Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind the bomb attempt on the founding conference of the League of Nations and dive into a world of devastation, science, secret societies and intrigues. Features: - Dynamic gameplay combining free movement, role playing and action elements. - Realistic locations with a high value of recognition set in several European cities such as London, Venice and Prague. - An entertaining, suspense-packed background story, taken straight from the 2000 pages of three novels. - The unique atmosphere of the 1930s; streamline design, futuristic architecture, zeppelins and neon signs blending with the age of steam, monarchy and industry. - Zeppelins. “... for the wise man looks into space and he knows there is no limited dimensions.” - Lao Tzu

Report article RSS Feed Zeitgeist is going down...

Update with new media from Zeitgeist's London Tube, first part of the useable public transport system.

Posted by Albatros44 on Oct 27th, 2009

Zeitgeist is going down ... to the most famous, oldest underground network in the world.

Countless feet have roamed those marble floors since the middle of the 19th century, when the first tube lines were built; hundreds of movies and books tell stories about the events that happened down there.

The Zeitgeist tube system that works just like in real life can, in all modesty, be called a development milestone (at least for us since the weeks we've spent on it are over now :P).

It features 18 stations, each one with different levels and platforms, some of them with a ticket hall, ticket booths, and even shops.

There are three lines that will take you anywhere you want. We've built a dynamic system that works just like a tube system in real life to make Zeitgeist more immersive, so you actually have to study the tube map and change trains in order to get to your destination.

Richard Czerny's feet will soon get to touch those stairs and enter the trains that roll along their lines in real-time intervalls. After we've spent that mentioned good deal of time figuring out traveling concepts, custom tube lines for Zeitgeist's London and the technical background to make these things work, we're now able to present you some new media inspired by the 1930s (then ultra-modern) Piccadilly Station.

Expect the next updates to be more regular as we're now able to return to audio and visual work, with 66% of our developers having set-up their machines again after major PC crashes during october and many techincal issues having been dealt with.

Stay with us, we'll have some very exciting news for you in the coming weeks.


the Zeitgeist Dev team


Along with this update, we're also going to fill up our ModDB download section a bit.

You will in short time notice that several wallpaper packs will be available for download - some of them brand new, others from our current collection on zeitgeist-thegame.com.

Also, we've been uploading a new version of the Piccadilly Circus scenario image to the front page - better lighting, more detail, different angle of view.

Post comment Comments
dafatcat Oct 27 2009, 6:52pm says:

Look kickass as always.

**** you bekey ;__;

+11 votes     reply to comment
wazanator Oct 27 2009, 7:07pm says:

That is some impressive level design :D

+1 vote     reply to comment
Armageddon104 Oct 27 2009, 7:19pm says:

AWESOME! The title of the post scared me! :D

+1 vote     reply to comment
Jesternz08 Oct 27 2009, 7:22pm says:

very nice map shots! keep it up :D

+1 vote     reply to comment
Aaagreen Oct 27 2009, 7:22pm says:

This is brilliant. As always.

I still don't understand why you don't have more watchers.

+2 votes     reply to comment
Nauz Creator
Nauz Oct 28 2009, 12:31pm replied:

we're quite happy with the amount of watchers compared to our total moddb profile visits ;) thanks for your support!

+1 vote   reply to comment
Albatros44 Author
Albatros44 Oct 27 2009, 7:25pm says:

Scaring is our business!!!

We just thought it'd be a good idea to prepare all of you for the breathtaking twists & turns of the story before risking any medical conditions and lawsuits... ;).

Thanks for the positive feedback, I can assure you all that we're working 24/7 to get the framework for this game constructed as soon as humanly possible.

+2 votes   reply to comment
Mr.Walrus Oct 27 2009, 7:35pm says:

Like everyone else, the post in my updates stating "Zeitgeist is Going down" scared the HELL OUT OF ME. Anyways, after you nearly gave me a HEART ATTACK rofl I saw that this is going to be awesome.... I just cant wait to go into the London tube! Great job guys!

+1 vote     reply to comment
Forsete Oct 27 2009, 7:38pm says:

Amazing work, especially the second and last one.

