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13 comments by Albatros44 on Dec 29th, 2012



Dear friends,


first of all, we are terribly sorry for the lack of updates, and we feel that we owe you an explanation. Early in 2012, we had a very promising perspective on getting a "foot in the door" to achieve both funding and technical support for this game. Unfortunately, these plans did not work out, so we found ourselves back to square one and more or less had to start thinking and planning it all over again.

By now, the situation has improved a little, as there are alternative solutions taking shape. In the past months, we have been working on:

- code

- character models

- levels

- props

- animations

- music, and

- sound.

We're also very happy to announce that two new members have joined our team: Jamie Keen, a sound designer from the UK, and Patrick Hödl, a prop/texture artist from Austria.

You can see some of his work above, as he is the creator of the streamline locomotives shown in the newspaper.

For the next weeks, we hope to achieve another set of milestones in the development of Zeitgeist; we can't make any promises, but there is reason to believe that we can finish this project succesfully after all.

Thanks to all of you for your support and patience,

the Zeitgeist staff

Media RSS Feed Latest Video
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'Zeitgeist 1934', Prologue.

'Zeitgeist 1934', Prologue.

Mar 7, 2012 Other 3 comments

This is the prologue of the first volume of the Zeitgeist 1934 novels. Feedback welcome! There are no spoilers hidden in the prologue. The first chapters...

British Museum Noir Wallpaper Pack

British Museum Noir Wallpaper Pack

Feb 17, 2012 Wallpapers 1 comment

A new set of noir wallpapers, taken from the British Museum and showing some Art Deco buildings and Westminster Palace.

Zeitgeist Community Design Document Draft

Zeitgeist Community Design Document Draft

Dec 7, 2010 Guides 5 comments

First draft of our Zeitgeist community design document / FAQ. Includes a gameplay summary, synopsis, some images and miscellaneous information.

Zeitgeist mobile phone background pictures.

Zeitgeist mobile phone background pictures.

Dec 30, 2009 Wallpapers 5 comments

Zeitgeist related pictures you can put onto your mobile / cell phones and use as background images.

Wallpapers London, Stuttgart 16:10

Wallpapers London, Stuttgart 16:10

Nov 4, 2009 Wallpapers 0 comments

Those are the wallpapers that were also available for download on our homepage since the last update. Supported resolution: 1280x800; 1440x900; 1680x1050...

Wallpapers London, Stuttgart 16:9

Wallpapers London, Stuttgart 16:9

Nov 4, 2009 Wallpapers 0 comments

Those are the wallpapers that were also available for download on our homepage since the last update. Supported resolution: 1280x720; 1600x900; 1920x1080...

Post comment Comments  (0 - 10 of 386)
Rokth
Rokth Sep 2 2014, 5:30pm says:

The Devs should either post a notice that the project is dead or give us an update on what has been taking so long.

If the project is dead then they should host the project files on github for someone else to take over.

+1 vote     reply to comment
chsignal
chsignal Oct 8 2014, 12:03pm replied:

Project is dead on Source, they are finding new engine. Well, at least they wrote that on FB.

+1 vote     reply to comment
DarkShift
DarkShift Nov 8 2014, 1:22pm replied:

Better to consider that ******' dead forever, or they go pro and release the mod as an indie...

+1 vote     reply to comment
Stealthgato
Stealthgato Jul 8 2014, 5:09pm says:

DEV's, give a sign of life, please.

+4 votes     reply to comment
Stealthgato
Stealthgato Nov 2 2014, 8:01pm replied:

Welp, this is dead and buried. Another promising mod bites the dust.

+1 vote     reply to comment
thatguyphilip
thatguyphilip Jun 1 2014, 8:43pm says:

please dont let it be game over for this game

+2 votes     reply to comment
TheSleepingObama
TheSleepingObama May 2 2014, 1:43pm buried:

(buried)

Sadly this mod is dead. It recently died. This is a fact, my friend know's the creator and his team and they are dead. Sadly he does not want anyone to continue the mod or use the old content for the continued development of the mod.

They lost interest in the mod sadly. It was beautiful.

-7 votes     reply to comment
MethaneDude
MethaneDude May 5 2014, 11:30am replied:

That's some horseshit cause this has potential if someone would STEP THE **** UP!!!!!!!!! seriously, I'd like to mow down gangsters with b.a.r's & tommy guns

+3 votes     reply to comment
dinnerblaster1
dinnerblaster1 Apr 30 2014, 9:14am says:

I just came here to say, that your mod looks beyond fantastic and I'm more than willing to wait for it, no matter how long that is going to take.

Pleasant spring to the team!

+2 votes     reply to comment
chsignal
chsignal Sep 25 2013, 5:53pm says:

I hope this is not dead.

+4 votes     reply to comment
ZaneByrnes
ZaneByrnes Sep 29 2013, 9:17pm replied:

Shouldn't be. Lot's of work to get done with this, I'm sure their all busy.

+3 votes     reply to comment
chsignal
chsignal Oct 6 2013, 4:17am replied:

Well if they are all busy working on mod, that is good. But one short post about progress every two or three months would be nice. They can post new comment instead of working news with graphic and everything else.

+4 votes     reply to comment
Albatros44 Creator
Albatros44 Nov 9 2013, 8:48pm replied:

And you guys have every right to be upset.

We're trying and working really, really hard, but we made that promise a while ago not to bother you folks again with updates unless we have something _really_ substantial to show.

But we'll drop a line every once in a while in the comments - good idea, chsignal.

And thanks for staying tuned.

Cheers,

Til / Albatros

+7 votes   reply to comment
chsignal
chsignal Nov 18 2013, 6:21pm replied:

It's nice to see that you are working hard and i hope we will see approximate release date in early 2014.

+5 votes     reply to comment
Albatros44 Creator
Albatros44 Dec 2 2013, 9:05am replied:

Update:

We will have something to show you before x-mas.

NO release of anything yet ;), but at least something that fits into the definition of a big-enough-breakthrough.

Cheers,

Til

+3 votes   reply to comment
chsignal
chsignal Dec 23 2013, 3:33pm replied:

So tomorrow we will see some new info?

+2 votes     reply to comment
DarkShift
DarkShift Dec 25 2013, 4:54pm replied:

Fail...

+1 vote     reply to comment
Albatros44 Creator
Albatros44 Jan 4 2014, 4:17pm replied:

Fail, admittedly :/.

We're on it though.

+4 votes   reply to comment
angelinacarmen
angelinacarmen Jan 26 2014, 3:17pm replied:

<3 anyway, keep the comments coming so our hope can stay alive. :p

+2 votes     reply to comment
chsignal
chsignal Jan 13 2014, 12:37pm replied:

Well i hope it will be soon.

+3 votes     reply to comment
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