The mod takes place in the Halo universe, but not in any of the games, locations from the games may be used, and characters and units will also be used.... This is a skirmish and online based modification, no single player campaigns will be included

Zero Hour: HCW, uses assets from:

  • halomaps.org
  • Vietnam Glory Obscured mod for ZH
  • Zero Hour Enhanced mod for ZH
  • Halo series

 
Halo series © Microsoft Corporation. Zero Hour: Human-Covenant War was created under Microsoft's "Game Content Usage Rules" using assets from Halo franchise. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing the Halo series. As such, it does not contribute to the official narrative of the fictional universe, if applicable. 

These assets are used under a non-exclusive license by Microsoft Corporation ©

Xbox.com
Assets used under all applicable End User Agreements for non-commercial use.
 

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New UNSC Light War-factory Model CUSTOM BY ME! New Supply Pad Animation Jackals and Hunters
Blog RSS Feed Report abuse Latest News: Im back b*t*ches

17 comments by mechgt5 on Apr 29th, 2013

Yep, you read right! I've gotten most of the programs I used back up and running. So work will resume IN MY FREE TIME on the mod.

SOOOOOOOOOOOOO I NEED HELP!!!!!!!!!! 

Im in college now, so expect really slow progress...

Suggestions would be nice also...

MY NEW SYSTEM SPECS!

AMD Phenom II x4 965 @4.0ghz

2x SLI Nvidia GTX Titan

8gb Mushkin Advanced DDR3 1666

(Thats the important stuffs anyway XD)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
HCW Teaser 1

HCW Teaser 1

Aug 30, 2012 Demo 6 comments

ITs only a small file, but it took forever to do, not finished quite yet, still have some left, install instructions are in the rar file

HCW Map Pack for The First Decade users

HCW Map Pack for The First Decade users

Jul 8, 2011 Patch 9 comments

This map pack contains all of the new maps in HCW, so that TFD users can... well, use them. Extract the maps to your respective Zero Hour maps folder

Zero Hour : Human-Covenant War Beta V 0.60

Zero Hour : Human-Covenant War Beta V 0.60

Jul 7, 2011 Demo 79 comments

This is the first beta for the ZH:HCW mod! Have fun, and report any life changing bugs, big or small, to us! So, you know, we can fix them :P

Post comment Comments  (70 - 80 of 210)
Sarge_Rho
Sarge_Rho Dec 23 2011, 10:21am says:

"Zero Hour: HCW, uses assets from:
halomaps.org
Vietnam Glory Obscured mod for ZH
Zero Hour Enhanced mod for ZH
Halo CE PC"

How about you credit Halogen too? Because you Are using Halogen assets, without asking for permission. Most Halogen UNSC assets are in use in Signal.

+3 votes     reply to comment
Andi382
Andi382 Dec 18 2011, 5:47am says:

Do any other got the problem that hunters and brutes and Jackls are Rpg trooper the plama superwaeapon is a Scudstorm the elite superunit is A infiltrator and the Arbiter monument is a prpagana central
And the SCARAP is a Overlord and the grunts arent moving they stand there and fly over the Field

+2 votes     reply to comment
Taxikiller
Taxikiller Dec 18 2011, 1:03pm replied:

placeholders and bad animatiosn

+3 votes     reply to comment
Andi382
Andi382 Dec 18 2011, 3:59pm replied:

Placeholders what are placeholders ?

+2 votes     reply to comment
mechgt5
mechgt5 Dec 20 2011, 3:22am replied:

placeholders are temporary units or images for something that isnt there yet... AND HAS ANYONE NOTICED THE NEW VERSION????!!! IT HAS BUG FIXES AND NEW STUFF!

+2 votes     reply to comment
destroy22980
destroy22980 Dec 17 2011, 9:16pm says:

There is an issue. My base explodes randomly soon after the game starts.

+2 votes     reply to comment
mechgt5
mechgt5 Dec 20 2011, 3:20am replied:

@ destroy22980 make sure you follow the mod installation instruction exactly! And make sure no other mods are installed... And some addon maps (such as AOD) will not work with the mod

+2 votes     reply to comment
mechgt5
mechgt5 Dec 6 2011, 11:32am replied:

lol, I can beat two Hard AI's, lol... heres a tip, go to ur skirmish.ini settings in your zero hour data folder (my documents) and change starting money to -1... but when you get in-game DO NOT change the money or it will mess the cheat up.... Anyway, -1 is infinite moneyz, oh and I dont use cheats :P

+2 votes     reply to comment
littlelostbot
littlelostbot Dec 6 2011, 9:53pm replied:

Have ya tried with out money cheating? Try 5000 setting ;)

+2 votes     reply to comment
mechgt5
mechgt5 Dec 8 2011, 1:54pm replied:

:/ thats what I just said, lol... I dont cheat, but 5000cR isnt enough, lol

+2 votes     reply to comment
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