The mod takes place in the Halo universe, but not in any of the games, locations from the games may be used, and characters and units will also be used.... This is a skirmish and online based modification, no single player campaigns will be included

Zero Hour: HCW, uses assets from:

  • halomaps.org
  • Vietnam Glory Obscured mod for ZH
  • Zero Hour Enhanced mod for ZH
  • Halo series

 
Halo series © Microsoft Corporation. Zero Hour: Human-Covenant War was created under Microsoft's "Game Content Usage Rules" using assets from Halo franchise. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing the Halo series. As such, it does not contribute to the official narrative of the fictional universe, if applicable. 

These assets are used under a non-exclusive license by Microsoft Corporation ©

Xbox.com
Assets used under all applicable End User Agreements for non-commercial use.
 

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Blog RSS Feed Report abuse Latest News: Im back b*t*ches

17 comments by mechgt5 on Apr 29th, 2013

Yep, you read right! I've gotten most of the programs I used back up and running. So work will resume IN MY FREE TIME on the mod.

SOOOOOOOOOOOOO I NEED HELP!!!!!!!!!! 

Im in college now, so expect really slow progress...

Suggestions would be nice also...

MY NEW SYSTEM SPECS!

AMD Phenom II x4 965 @4.0ghz

2x SLI Nvidia GTX Titan

8gb Mushkin Advanced DDR3 1666

(Thats the important stuffs anyway XD)

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
HCW Teaser 1

HCW Teaser 1

Aug 30, 2012 Demo 6 comments

ITs only a small file, but it took forever to do, not finished quite yet, still have some left, install instructions are in the rar file

HCW Map Pack for The First Decade users

HCW Map Pack for The First Decade users

Jul 8, 2011 Patch 9 comments

This map pack contains all of the new maps in HCW, so that TFD users can... well, use them. Extract the maps to your respective Zero Hour maps folder

Zero Hour : Human-Covenant War Beta V 0.60

Zero Hour : Human-Covenant War Beta V 0.60

Jul 7, 2011 Demo 79 comments

This is the first beta for the ZH:HCW mod! Have fun, and report any life changing bugs, big or small, to us! So, you know, we can fix them :P

Post comment Comments  (60 - 70 of 210)
samjef16
samjef16 Apr 20 2012, 6:19pm says:

Just had a go an think it could be really good when finished

+2 votes     reply to comment
IGVH91
IGVH91 Feb 19 2012, 12:57am says:

Where do I go to donate? Cant seem to find the link.

+2 votes     reply to comment
scout0743
scout0743 Feb 14 2012, 7:19pm says:

um is this mod dead and
NOT coming back?

+2 votes     reply to comment
mechgt5
mechgt5 Feb 14 2012, 7:26pm replied:

nope not dead.... Real life has gotten in the way of modding.... So its...slow right now

+2 votes     reply to comment
Yayap4
Yayap4 Feb 9 2012, 12:53am says:

A Halo mod I'm not tracking? O.o Fixing that now!

+2 votes     reply to comment
KeeperOfPrecepts
KeeperOfPrecepts Jan 18 2012, 7:44pm says:

Finally...for us who wanted Halo in CnC...our time has now come...

+2 votes     reply to comment
Kommandant.12
Kommandant.12 Jan 11 2012, 12:08am says:

Tracking ;)

+4 votes     reply to comment
Andi382
Andi382 Dec 30 2011, 8:29am says:

When will the Next Update come Out ???

+2 votes     reply to comment
littlelostbot
littlelostbot Dec 24 2011, 1:41pm says:

I have. Read the post and such.

Aside from the hornet flying sidways and such and short sword loving to disable its self doing circles I like it :)

+2 votes     reply to comment
mechgt5
mechgt5 Dec 27 2011, 1:19pm replied:

They are also using the Covenant models... and I HAD Slipstream under the credits... it didnt save the last time I changed it :/

+2 votes     reply to comment
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