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11 comments by Albatros44 on Dec 29th, 2012



Dear friends,


first of all, we are terribly sorry for the lack of updates, and we feel that we owe you an explanation. Early in 2012, we had a very promising perspective on getting a "foot in the door" to achieve both funding and technical support for this game. Unfortunately, these plans did not work out, so we found ourselves back to square one and more or less had to start thinking and planning it all over again.

By now, the situation has improved a little, as there are alternative solutions taking shape. In the past months, we have been working on:

- code

- character models

- levels

- props

- animations

- music, and

- sound.

We're also very happy to announce that two new members have joined our team: Jamie Keen, a sound designer from the UK, and Patrick Hödl, a prop/texture artist from Austria.

You can see some of his work above, as he is the creator of the streamline locomotives shown in the newspaper.

For the next weeks, we hope to achieve another set of milestones in the development of Zeitgeist; we can't make any promises, but there is reason to believe that we can finish this project succesfully after all.

Thanks to all of you for your support and patience,

the Zeitgeist staff

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
'Zeitgeist 1934', Prologue.

'Zeitgeist 1934', Prologue.

Mar 7, 2012 Other 3 comments

This is the prologue of the first volume of the Zeitgeist 1934 novels. Feedback welcome! There are no spoilers hidden in the prologue. The first chapters...

British Museum Noir Wallpaper Pack

British Museum Noir Wallpaper Pack

Feb 17, 2012 Wallpapers 1 comment

A new set of noir wallpapers, taken from the British Museum and showing some Art Deco buildings and Westminster Palace.

Zeitgeist Community Design Document Draft

Zeitgeist Community Design Document Draft

Dec 7, 2010 Guides 5 comments

First draft of our Zeitgeist community design document / FAQ. Includes a gameplay summary, synopsis, some images and miscellaneous information.

Zeitgeist mobile phone background pictures.

Zeitgeist mobile phone background pictures.

Dec 30, 2009 Wallpapers 5 comments

Zeitgeist related pictures you can put onto your mobile / cell phones and use as background images.

Wallpapers London, Stuttgart 16:10

Wallpapers London, Stuttgart 16:10

Nov 4, 2009 Wallpapers 0 comments

Those are the wallpapers that were also available for download on our homepage since the last update. Supported resolution: 1280x800; 1440x900; 1680x1050...

Wallpapers London, Stuttgart 16:9

Wallpapers London, Stuttgart 16:9

Nov 4, 2009 Wallpapers 0 comments

Those are the wallpapers that were also available for download on our homepage since the last update. Supported resolution: 1280x720; 1600x900; 1920x1080...

Post comment Comments  (30 - 40 of 382)
Emperors_Fist
Emperors_Fist Aug 29 2012, 2:04pm says:

Will Prague really make it in this mod? It's my home city so I wouldn't mind taking a stroll in its alternative version.

+2 votes     reply to comment
Rikersbeard
Rikersbeard Aug 28 2012, 10:21am says:

This has the look of a masterpiece!
As for the old source engine,just work within its limits, don't try to be over abitious and you will have a winner!
Not everybody bought a new computer this week you know!:)

+4 votes     reply to comment
TheHappyTurtle
TheHappyTurtle Aug 28 2012, 6:13am says:

Wow, just wow, your trailer was amazing, makes me want to play it this very second!

+2 votes     reply to comment
Classic319
Classic319 Aug 28 2012, 5:07am says:

Devs, this must be the best HL2 mod so far. Previously i thought there would be no better mods than Insurgency or something, but finally appears one. Therfore, you must advertise this mod really wide. Then, succees is guaranted.

+3 votes     reply to comment
Albatros44
Albatros44 Aug 28 2012, 6:06am replied:

Thank you once again for your inspiring feedback. :) We're always open to suggestions, as more exposure will certainly benefit us in may ways.

Cheers,

Til / Albatros

+5 votes     reply to comment
NORWHY
NORWHY Aug 28 2012, 3:47am says:

Your limits it's the engine itself. Switch before you notice. This is fantastic so far, but i believe you've already scratched alot on your mind, just because of the engine limits.

+2 votes     reply to comment
Albatros44
Albatros44 Aug 28 2012, 6:10am replied:

Hey,

part of what you say is actually true. We're having trouble with the engine limitations and much of our work is only caused by Source, its age and general design.

But we're also aware of the benefits of this engine; it's widely distributed, has great visual potential, the documentation and modding community unreached by any other engine - and, if things go well, there's always the chance that we will be supplied with the latest version of Source.

So all in all we're still betting on the right horse.

+3 votes     reply to comment
NORWHY
NORWHY Aug 29 2012, 3:27am replied:

Hahahahaha :) Good point and good luck with this great looking mod :)

+2 votes     reply to comment
thenextgman
thenextgman Aug 27 2012, 7:27pm says:

HOLY CRAP ITS LOOKS GOOD MAN.

+2 votes     reply to comment
Nauz
Nauz Aug 27 2012, 7:25pm replied:

Yep, sorry for the long wait! We're back with some news

+3 votes     reply to comment
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