ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
Media RSS Feed Report media September Update: Zombie Teching (view original)
September Update: Zombie Teching
embed
share
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
DEathgod65
DEathgod65 Sep 18 2012 says:

I always knew those Nazis were zombies..

+4 votes     reply to comment
GhostEdge
GhostEdge Sep 18 2012 replied:

Millenium was here.

+4 votes     reply to comment
rangerofthewest
rangerofthewest Sep 19 2012 replied:

for sure XD

+1 vote     reply to comment
JesusOfCalgary
JesusOfCalgary Dec 1 2012 says:

the zombies should have an ability that makes them turn into nurses and instead of wounding survivors they give them vaccinations

+1 vote     reply to comment
Mr.Nuke
Mr.Nuke Dec 7 2012 replied:

no, that doesnt work

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Description

These two pictures show a sample of the Zombie teching system. Much like the vCoH Wehrmacht tech system, the Zombies advance in stages of infection. With each tier comes larger zombie squads, some new squads, and other abilities.

Image Details
Date
Sep 17th, 2012
Size
1280×768
Options
URL
Embed
Embed Thumb
Share
Report Abuse
Report media
Add Media
Members only