+1 vote     reply to comment
HellsHigh Oct 27 2009, 7:39pm says:

"Zeitgeist is going down"


"...to the most famous, oldest underground network in the world."

"Ohhhh you sneaky bastards!"

+5 votes     reply to comment
zonbie Oct 27 2009, 7:41pm says:

I think the indoor "Tube" areas would really benefit from having lots of advertising and city-based livelihood, so that they matched the intricately detailed outdoor city blocks you have created. The level of detail you have already achieved, while excellent, still makes the indoor areas seem somewhat staged...it's difficult to describe what is lacking.

Oh well. Excellent work so far. And very impressive travel system.

+2 votes     reply to comment
Albatros44 Author
Albatros44 Oct 27 2009, 9:58pm replied:

Hey :),

yeah, we haven't had too much time yet to work on nice overlays, decals etc. to make the areas below the ground look as gritty and realistic as those above.

But the idea was to give you an impression of the overall architecture and style those stations are going to get. :)

- Til

+1 vote   reply to comment
Nebcake Oct 27 2009, 8:22pm says:

You're architecture is for the outside simply amazing

+1 vote     reply to comment
HounderKnight Oct 27 2009, 8:54pm says:

Have to admit I was worried you guys were closing shop as well. Great and beautiful level design as always.

+2 votes     reply to comment
[Night_Stalker] Oct 27 2009, 9:14pm says:

That is some super kick *** mapping!

+1 vote     reply to comment
chris_sloany Oct 27 2009, 10:23pm says:

looks fantastic!!

+1 vote     reply to comment
Zlandael Oct 27 2009, 11:07pm says:

You guys tricked me, and now I'm shocked twice!

+1 vote     reply to comment
vfn4i83 Oct 28 2009, 1:24am says:

To much datail Fantastic mapping.

+1 vote     reply to comment
valmont_gray Oct 28 2009, 4:20am says:

Nice style.

+2 votes     reply to comment
DaveTheFreak Oct 28 2009, 6:29am says:

That systems sounds interesting, I'm curious how it'll look like ingame. And how do you use it... but I'm looking forward to it cause you guys did a great job, anyways!

+1 vote     reply to comment
D3VIL Oct 28 2009, 10:03am says:

Honestly, if you guys ever have the audacity to stop development on this mod I will personally HUNT YOU DOWN and ask you very politely to continue development. I love every update - keep up the good work!

+3 votes     reply to comment
Nauz Creator
Nauz Oct 28 2009, 12:36pm replied:

we'll keep that in mind, lol! thanks

+1 vote   reply to comment
Lethal-X Oct 28 2009, 12:02pm says:

Oh thank god it's not dieing :D
That title worried me.

+2 votes     reply to comment
SolidFake Oct 28 2009, 2:03pm says:

I hate you ^^

+1 vote     reply to comment
awesomepossum Oct 28 2009, 2:18pm says:

The underground looks fantastic. top notch mapping with some really high quality textures. keep up the good work!

And curse you for that misleading news post title.

+4 votes     reply to comment
hate4uall Oct 29 2009, 10:17am says:

agg make us think its dead u suck *** ! :)

0 votes     reply to comment
AmazingRedd Oct 29 2009, 2:41pm says:

looks sexy xD

+2 votes     reply to comment
Dnst Oct 30 2009, 2:40pm says:

How many of the 18 stations did you finish, yet?

+1 vote     reply to comment
Myloman Nov 3 2009, 6:16am says:

Ahh I see what you did there! Oldest trick in the book. Yet another stunning and impressive update. Well done. Good day sir! *salutes*

+1 vote     reply to comment
sol09 Nov 5 2009, 3:41pm says:

Looks great but if you have ever been on the tube you'll know it aint this clean... and even in this alternate reality I doubt londners would keep it pristine :P

+1 vote     reply to comment
Jonko Creator
Jonko Nov 6 2009, 12:58am replied:

You're right, but it's a WIP. I'm currently working on decals to make it look dirty and gritty.

+1 vote   reply to comment
Cremat0r Jul 31 2010, 3:09pm says:

Late comment is late.
And this is looking awesome!!

+1 vote     reply to comment
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