Bandits and the Zombies in intense singleplayer and multiplayer action. ZombieMod contains many new features never before seen in the Company of Heroes series. Can you hold off the undead, or will the thirst for blood overwhelm you? You decide!

ZombieMod offers many new exciting features such as:

  • Three brand new factions, Survivors, Bandits and Zombies
  • Brand new setting
  • Two different doctrine systems
  • New resource system and teching systems
  • New game modes

Q: When can I play the mod?
A: Patience is a virtue. Even the developers do not know when the mod will be released. We will announce the release well before, so don't worry about that.

Q: What do I need to play?
A: In addition to the requirements for regular Company of Heroes, ZombieMod requires either Opposing Fronts or Tales of Valor and the latest patch to play.

Q: What if I like other mods too? Can I have more than one mod installed?
A: Of course, it's easy to have several mods for Company of Heroes ready to go.

Q: Can you add another faction to the game?
A: As of right now, we have no plans on adding additional factions to the mod.

Q: Can I use content from the mod in my mod?
A: With permission from the development team and only after the mod is released to the public.

Q: Sounds cool, is there any way I can help?
A: As of right now, we require dedicated MAPPERS, TEXTURERS, and 3D MODELLERS. Later on we will require translators and beta testers.

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Back in the USA

3 months ago News 13 comments

Hi fans!

I am happy to report that I have returned safely to the United States. I will need a little bit of time to adjust to jet lag, prepare for going back to school, and to enjoy my summer a little bit, but work on the mod will resume shortly!

While I was away, several internal redesigns, specifically of the Bandit and Zombie faction designs, were carried out. We are very excited to have these new concepts, as they will continue to make ZombieMod a unique Company of Heroes experience. While we will not reveal any details now, those details will trickle out as we decide to hype of the mod, and we promise they will excite.

In the meantime, please keep holding on for more details. We expect some internal testing to begin shortly, and with this done we can show off the mod a bit more.



Grüße aus Deutschland

Grüße aus Deutschland

5 months ago News 16 comments

I'm going to be in Darmstadt for a few weeks, so no major updates for a bit. Sorry :/

Quick SitRep

Quick SitRep

8 months ago News 14 comments

Hi gang, reporting in with a quick update to keep you on the same page as me.

December News

December News

11 months ago News 6 comments

Hi everyone, yes we are still here, believe it or not!



1 year ago News 24 comments

The past week has been incredibly tough for me, but I feel the community deserves to know what is happening.

Post comment Comments  (3090 - 3100 of 3,974)
Master_Fox Dec 2 2009 says:

how is playing as the zombies going to work? you cant really build a base.
are you just going to put in a call in zomebie horde ability or something like that?

+2 votes     reply to comment
burtondrummerNY Creator
burtondrummerNY Dec 2 2009 replied:

We have to work on the specifics, but right now it works that you spawn them from HQ

+3 votes   reply to comment
SfcRock Dec 2 2009 replied:

What would be awsome is if you could make 1 huge graveyard like building to spawn zombies from. like little crypts where the doors open and the zombies just walk out.

0 votes     reply to comment
Jeff5894 Dec 3 2009 replied:

A church as the HQ and the cemetary around it XD OMG classic zombie movie right there.

+3 votes     reply to comment
Landkreuzer Dec 2 2009 says:

What are the population caps for the good guys and the zombies?

+2 votes     reply to comment
burtondrummerNY Creator
burtondrummerNY Dec 2 2009 replied:

Zombies don't have a popcap, survivors is rather low

+1 vote   reply to comment
GriffinZ Dec 2 2009 replied:

ok, who the hell downvotes the devs?

+1 vote     reply to comment
SfcRock Dec 2 2009 replied:

well thats clear, the pissy little kids that are still disapointed about the 3rd beta not being released.

+1 vote     reply to comment
ComradeWinston Dec 3 2009 replied:

Well I beleave you are quite wrong my dear. I rate comments based on if I like an idea or whatever the text may contain. I however did not rate the "lol" comment from burtondrummerNY nor Griffins comment down I actualy rated them up and I am going to asume you, SfcRock rated it down or some other "pissy little kids" did. Good Day

0 votes     reply to comment
burtondrummerNY Creator
burtondrummerNY Dec 2 2009 replied:


+2 votes   reply to comment
Mosquito0o Dec 2 2009 says:

Hey hey, this mod looks awesome!
Do you guys need skinners? haha. :P
I'd love to create some zombies or so.
Mh, anway great job on this already!

+2 votes     reply to comment
aidas2 Dec 2 2009 replied:

WE could always use an extra hand, show some examples of your skins, do a group pm for Burton, Uccido, me and DemoSS.

+2 votes     reply to comment
Mosquito0o Dec 2 2009 replied:

Search for the mod "Outbreak:Condemned" there are skins of mine in there, i'd like to talk to you guys first though haha. :P

+1 vote     reply to comment
aidas2 Dec 2 2009 replied: +1 vote     reply to comment
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