Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind a bombing attack, and dive into a world of devastation, science, secret societies and intrigues. Features: - Dynamic gameplay combining free movement, role playing and action elements. - Realistic locations with a high value of recognition set in several European cities such as London, Venice and Prague. - An entertaining, suspense-packed background story, taken straight from the 2000 pages of three novels. - The unique atmosphere of the 1930s; streamline design, futuristic architecture, zeppelins and neon signs blending with the age of steam, monarchy and industry. - Zeppelins. “... for the wise man looks into space and he knows there is no limited dimensions.” - Lao Tzu

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Venice will be a focus point later in Zeitgeist’s story. Here’s a set of pictures to illustrate what we have planned for you.

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All that glitters is not gold;
Often have you heard that told:
Many a man his life hath sold
But my outside to behold:
Gilded tombs do worms enfold.
Had you been as wise as bold,
Young in limbs, in judgment old,
Your answer had not been inscroll'd:
Fare you well; your suit is cold.“

William Shakespeare, “The Merchant of Venice”, 1596.


Morituri vivunt diutius

Hello.

As we have been working very hard on content, story, media and the production of sounds & music for Zeitgeist in the past weeks, we haven’t had time for an update. So sorry, but that’s how it’s going to stay for a while, as we are currently extending the team and there’s that need of making new people familiar with everything before they can start working efficiently.

However, we’re happy to provide you with some new media. Those of you who have been following most of our updates and have an eye open for small hints might have anticipated this for a while: We’re not going to limit Zeitgeist to only one city, when there’s hundreds of them in this wide world! Sooner or later, Mr. Czerny will need to change his wingtip-shoes for a shiny pair of watertight venetian slippers, or, even better, a pair of wellingtons.

Venice will be a focus point later in Zeitgeist’s story – the timeless feeling of the city, which has been harmed neither by the terrors of the Great War from 1914-1929, nor by the ensuing fashionable disease of spreading neon signs, stays familiar in Zeitgeist’s timeline. Here’s a set of pictures to illustrate what we have planned for you.





- Zeitgeist Dev team

Comments
awesomepossum
awesomepossum

absolutely gorgeous, bravo!

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Darthlex
Darthlex

Agreed! This is some of the best mapping I've ever seen .. I am absolutely overwhelmed by the sheer beauty of the lighting.

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MitchellS
MitchellS

This... IS the best mapping I have ever seen. This is on a par with Dear Esther Remake

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Newbez
Newbez

This is seriously the best mapping I've ever seen!

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Dread_nott
Dread_nott

Awesome attention to detail! I really love the gondolas! Excellent work! Really looking forward to playing this mod.

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uo1DDayDodger
uo1DDayDodger

needs more conspicuously placed roof archers

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SinKing
SinKing

Funny - just yesterday I asked myself what became of the project. So here's another map... when will you show some characters?

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Color-Copycat
Color-Copycat

Loving the water reflections. I don't remember them looking so good in other mods and HL2/episodes.

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AlekZanDer
AlekZanDer

Amazingly amazing. There is just so many details, and the lighting is superb...

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putrid_being
putrid_being

I swear that for a moment the preview pics looked like reference photos from real locations. Map making skills are right up there with Dear Esther.

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Cremat0r
Cremat0r

Each day I see Zeitgeist pictures or hear Zeitgeist music I feel like wanting that game even more!

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Jike
Jike

wow, this is soo awesome. its beautiful. I cant find negativity and that makes me sad and happy!! :D

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Kamikazi[Uk]
Kamikazi[Uk]

Really nice level design work :D. Nice to see people always pushing source limitations.

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GetSpookd
GetSpookd

Holy **** its amazing!

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cW#Ravenblood

O.O
Superduperepicroflmaoawesomatic nauzmadeawesomeworkagainlol thisisshittyepic andkickasses

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MrMattWebb
MrMattWebb

whew, epicness on all levels.

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Yronno
Yronno

I can't translate Latin during the summer. Aww.

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cW#Ravenblood

It could be "declared dead ones live longer"
Bad english translation xD

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Otter.
Otter.

That is just pure art :O I've never seen so beautifully detailed city map like that before. Your mapping team's skills just never seem to stop amaze me.

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RogerRamjet
RogerRamjet

You have done an amazing job with the lighting in Source. The textures and mapping are brilliant.

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chsignal
chsignal

Damn, this is too good.

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xXMaNiAcXx
xXMaNiAcXx

Too good to be true, now tell me, how much it will cost? I give everything but my virginity! :3

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vfn4i83
vfn4i83

Astonishing working, I loving the color pallet you guys are using and the illumination of course.

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HounderKnight
HounderKnight

Amazingly beautiful. :)

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DaveTheFreak
DaveTheFreak

Mind blowing, I can't even believe this still is the old Source Engine. What you did there was incredible, can't wait for more infos and for sure the final result. ;)

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