Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind the bomb attempt on the founding conference of the League of Nations and dive into a world of devastation, science, secret societies and intrigues. Features: - Dynamic gameplay combining free movement, role playing and action elements. - Realistic locations with a high value of recognition set in several European cities such as London, Venice and Prague. - An entertaining, suspense-packed background story, taken straight from the 2000 pages of three novels. - The unique atmosphere of the 1930s; streamline design, futuristic architecture, zeppelins and neon signs blending with the age of steam, monarchy and industry. - Zeppelins. “... for the wise man looks into space and he knows there is no limited dimensions.” - Lao Tzu

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Venice will be a focus point later in Zeitgeist’s story. Here’s a set of pictures to illustrate what we have planned for you.

Posted by Nauz on Aug 15th, 2010

All that glitters is not gold;
Often have you heard that told:
Many a man his life hath sold
But my outside to behold:
Gilded tombs do worms enfold.
Had you been as wise as bold,
Young in limbs, in judgment old,
Your answer had not been inscroll'd:
Fare you well; your suit is cold.“

William Shakespeare, “The Merchant of Venice”, 1596.

Morituri vivunt diutius


As we have been working very hard on content, story, media and the production of sounds & music for Zeitgeist in the past weeks, we haven’t had time for an update. So sorry, but that’s how it’s going to stay for a while, as we are currently extending the team and there’s that need of making new people familiar with everything before they can start working efficiently.

However, we’re happy to provide you with some new media. Those of you who have been following most of our updates and have an eye open for small hints might have anticipated this for a while: We’re not going to limit Zeitgeist to only one city, when there’s hundreds of them in this wide world! Sooner or later, Mr. Czerny will need to change his wingtip-shoes for a shiny pair of watertight venetian slippers, or, even better, a pair of wellingtons.

Venice will be a focus point later in Zeitgeist’s story – the timeless feeling of the city, which has been harmed neither by the terrors of the Great War from 1914-1929, nor by the ensuing fashionable disease of spreading neon signs, stays familiar in Zeitgeist’s timeline. Here’s a set of pictures to illustrate what we have planned for you.

- Zeitgeist Dev team

Post comment Comments
awesomepossum Aug 16 2010, 1:33am says:

absolutely gorgeous, bravo!

+7 votes     reply to comment
Darthlex Aug 16 2010, 1:38am replied:

Agreed! This is some of the best mapping I've ever seen .. I am absolutely overwhelmed by the sheer beauty of the lighting.

+7 votes     reply to comment
MitchellS Aug 16 2010, 2:10am replied:

This... IS the best mapping I have ever seen. This is on a par with Dear Esther Remake

+7 votes     reply to comment
Newbez Aug 16 2010, 8:09pm replied:

This is seriously the best mapping I've ever seen!

+1 vote     reply to comment
Dread_nott Aug 16 2010, 1:55am says:

Awesome attention to detail! I really love the gondolas! Excellent work! Really looking forward to playing this mod.

+3 votes     reply to comment
uo1DDayDodger Aug 16 2010, 3:35am says:

needs more conspicuously placed roof archers

+2 votes     reply to comment
SinKing Aug 16 2010, 4:15am says:

Funny - just yesterday I asked myself what became of the project. So here's another map... when will you show some characters?

+1 vote     reply to comment
Color-Copycat Aug 16 2010, 4:26am says:

Loving the water reflections. I don't remember them looking so good in other mods and HL2/episodes.

+1 vote     reply to comment
AlekZanDer Aug 16 2010, 4:39am says:

Amazingly amazing. There is just so many details, and the lighting is superb...

+1 vote     reply to comment
putrid_being Aug 16 2010, 4:48am says:

I swear that for a moment the preview pics looked like reference photos from real locations. Map making skills are right up there with Dear Esther.

+1 vote     reply to comment
Cremat0r Aug 16 2010, 6:08am says:

Each day I see Zeitgeist pictures or hear Zeitgeist music I feel like wanting that game even more!

+2 votes     reply to comment
Jike Aug 16 2010, 6:21am says:

wow, this is soo awesome. its beautiful. I cant find negativity and that makes me sad and happy!! :D

+2 votes     reply to comment
Kamikazi[Uk] Aug 16 2010, 7:38am says:

Really nice level design work :D. Nice to see people always pushing source limitations.

+1 vote     reply to comment
GetSpookd Aug 16 2010, 8:16am says:

Holy **** its amazing!

+1 vote     reply to comment
cW#Ravenblood Aug 16 2010, 9:24am says:

Superduperepicroflmaoawesomatic nauzmadeawesomeworkagainlol thisisshittyepic andkickasses

+1 vote     reply to comment
MrMattWebb Aug 16 2010, 9:51am says:

whew, epicness on all levels.

+1 vote     reply to comment
Yronno Aug 16 2010, 9:55am says:

I can't translate Latin during the summer. Aww.

+1 vote     reply to comment
cW#Ravenblood Aug 16 2010, 10:57am replied:

It could be "declared dead ones live longer"
Bad english translation xD

+1 vote     reply to comment
Otter. Aug 16 2010, 10:07am says:

That is just pure art :O I've never seen so beautifully detailed city map like that before. Your mapping team's skills just never seem to stop amaze me.

+1 vote     reply to comment
RogerRamjet Aug 16 2010, 10:22am says:

You have done an amazing job with the lighting in Source. The textures and mapping are brilliant.

+1 vote     reply to comment
chsignal Aug 16 2010, 4:58pm says:

Damn, this is too good.

+1 vote     reply to comment
xXMaNiAcXx Aug 16 2010, 8:06pm says:

Too good to be true, now tell me, how much it will cost? I give everything but my virginity! :3

+1 vote     reply to comment
vfn4i83 Aug 17 2010, 12:59am says:

Astonishing working, I loving the color pallet you guys are using and the illumination of course.

+1 vote     reply to comment
HounderKnight Aug 17 2010, 1:40am says:

Amazingly beautiful. :)

+1 vote     reply to comment
DaveTheFreak Aug 30 2010, 8:27am says:

Mind blowing, I can't even believe this still is the old Source Engine. What you did there was incredible, can't wait for more infos and for sure the final result. ;)

+1 vote     reply to comment
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