Zeitgeist. A single player project set in the futuristic 1930s of an alternate history. Find the masterminds behind the bomb attempt on the founding conference of the League of Nations and dive into a world of devastation, science, secret societies and intrigues. Features: - Dynamic gameplay combining free movement, role playing and action elements. - Realistic locations with a high value of recognition set in several European cities such as London, Venice and Prague. - An entertaining, suspense-packed background story, taken straight from the 2000 pages of three novels. - The unique atmosphere of the 1930s; streamline design, futuristic architecture, zeppelins and neon signs blending with the age of steam, monarchy and industry. - Zeppelins. “... for the wise man looks into space and he knows there is no limited dimensions.” - Lao Tzu
Nine months have passed, since we first learned of the events surrounding Robert Czerny, and his struggle for the truth. We'd like to share some of our latest findings with you, among them some precious contemporary newspapers that were discovered by Jonko.
Posted by Nauz on Mar 6th, 2010

nine months have passed, since we first learned of the events surrounding Richard Czerny, and his struggle for the truth. We'd like to share some of our latest findings with you, among them some precious contemporary newspapers that were discovered by Jonko. Some of the articles contain highly controversial facts about the cast crowding the stage of this ill-fated play. So, you might want to pay attention to the newspapers we're going to publish over the next months - there's certainly information about the Zeitgeist universe that you don't want to miss!
Keeping you up-to-date on our progress...
... is our desire, even though we might not always be able to do so on a regular, short-term schedule. In January and February, we were able to complete several complex models, finish two additional scenarios (one of which being St. Paul's Cathedral and the Bank of England, please have a look at the images below) and get the last organisatory steps towards full-scale-development behind us.
Our website has been updated with content and new members of the team, and, probably before the summer, a Design Document might be available for download.
Until then, please stick with us and help us being productive by keeping us well supplied with comments, thoughts and suggestions.

- Zeitgeist Dev team
Cool news paper and update!
STILL MASTERPIECE ART
Badass newspaper, i was trying to do one for Morning Faith too. Can't wait for the design document, prolly lots of fun to read it :).
Amazing updates...
One more thing- I think you should remove the fog.
You really should take a look at the lighting in your map.. theres no shadows what so ever because theres just too many light sources.
Why wouldn't there be, this is a fully lit working city not your typical run-down Source one.
wow great mapping! shows source can still be bonnie 50 years on lol
great guys keep it up
Very nice
The newspaper looks very natural and old, great job.
oh, teh steampunk.
very very nice, im impressed :)
I love verything about the look of the city, it will be amazing to explore!
Excellent work and news post...
thank you everyone :]
looking sweet!
excellent work guys, can't wait for the release!
O M G 8O
This is just AWESOME! One of the or maybe the greatest mod I've ever seen, just... wow, also I just love the gray metal car that looks it can go at insane speeds, or kind of transform with a button with a jet engine or something. WOOSH! XD