Time has come for more updates !!!, thanks to SysOp this MOD have arise from the ashes just to reborn more powerful than ever. Now Zion Warcry´s a matter of the ARES development team ( a new formed Group on Moddb ).

The project was closed the last year 2008 because of technical problems that couldn´t be fixed. The new enemies, maps, etc ,were all stopped in their development, just letting some of them being non discarded because of their quality.

zion Warcry will finally be released as soon as some of its bugs are fixed and the zion map is finished with all the look and action seen in the original Matrix movie.

Version 2.0 it´s WIP actually. The v.2.0 is more a 95% coding and 5% modelling and mapping. It will take a little to be finished but expect very impressive things!!! This video down here was made with elements of this last version but IT´s not made with the actual version, v2.0 has a lot more new things. ;)

Image RSS Feed Latest Screens
The making of a NPC Trolley reloader Matrix infantry
Blog RSS Feed Report abuse Latest News: Zion Warcry Project Closed

4 comments by arajigar on May 3rd, 2010

Since year 2004 there were a lot of work involved in this project, unfortunately I have arrived at a dead end where I was not abele to continue. So I decided to put a end to this. Fortunately, SysOp, former leader of the ARES group ( Argentina-España Mod Development Group )has taken the project as a personal duty, and soon he will start again all with all his skills working at a 100% to make this MOD as it was intended to be.

Although my first intention was to publish the SDK of this MOD, I decided not to do it because there are a lot of work to do before releasing it, and, since now, and considering that all work coming from SysOp will be his work and the v2.0 will be copyright SysOp, because all work involved in the new NPCs, the Enemies AI, new hud elements, and the final cinematycs of the Zion Map will come from his brain...the v2.0 SDK could only be published if SysOp will do so, because it´s not entirely my work.

I don´t know if I´ll release the v1.0 SDK, aiway, I prefer to wait that v2.0 be released, then, let the  gods decide.

Sorry for the waiting, and keep plugged.

Downloads RSS Feed Latest Downloads
Zion Warcry v1.0 Steam Patch

Zion Warcry v1.0 Steam Patch

Apr 23, 2008 Patch 2 comments

This is the Steam Patch released by MConnard the last year. He's working on a new v2.0 patch, so wait a bit, be patient and a full v2.0 of Zion Warcry...

Zion Warcry Bot Patch

Zion Warcry Bot Patch

Sep 24, 2007 Patch 3 comments

This is the BotPatch that I've already left to be downloaded on the REVORA forums. It's time to put it here to be available to all of you. It fixes the...

Manual Addendum

Manual Addendum

Jul 8, 2007 Other 0 comments

This is a special addendum to the v1.0 mannual, to help you configure ZWC difficulty to your needs. I´s made on a template of the manual from the fantastic...

Zion Warcry Version 1.0

Zion Warcry Version 1.0

Jul 5, 2007 Full Version 7 comments

Zion Warcry final version.

Comments  (0 - 10 of 139)
CarpeDiem
CarpeDiem Jul 30 2011, 3:56am says:

Dead?

+1 vote     reply to comment
arajigar
arajigar Aug 29 2011, 1:56pm replied:

Hi, yeah, I think it´s almost dead. I had given all material for the v 2.0 to SysOp for him to make the new version, but I think he´s too busy now with their own projects, like Arrangement Mod and another ones (very cool mods just try all his work, he´s a genius :P ). I hope someday he´ll post news from Zion, but now I can say ZWC is a bit dead. :(

+1 vote     reply to comment
Elnakadiaz
Elnakadiaz Jun 17 2010, 9:19pm says:

Looks nice for the first version , good job!

+1 vote     reply to comment
Matt92
Matt92 May 4 2010, 4:24am says:

U should add some movement to the bullet chain when firing, and the sentinels should spawn inside the hole.

+1 vote     reply to comment
arajigar
arajigar May 4 2010, 11:47am replied:

Actually, the chains move, because of the new APU model, which is not included in the v1.0 but will be on v2.0.

I don´t know if the next version could fix the sentinel´s spawning method, but expect anything... ;)

+1 vote     reply to comment
halomonster
halomonster Mar 15 2010, 8:42am says:

will there be a source version??

+1 vote     reply to comment
7H3_H4CK3R
7H3_H4CK3R Mar 31 2010, 5:09pm replied:

that would be real nice

+1 vote     reply to comment
Hey-Pi-Ron
Hey-Pi-Ron Jan 15 2010, 3:22am says:

Zion Warcry 2.0? When it's be done?

+1 vote     reply to comment
arajigar
arajigar Jan 16 2010, 3:28pm replied:

I´m still on it. I have recently finished the gunner model and I´m on the reloader, I must admit that I´m doing some changes in the skeleton and on the way it rigs to the mesh. Also the Zion doors are giving me some headaches, but I swear that v 2.0 will be done. The next step is the coding parts that have to be done before publishing the v 2.0. Fortunaltely, SysOp will do that because he´s a true expert in coding ( I´m not ; ) ).

Thanks for posting !! ( vote me !!, hehe ).

+1 vote     reply to comment
arajigar
arajigar Jan 14 2010, 2:56pm replied:

I´m still working on it. Ashamed for only being making bits of the few parts that remain undone, but, still working...

Thanks for your comment. ;)

+1 vote     reply to comment
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