ZombieMod takes a unique approach on the Zombie Apocalypse by putting it in the perspective of a military commander, not a survivor. Since it is 2 years after the first infections, resistance on the east coast is organized, resulting in battles rather than small groups fighting for survival.
Making its appearance as a doctrine-specific weapon for the Bandits, the M202A1 will be a nasty surprise for enemy units who encounter it.
Commando!
"Have a Nice Day" with the finger is gold hahaha.
Looks good, love the finger.
hahahaha a rpg that gives you the finger XD
Lol, like the details ;p
Love the character models, too !!!
Great to see you working again on this project !!!
Great to have things to show again!
One question:
This M202A1 FLASH can shoot napals missiles?
It will be awesome if can do that..!! XD
Yup, although they've been given a good old twist by our dear bandit friends that I won't reveal yet ;)
Looks bombastic! Any plans on adding visual body armor to these lads?
To look smth like this:
Steamcommunity.com
Would add some toughness to their already badass look :)
Yeah, this skin is actually a placeholder. Doing character models is always the last thing I do because it's such a finicky and painful process haha
Looks pretty dope for a placeholder,burton!
I can definitely imagine base bandit units being equipped this way...they are there to mug helpless survivors anyway.
More combat worthy units, on the other hand, should have more "tacticool" look,of course :) Imagine some rogue ex PMCs for example!
i see the little ATC script thing in the corner. will that be how the whole mod is run or will we have options between standard and atc?
Currently it is ATC only. However we will likely add a regular capture mode as well for release.
Bando-commandits!