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Zombie Colony is a real time shooter survival strategy game. Scavenge for resources, build your camp, and survive against zombies.

The Zombie Colony alpha was released on the 21st of December, 2012. For all updates, news, and general information as soon as we know it, follow @ZombieColony on twitter!

There is also now an official facebook page here

*Note: Zombie Colony requires Half Life 2: Deathmatch and the content from Half Life 2: Episode 2.

Download the latest update here:

Zombie Colony Patch - v 0.1.2

And download the full mod pack here:

 Zombie Colony Alpha Release

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Runner Concept Concept Art Concept Art
Blog RSS Feed Report abuse Latest News: Zombie Colony Website Uploaded

4 comments by KojaK on Aug 9th, 2013

Background & Logo

Things are happening very rapidly now. The project has it's own website at zombiecolony.net. As well, we are very close to launching the Kickstarter. We will be updating here and our Facebook page with more concept art, and updating twitter when we have important news.

In the meantime, we have a ton of new concept art to show you guys. Most of these are sketches to explore the visual style and universe we're trying to bring to life.

Concept Art

Concept Art  Concept Art  Runner Concept

As always guys, thank you very much for your support. Like I mentioned earlier, we are going to be moving forward very rapidly in the near future.

^_^

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Zombie Colony Patch - v 0.1.2

Zombie Colony Patch - v 0.1.2

Jan 28, 2013 Patch 11 comments

Fix for some minor (and one or two not so minor) bugs. Just the binary files, download the full release if you don't have it already. TO INSTALL: extract...

Zombie Colony Alpha Release

Zombie Colony Alpha Release

Dec 21, 2012 Demo 24 comments

The first official alpha build of Zombie Colony. To install, simply extract it into the SourceMods folder of your Steam directory. It requires Half Life...

Post comment Comments  (250 - 260 of 260)
wolfie453
wolfie453 Jan 25 2012, 3:36pm says:

Hey uh you need any extra people on your team? I am very familiar with Source SDK

-1 votes     reply to comment
KojaK
KojaK Jan 25 2012, 6:13pm replied:

Well considering my team is just me, I'd love help. I do have people helping with concept, but that's about it.

+1 vote     reply to comment
DeathVice
DeathVice Jan 25 2012, 12:19am says:

Yes! Great video :)
Sounds like A good idea... Probably 3-4 Large maps maybe to play on would be good

+2 votes     reply to comment
Gregar
Gregar Jan 24 2012, 2:48pm says:

ill be ur first watcher to see if this turns out good im likin ur current features just need everything else

+2 votes     reply to comment
KojaK
KojaK Jan 24 2012, 3:33pm replied:

Thank you! ^_^

I finished up a major part last night. I'll upload a news update with plenty of screenshots about it tonight (I know the two videos I have are rather silly and not very clear about what's happening)

+1 vote     reply to comment
DeathVice
DeathVice Jan 23 2012, 10:31pm says:

Looks pretty good... From the looks of it you're a good scripter/coder ...
hopefully the map is a placeholder ;)

+1 vote     reply to comment
KojaK
KojaK Jan 23 2012, 11:34pm replied:

I'd like to think I'm pretty good at it...

And yeah, the map is a placeholder so far. I might use it in the release, scale it up, make it look pretty. But rest assured, it won't look like this when the beta comes out.

+1 vote     reply to comment
DeathVice
DeathVice Jan 24 2012, 11:59pm replied:

Go to know!
+Tracking!
Maybe Make a few maps outdoors like maybe a city with plenty of buildings to camp..

+1 vote     reply to comment
KojaK
KojaK Jan 25 2012, 12:15am replied:

I've wanted a city map since I started working on this. I'd like to keep this map out of nostalgia though... ;)

My goal, at least for the beta is to have a city map, a farm-type rural map, and the map you all see, just prettied up. I'd like to have more maps, but that's my goal.

And thanks for the watch! I'm posting an update as we speak.

+1 vote     reply to comment
DeathVice
DeathVice Jan 25 2012, 12:24am replied:

Yes :) 3-4 large maps would be nice..
and looks like the resources and building is pretty solid..

+1 vote     reply to comment
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Platform
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Release Date
Released Dec 21, 2012
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9.1

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Highest Rated (3 agree) 10/10

Got Potential, and I see it getting better.

Dec 21 2012, 11:51pm by Shriden

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Real Time Shooter
Theme
Horror
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Single & Multiplayer
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