One of the oldest mods for Zero Hour, Reborn is simply a mod for C&C Generals Zero Hour that adds a lot of new content including new generals, units, upgrades and more.

Latest Version: Reborn V6.26


Problems with the mod?

Having install problems or can't run the mod? Check out this guide

Using the ultimate collection? Go here

Checked all threads and still having problems? Make a thread about it in our forum


Other Versions:

Reborn V5.05: Resurrection
- Unnofficial version of Reborn developed by TipaIvan and members of generals-zh.ru
- The mod is in Russian. If you don't understand Russian you can get the English Patch here
- For more info, visit their forums

Old Reborn Versions:
For people new to the mod, and old players longing for some nostalgia.

Reborn V6: Public Beta
Reborn V5: The Last Stand
Reborn V4: The Rise to Power


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Battle Bunker Reborn V5.05 Screenshots 3 Reborn V5.05 Screenshots 3
Blog RSS Feed Report abuse Latest News: Zero Hour Reborn V6.25 Released

32 comments by Zeke_Dlyoung on Jan 4th, 2014

A late Christmas/New Year present for you all,

Reborn V6.25 is finally here!

DOWNLOAD NOW

The Changelog and Install Instructions can be found inside the rar folder itself.

Have Fun!

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Zero Hour Reborn V6.26

Zero Hour Reborn V6.26

Jul 11, 2015 Full Version 29 comments

So, CosmicPhantom on behalf of Info-Shock Software offered to help us by making this. I just finished looking it over and adding a few last minute changes...

Zero Hour Reborn v5.05 English Patch v1.05

Zero Hour Reborn v5.05 English Patch v1.05

Mar 24, 2014 Patch 26 comments

New english patch for Reborn v5.05, this time in .str format. I have deleted the old English patches for less confusion. The campaign, made by TipaIvan...

Zero Hour Reborn V6.25

Zero Hour Reborn V6.25

Jan 4, 2014 Full Version 412 comments

A late Christmas/New Year present for you all, Reborn V6.25 is finally here! The Changelog is in the "read more" section, but you can also find it in...

Bigificated Reborn V6

Bigificated Reborn V6

Feb 15, 2011 Full Version 73 comments

Reborn V6 Bigificated. To view the ReadMe press the "read more" button.

Bigificated Reborn V5

Bigificated Reborn V5

Feb 15, 2011 Full Version 28 comments

Reborn V5 Bigificated. To view the ReadMe press the "read more" button.

Reborn V5.05 Resurrection

Reborn V5.05 Resurrection

Feb 14, 2011 Full Version 105 comments

Our friends from "Generals ZH Portal" have made a new version of Reborn called V5.05 Resurrection.

Post comment Comments  (70 - 80 of 886)
Aeromax
Aeromax Oct 24 2014, 7:13am says:

hey guys i have questions here:

1)is this have naval??
2)where in map(or name of map)can i play it??

Thank you for your answers.

+1 vote     reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Oct 24 2014, 12:07pm replied:

1. Yes, but only for the Rogue Generals.
2. Look for maps with large blue areas.

+1 vote   reply to comment
Aeromax
Aeromax Oct 30 2014, 6:53am replied:

Don't work.I pick all Rogue Generals and when I go into map with large blue area,there's no shipyard or tech naval yard or whatever it is. I tried many times but didn't work.Can you give me maps that naval is working?? Please.

+1 vote     reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Oct 31 2014, 12:33am replied:

Each rogue general can build his own naval yard, there are no tech naval yards in this mod. For USA Rogue it's built by his Repair Drone, for the other rogue generals it's built by their dozers (just switch to their secondary build set).

+1 vote   reply to comment
Aeromax
Aeromax Oct 31 2014, 12:51am replied:

ok thank you for your answer.Thank you very much.

+1 vote     reply to comment
JuanDela_Cruz
JuanDela_Cruz Oct 30 2014, 9:36am replied:

AI can't use naval. If that's what you mean.

+1 vote     reply to comment
Comanche_Prime
Comanche_Prime Oct 20 2014, 1:27pm says:

why here isnt this patch?
Moddb.com

+1 vote     reply to comment
JuanDela_Cruz
JuanDela_Cruz Oct 22 2014, 10:55am replied:

maybe you should try it out :D

+1 vote     reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Oct 20 2014, 9:19pm replied:

Because that patch isn't official.

+1 vote   reply to comment
Warships
Warships Oct 18 2014, 8:53pm says:

THERES ONE BUG THAT YOU DONT WANT TO FIX 1.AI IS NOT BUILDING ANY NAVAL UNITS I SUGGEST YOU TO MAKE THE NEXT VERSION AI CAN BUILD NAVAL UNITS

0 votes     reply to comment
Tepelort
Tepelort Oct 29 2014, 2:28am replied:

Because its buggy in land maps w/o water and the AI malfunctions if they can not attack the wave with naval units

+1 vote     reply to comment
JuanDela_Cruz
JuanDela_Cruz Oct 20 2014, 3:40am replied:

can't make AI use naval unit due to the game engine limitations.

+2 votes     reply to comment
Zeke_Dlyoung Creator
Zeke_Dlyoung Oct 19 2014, 6:49am replied:

Tell me again how long you've been modding ZH and how much experience you have in editing the ZH AI? I seemed to have missed that part.

+1 vote   reply to comment
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Release Date
Released Oct 4, 2013
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8.5

43 votes submitted.

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Highest Rated (2 agree) 10/10

your Mod is best of the best even it have some bugs

Nov 5 2013, 7:54am by Hans_Ghost

Lowest Rated (2 agree) 4/10

Some generals are grossly overpowered, Generals Challenge crashes by Challenge #6, GLA Campaign Mission #2 does not work because the cutscene will not finish since the RPG Troopers outfitted by GPS Scrambler get killed by stealth-detecting Comanches

Apr 28 2014, 3:46am by lasommasapienza

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Real Time Strategy
Theme
War
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Single & Multiplayer
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