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Zombie Colony is a real time shooter survival strategy game. Scavenge for resources, build your camp, and survive against zombies.

The Zombie Colony alpha was released on the 21st of December, 2012. For all updates, news, and general information as soon as we know it, follow @ZombieColony on twitter!

There is also now an official facebook page here

*Note: Zombie Colony requires Half Life 2: Deathmatch and the content from Half Life 2: Episode 2.

Download the latest update here:

Zombie Colony Patch - v 0.1.2

And download the full mod pack here:

Zombie Colony Alpha Release

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Background & Logo

Things are happening very rapidly now. The project has it's own website at zombiecolony.net. As well, we are very close to launching the Kickstarter. We will be updating here and our Facebook page with more concept art, and updating twitter when we have important news.

In the meantime, we have a ton of new concept art to show you guys. Most of these are sketches to explore the visual style and universe we're trying to bring to life.

Concept Art

Concept Art Concept Art Runner Concept

As always guys, thank you very much for your support. Like I mentioned earlier, we are going to be moving forward very rapidly in the near future.

^_^

Zombie Colony Kickstarter

Zombie Colony Kickstarter

News 13 comments

This update talks about recent additions to the team, and the potential for a kickstarter.

First bug-fix update to version 0.1.2

First bug-fix update to version 0.1.2

News 2 comments

The mod gets an update! Fixed some minor (and some not so minor) bugs in the mod.

Zombie Colony's First Release

Zombie Colony's First Release

News 9 comments

The first official release for Zombie Colony is here

A Tutorial for the Coming Apocalypse

A Tutorial for the Coming Apocalypse

News 8 comments

Zombie Colony celebrates one full year of development as I write up a full tutorial on how to play the mod before it launches

RSS feed Downloads
Zombie Colony Patch - v 0.1.2

Zombie Colony Patch - v 0.1.2

Patch 11 comments

Fix for some minor (and one or two not so minor) bugs. Just the binary files, download the full release if you don't have it already. TO INSTALL: extract...

Zombie Colony Alpha Release

Zombie Colony Alpha Release

Demo 18 comments

The first official alpha build of Zombie Colony. To install, simply extract it into the SourceMods folder of your Steam directory. It requires Half Life...

Post comment Comments  (250 - 259 of 259)
wolfie453
wolfie453

Hey uh you need any extra people on your team? I am very familiar with Source SDK

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KojaK Creator
KojaK

Well considering my team is just me, I'd love help. I do have people helping with concept, but that's about it.

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DeathVice
DeathVice

Yes! Great video :)
Sounds like A good idea... Probably 3-4 Large maps maybe to play on would be good

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Gregar
Gregar

ill be ur first watcher to see if this turns out good im likin ur current features just need everything else

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KojaK Creator
KojaK

Thank you! ^_^

I finished up a major part last night. I'll upload a news update with plenty of screenshots about it tonight (I know the two videos I have are rather silly and not very clear about what's happening)

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DeathVice
DeathVice

Looks pretty good... From the looks of it you're a good scripter/coder ...
hopefully the map is a placeholder ;)

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KojaK Creator
KojaK

I'd like to think I'm pretty good at it...

And yeah, the map is a placeholder so far. I might use it in the release, scale it up, make it look pretty. But rest assured, it won't look like this when the beta comes out.

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DeathVice
DeathVice

Go to know!
+Tracking!
Maybe Make a few maps outdoors like maybe a city with plenty of buildings to camp..

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KojaK Creator
KojaK

I've wanted a city map since I started working on this. I'd like to keep this map out of nostalgia though... ;)

My goal, at least for the beta is to have a city map, a farm-type rural map, and the map you all see, just prettied up. I'd like to have more maps, but that's my goal.

And thanks for the watch! I'm posting an update as we speak.

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DeathVice
DeathVice

Yes :) 3-4 large maps would be nice..
and looks like the resources and building is pretty solid..

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Highest Rated (3 agree) 10/10

Got Potential, and I see it getting better.

Dec 21 2012 by Shriden

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