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Zombie Apocalypse: Psychosis Rising Game-play- Non-Linear RPG type first person shooter. Players will have to decide whether they should work together to survive or chance it on their own. Friendly and Enemy NPC interaction with mini missions and tasks. Maps with missions. Maps will be connected through transition points so it gives the feel of one big world. Maps- All types of landscapes ranging from cities to farmlands and everything inbetween! Weapons- A nice variety of realistic weapons to curve your destructive appetite ranging from a brick to a combat knife, to a machete, and on to the guns! Weapons will be placed around maps very smartly. You wont find guns just spawned anywhere, but then again our save system allows you to disconnect and come back later with the same weapons and ammunition!

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JustDaveIsFine
JustDaveIsFine

I...can't see. Anything. :(
Wait, it looks kind of like a building.

Really though, some light is always nice.

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Melohn
Melohn

You should start of the game on a dark map, and each map it gets lighter and lighter till its broad daylight.

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spike2133 Author
spike2133

Planning on either that, or starting on day and going into night with the same concept, thanks for your support

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Creeding
Creeding

Going into night would make sence. More zombies in the dark ^^

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Description

By Wrangler revised by Spike