The mod takes place in the Halo universe, but not in any of the games, locations from the games may be used, and characters and units will also be used.... This is a skirmish and online based modification, no single player campaigns will be included

Zero Hour: HCW, uses assets from:

  • Vietnam Glory Obscured mod for ZH
  • Zero Hour Enhanced mod for ZH
  • Halo series

Halo series © Microsoft Corporation. Zero Hour: Human-Covenant War was created under Microsoft's "Game Content Usage Rules" using assets from Halo franchise. It is not endorsed by Microsoft and does not reflect the views or opinions of Microsoft or anyone officially involved in producing or managing the Halo series. As such, it does not contribute to the official narrative of the fictional universe, if applicable.

These assets are used under a non-exclusive license by Microsoft Corporation ©
Assets used under all applicable End User Agreements for non-commercial use.

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Blog RSS Feed Post news Report abuse Latest News: This is the end...

4 comments by mechgt5 on Apr 17th, 2015

Well guys, after a VERY long hiatus.. I'm back. Sorta...

Unfortunately, as most of you knew already, modding is no longer an interest of mine... I've grown up, in school, have a full time job, and may have a baby on the way..

With a heavy heart, I am forced to close this mod forever... Unless another mod team steps up. (MORE THAN ONE PERSON)

That being said, I'm uploading everything I have created with a single disclaimer..

All of it belongs to Microsoft.

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Zero Hour HCW

Zero Hour HCW

Apr 17, 2015 Full Version 10 comments

The end of the mod. Everything I have worked on is in this download...

HCW Teaser 1

HCW Teaser 1

Aug 30, 2012 Demo 6 comments

ITs only a small file, but it took forever to do, not finished quite yet, still have some left, install instructions are in the rar file

HCW Map Pack for The First Decade users

HCW Map Pack for The First Decade users

Jul 8, 2011 Patch 10 comments

This map pack contains all of the new maps in HCW, so that TFD users can... well, use them. Extract the maps to your respective Zero Hour maps folder

Zero Hour : Human-Covenant War Beta V 0.60

Zero Hour : Human-Covenant War Beta V 0.60

Jul 7, 2011 Demo 81 comments

This is the first beta for the ZH:HCW mod! Have fun, and report any life changing bugs, big or small, to us! So, you know, we can fix them :P

Post comment Comments  (10 - 20 of 232)
xdxsadd Jan 3 2014, 3:49am says:

please help ):

+1 vote     reply to comment
xdxsadd Jan 3 2014, 3:35am says:

hey i need help. i install the mod in ''C:\Program Files (x86)\EA Games\Command & Conquer The First Decade\Command & Conquer(tm) Generals Zero Hour'' cause thats where my zerohour is located and when i click run zerohour the loading screen of the mod appeares and then i get a ''serious error'' why? ): please help

+1 vote     reply to comment
ChrPunx Jan 6 2014, 11:35pm replied:

open your World builder, it will tell you where the problem is

+1 vote     reply to comment
Guest Dec 20 2013, 2:45am says:

This comment is currently awaiting admin approval, join now to view.

ohheyitsjolo Dec 9 2013, 5:42am says:

Please tell me you're alive. I'll love you always. :(

+2 votes     reply to comment
LGPG May 7 2014, 11:41pm replied:

i know he loves you too, just don't give up, he wanna marry maybe.

+1 vote     reply to comment
Guest Nov 20 2013, 4:38pm says:

This comment is currently awaiting admin approval, join now to view.

Andi382 Nov 14 2013, 3:45am says:

Any live signs ?

+1 vote     reply to comment
DukeOfJudea Sep 21 2013, 7:24am says:

Anyone can send me pm with the download of halogen

+1 vote     reply to comment
littlelostbot Sep 19 2013, 5:27pm says:

Awesome :) Glad to see things still happening on this mod. Still around Mechgt5, Still around and ready to support ya with what I can :)

+1 vote     reply to comment
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C&C Generals: Zero Hour Icon
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Release Date
Released Apr 17, 2015
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11 votes submitted.

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Highest Rated (2 agree) 10/10

It is the mod i have waited for for years its finally here i hope this mods lasts till you die or it is finished before, keep on working on this till its complete.

Jul 8 2011, 2:57pm by commander222

Real Time Strategy
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