Description

Put the .pk3 in the "Zeq2-lite/Zeq2" folder. (If you have downloaded the /torsomodel command addon pk3, remove it if you're going to download this as it may interfere and is already included.) This will be updated.

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Zeq2-Lite code update
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34673
34673 - - 1,909 comments

Oww man.. Thank you, that's a great Xmas present. :'(

This code update will surelly be the base of my little project.

Merry Xmas everyone :)

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DeadAccountZ Author
DeadAccountZ - - 329 comments

Videos:

Moddb.com

Moddb.com

How to use:

Fixed Skills/animations/tags for normal Zeq2-Lite: Simply place the 1536Characterfix.pk3 in the "Zeq2-Lite/zeq2" folder.

Mod select: Get a gamepacks "Zeq2" folder and rename it e.g F3 gamepack, rename Zeq2 to Zeq2F3 then place it in the same folder as the code update Zeq2-Lite, then simply open your Zeq2.exe press mods then select "Zeq2F3"

Torsomodel: Simply use /torsomodel "Model name" if you want to turn it off simply type /torsomodel default

G_modelcooldown: Simply use /G_modelcooldown "number" 1 equals 10 seconds.

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DeadAccountZ Author
DeadAccountZ - - 329 comments

Reminder, you have to REMOVE the old torsomodel.pk3 you also have to add the code update to the gamepack. The torso model will also AUTOMATICALLY ACTIVATE and give you Goku's uppermodel because it has NEVER been used in your game, simply write "/torsomodel default" and it will deactivate. For newbies, you must use the console to type this to use the console you must press ~

Don't forget this either,

"If you turn cooldown on, when entering a server you will be re-directed to "Goku" model until you simply change your model in-game."

@GogetaFlameboy

You're a fake or an idiot, as it is not capable of such things. You didn't even provide a /picture/info/video of your problem.

Note: This won't work if the owner of the server you're on doesn't have this too.

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Guest
Guest - - 689,365 comments

Could translate the tutorial for Brazil?

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DeadAccountZ Author
DeadAccountZ - - 329 comments

I tried to translate this, I don't think it came out properly but it should explain it,

Coloque o Codeupdate.pk3 na pasta Zeq2-Lite / Zeq2 e adicionar mods, renomear uma pasta Zeq2 gamepacks e colocá-lo no Zeq2-Lite, então você pode selecioná-lo em mods.

1536 personagem correção, corrige bônus optinal estável normais Zeq2-Lite.

Se você tem o torsomodel.pk3 removê-lo. desativar torsomodel /default torsomodel

E lá está g_modelchangecooldown que acrescenta cooldown para modelar mudança, g_modelchangecooldown 1 = 10 segundos. Se você usar este mode você será redirecionado para Goku até você mudar o seu personagem novamente em jogo.

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TonicAureole
TonicAureole - - 165 comments

Woah i just found this, testing it

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DeadAccountZ Author
DeadAccountZ - - 329 comments

Some people are complaining "With the code update I can't disable spam!" If you actually read the description and the comments you'd know the 1536CharacterFix.pk3 is optional and "forces" the spam to stay on, simply don't add it.

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Guest
Guest - - 689,365 comments

Hey ZaichiZ, as i said today tx for the code update, i like pretty much everything...besides that melee realism, it makes damage too high.
Then again thats just my personal opinion, its cool that you added that too. Well thanks again for the work on this.
That Kyon facepalm ^^.

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DeadAccountZ Author
DeadAccountZ - - 329 comments

I get constant requests to "lower the mêlée damage" on the mêlée realism, so here...: ZEQ2.com

Gamefront link: Gamefront.com

There may be a few bugs or something I forgot with this, I quickly did this and I tend to forget things, if so... post the problem here.

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Ainesh
Ainesh - - 7 comments

hey zaichiz iam a newbie but i have heard many things of you and a great work again zaichiz

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