Zombie Master 2 is a multiplayer RTS/ FPS hybrid utilizing Valve's Source 2013 engine. Players are thrust into the middle of a zombie apocalypse, forced to search the remnants of their world for weapons and equipment in order to remain alive. One player is freed from the weak flesh of his peers. A being of limitless power, he controls the grotesque hordes of undead in a constant battle against what is left of humanity. His name is spoken only in whispers, for fear of drawing his attention. For once his gaze is upon you, the true test begins.

  • View media
  • View media
  • View media
  • View media
  • View media
  • View media
The Whistler
view previous next
Share Image
Share on Facebook Tweet Email a friend
Embed Image
Post comment Comments
Goldendeed Dec 25 2012 says:

damn thats going to be an annoying zombie. how much does he cost/how much health??

+2 votes     reply to comment
npc_violent Author
npc_violent Dec 25 2012 replied:

Pop/res costs aren't final but we've keep them high and the health low.

+5 votes   reply to comment
LivingDeAd Dec 25 2012 says:

When is the first release? WHEN? WHEN???

-1 votes     reply to comment
FestiveLuna Dec 25 2012 replied:

when its done.

+5 votes     reply to comment
Jerkakame Dec 25 2012 says:

love them already

+2 votes     reply to comment
warbrand2 Online
warbrand2 Dec 25 2012 says:

looks useful, always wanted more support units.

+2 votes     reply to comment
Jaxon Jan 7 2013 says:

This looks very unbalanced. It was hard enough in ZM 1 that you had too be careful about conserving ammo and once you did enough damage to a hulk for example it would be a waste not to kill it.Now the zm can just retreat his injured zombies and heal up.

My opinion make a AOE stat lowering zombie. When it's near any player it slows them down or buffs the speed of shamblers attack dmg of hulks or attack speed of zombies. Toy with these around but Health regen can sometimes be really op and slows the pace of the game. These are just my 2 cents

-1 votes     reply to comment
VimanaExpress Mar 5 2013 says:

I personally don't like the idea of magical zombies, but I trust the devs and I think they'll find a good way to incorporate them into the game.

+1 vote     reply to comment
khangtommy Mar 22 2013 says:

well....we are ****....

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only


The support zombie, they heal any near by zombie units on an interval.
Modeled and skinned by Bestow.

Image Details
Dec 25th, 2012
Embed Thumb
Report Abuse
Report media
Add Media
Members only