I have decided to make this MOD revive. I´m actually working on making the Bots work better thanks to the wonderful aid of Cheese from Botsunited.com. The handofgod monster is still in concept stage, and the code it´s a true problem, it will take me some time to make a decision and choose from the SDK which monster will fit the AI of the swarm-like monster I want.
The blast wave was tested with NO SUCCESS at all, so this part still is available for collaborators.

Vimeo.com

 Thanks again and keep plugged.

Image RSS Feed Latest Screens
Concept art of the map zw_exodus The making of a NPC Trolley reloader
Blog RSS Feed Report abuse Latest News: New video of ZWC in action

2 comments by arajigar on Apr 12th, 2014

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
Zion Warcry v1.0 Steam Patch

Zion Warcry v1.0 Steam Patch

Apr 23, 2008 Patch 2 comments

This is the Steam Patch released by MConnard the last year. He's working on a new v2.0 patch, so wait a bit, be patient and a full v2.0 of Zion Warcry...

Zion Warcry Bot Patch

Zion Warcry Bot Patch

Sep 24, 2007 Patch 3 comments

This is the BotPatch that I've already left to be downloaded on the REVORA forums. It's time to put it here to be available to all of you. It fixes the...

Manual Addendum

Manual Addendum

Jul 8, 2007 Other 0 comments

This is a special addendum to the v1.0 mannual, to help you configure ZWC difficulty to your needs. I´s made on a template of the manual from the fantastic...

Zion Warcry Version 1.0

Zion Warcry Version 1.0

Jul 5, 2007 Full Version 9 comments

Zion Warcry final version.

Post comment Comments  (0 - 10 of 148)
Freddiefreeman
Freddiefreeman Jul 24 2014, 11:27am says:

it would be cool feature if, when you sight up your arms is above you, making it like the movie they sight up so their arms are above just sayin :)

+1 vote     reply to comment
harbinger_9789
harbinger_9789 Jun 23 2014, 4:03pm says:

this mod is awesome but also come with a lot of "bugs".
Apu's Ai is f*****g dumb , they shoot anything but the sentinel.
When a sentinel hit you there is some recoil in the player apu that is pretty annoying for aiming and moving.
And a question can I influence sentinel's spawning rate for harder experience and spectacular game ?

+1 vote     reply to comment
arajigar
arajigar Jul 2 2014, 11:31am replied:

Haha, yes, they´re quite stupid, but I´m making them more acurate. The spawning delay is harcoded, I can make a directors´s cut map if you want, just wait a bit. i found some trouble with the handofgod (the sentinels cruise it´s not regular, it sometimes stop and I don´t know why.. )

+1 vote     reply to comment
harbinger_9789
harbinger_9789 Jul 2 2014, 12:17pm replied:

A director's cut map(especially zion) with like 200 sentinels every 1"30 for example would be fantastic but with ammo dispenser next to the big doors if possible it is quite problematic to stay right in the middle of the battle and expecting to survive.
I don't seen any problems (i'll pay attention next time) in sentinels cruise expect when they stay right on top of the apu they attack.
And what is the handofgod ?

+1 vote     reply to comment
arajigar
arajigar Jul 3 2014, 9:47am replied:

Fernbyfilms.com

Click the link (it´s an image, don´t worry, it´s not spam or **** like that ;) )to see what HOG is :)

This monster... It´s big, and composed of more than 200 elements moving independently as if it was a shoal of fishes ;)

+1 vote     reply to comment
harbinger_9789
harbinger_9789 Jul 18 2014, 9:06am replied:

Aaaah yes , for me it is just a big squid carnival.

+1 vote     reply to comment
mb77
mb77 Apr 17 2014, 5:46am says:

From above every 2,000 enemies? Been really hard game mode. However, the matrix of the man himself feels. Scrumptious!

+1 vote     reply to comment
arajigar
arajigar Apr 17 2014, 6:51am replied:

Indeed ^_^. Aniway, the last version of the sdk and the new zion map makes the gameplay way easier. Now I´m quite stuck with the handofgod code, but I will post a video as soon as I fix the Bots.

+1 vote     reply to comment
Guest
Guest Mar 19 2014, 6:44pm says:

This comment is currently awaiting admin approval, join now to view.

arajigar
arajigar Mar 20 2014, 4:42pm replied:

Prueba a instalar el parche para STEAM, al parecer STEAM hace que CS, y otros mods compartan elementos entre sí, y es quizás por eso que te pide un dll que no encuentra.

+1 vote     reply to comment
Post a Comment
click to sign in

You are not logged in, your comment will be anonymous unless you join the community today (totally free - or sign in with your social account on the right) which we encourage all contributors to do.

2000 characters limit; HTML formatting and smileys are not supported - text only

Icon
Half-Life Icon
Platform
Windows
Game
Half-Life
Developed By
arajigar
Contact
Send Message
Release Date
TBD
Mod Watch
Track this mod
Share
Style
Genre
First Person Shooter
Theme
Sci-Fi
Players
Single & Multiplayer
Embed Buttons

Promote Matrix Revolutions: ZION WARCRY on your homepage or blog by selecting a button and using the HTML code provided (more).

Matrix Revolutions: ZION WARCRY
Matrix Revolutions: ZION WARCRY
Statistics
Rank
4,028 of 22,348
Last Update
5 months ago
Watchers
117 members
Files
4
News
5