This Mod ONLY for Dark Crusade 1.2 (Not Soulstorm!)


This mod includes some models and code for mods:
- Titanium Wars
- Witch Hunters
- Daemon Hunters 
- Tyranids
- Ultimate Apocalypse


Some features are unusual:
- Add many new units, buildings, abilities, maps.
- Add new races.
And some features are really unusual:
- Make armies bigger.
- Add all titans.
- Make Dawn of War really epic.


Important remarks:
- It is Beta. Balance of units, weapons is not finally ready. And only you can help ZMS Mod Team to make this mod better.


You can download latest version of mod from ModDB.


EXPRESS MANY THANKS TO:
- Enthusiast-creators of new models, textures and FXs for DoW. 
- Corsix's Mod Studio and its creator.
- Titanium Wars, P(F)oK, Witch Hunters, Daemon Hunters, Tyranids, Dark Prophecy, Ultimate Apocalypse creators.


This mod is unofficial remake of Titanium Wars Mod, which was base for ZMS Mod.
Major part of OE-, AE- и AI-code is from Titanium Wars Mod.


Click on the banner if you want to really help the development of the ZMS Mod. Donation is an expression of gratitude and goodwill. It is completely voluntary.
If every player of the Mod would have donated at least 10$, then work on the Mod would be considerably accelerated.


Donate to ZMS Mod

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ZMS Mod 0.00.04 ZMS Mod 0.00.04 ZMS Mod 0.00.04
Blog RSS Feed Report abuse Latest News: New gameplay video!

1 comment by ZMS on Apr 16th, 2013

Hello fans and players!

New gameplay video of ZMS Mod 0.00.04!





Community Rating is corrupted by UA Mod fans, who has never played ZMS Mod.
If you do not agree with their opinion, write about it!

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
ZMS Mod 0.00.03

ZMS Mod 0.00.03

Dec 3, 2012 Full Version 14 comments

ZMS Mod 0.00.03

ZMS Mod 0.00.03 Torrent

ZMS Mod 0.00.03 Torrent

Dec 2, 2012 Full Version 3 comments

ZMS Mod 0.00.03

Post comment Comments  (10 - 20 of 232)
paradamed
paradamed Mar 27 2013, 7:19pm says:

Good to see some news! looking forward to the next release!

+5 votes     reply to comment
ulok7450
ulok7450 Mar 18 2013, 11:52am says:

After countless games I found some really irritating things that should be fixed.

1. The Imperial Guard AI is just not even a challenge even on insane mode. All they really do is build countless infantry and camp in their base. They rarely upgrade their listening posts, and I barely ever see even a Mechanized Command until after about 20-30 min which is a bad time to start producing tanks.

2. The fact only Orks produce their relic units takes the fun out of the AI. I never see any relic units from any AI faction which should be considered in a later update.

3. Probably the most irritating are the Necron Possessing Scarabs. If it wasn't bad enough they have unlimited flight range, they can also single handedly wreck an entire base with ease. I feel they need to be taken down a notch big time.

4. The Tyranids seriously need to be revised. The AI just rushes you since all they need to do is literally build off one unit to another. Once you push them back (If you can), they just give up and give little resistance the rest of the game.

My friend and I love this mod, however we think these 4 major factors should be edited to make gameplay 10x better! I hope your even considering continuing this project, because there is so much more you can do!

yes!

+5 votes     reply to comment
tehDman
tehDman 18hours 30mins ago replied:

there is a reply button, you know :p

+1 vote     reply to comment
Khaotic_Comrade
Khaotic_Comrade Mar 13 2013, 10:47pm says:

After countless games I found some really irritating things that should be fixed.

1. The Imperial Guard AI is just not even a challenge even on insane mode. All they really do is build countless infantry and camp in their base. They rarely upgrade their listening posts, and I barely ever see even a Mechanized Command until after about 20-30 min which is a bad time to start producing tanks.

2. The fact only Orks produce their relic units takes the fun out of the AI. I never see any relic units from any AI faction which should be considered in a later update.

3. Probably the most irritating are the Necron Possessing Scarabs. If it wasn't bad enough they have unlimited flight range, they can also single handedly wreck an entire base with ease. I feel they need to be taken down a notch big time.

4. The Tyranids seriously need to be revised. The AI just rushes you since all they need to do is literally build off one unit to another. Once you push them back (If you can), they just give up and give little resistance the rest of the game.

My friend and I love this mod, however we think these 4 major factors should be edited to make gameplay 10x better! I hope your even considering continuing this project, because there is so much more you can do!

+9 votes     reply to comment
tehDman
tehDman 18hours 29mins ago replied:

i doubt we'll ever see an update at this point :(

+1 vote     reply to comment
Cucaracha
Cucaracha Mar 13 2013, 4:24pm says:

The Warp beast is really cool, macharius, blades & hammers excellent choices.

+4 votes     reply to comment
zero_blade16
zero_blade16 Mar 12 2013, 7:24am says:

when will you release the next version of this mod?

+4 votes     reply to comment
SoulDrinker
SoulDrinker Mar 14 2013, 6:03pm replied:

mb soon, 1-2 month

+3 votes     reply to comment
Khaotic_Comrade
Khaotic_Comrade Feb 12 2013, 12:28pm says:

It has been a while since you guys posted any news. Is there more to come with this mod, or is what you have pretty much all this mod will include? I am really hoping that you continue to expand on the mod such as new defense structures, units, abilities, tech, and of course bug fixes. If there is more to come, could you perhaps give us an update on future updates?

+5 votes     reply to comment
General_Bagatur
General_Bagatur Feb 13 2013, 2:02am replied:

i think, this mod is the best!

+2 votes     reply to comment
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Icon
Dawn of War Icon
Platform
Windows
Developed By
ZMS
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Release Date
Released Dec 1, 2012
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Community Rating

Average

7.4

73 votes submitted.

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Ratings closed.

Highest Rated (8 agree) 10/10

Titans are the hardest to code - Alot of hard work here to standout from the crowd! You earned a 10/10! - And by far the greatest mod for WH40k Dark Crusade!

Jul 22 2012, 1:23pm by Deuce_Savage

Lowest Rated (9 agree) 1/10

Stole content from other mods, loads of glitches. Early game play drags on, not balanced enough to play on a LAN party, and AI need MAJOR work. the idea is good though, but Titan wars and ESPECIALLY UA did a better job.

Mar 6 2013, 8:23pm by PNO3000

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Real Time Strategy
Theme
Fantasy
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