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The Greenwich Park & Observatory, London The Lancaster Palace Hotel Old market square, ZG-Stuttgart
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15 comments by Albatros44 on Mar 31st, 2012

Dear watchers & guests,

once again it's time for an update of Zeitgeist. Over the past few weeks, many exciting and promising features found their way into the game; we certainly don't want you to miss out on them.

We'd like to start with one of Felix' / MorDread's outstanding character models.

As you can see, it's a world war one era british soldier model. For some reason, we seem to have some minor functionality issues, but the cumulative force of our competence will undoubtedly help us to fix these in no time.
 

Maddin's contribution is a screenshot of one of his latest Zeitgeist levels.

As astonishing as this WIP-image undoubtedly is, we're convinced that all of you share our feeling of anxiety towards the final result.


Last but not least: Chris, our coder, managed to implement a brand new feature: the external status window.

It took a lot of thinking and many complex algorithms, but eventually, Chris was able to spawn this external window straight from the game. This window could basically serve as anything: the protagonist's map, a window for the inventory or even as a fail-safe interruption of the incredible immersion that will chain the Zeitgeist players to their chairs.

Don't forget: every like helps us deliver the news posts.


With the best regards,

the Zeitgeist Devs.

Media RSS Feed Latest Video
Downloads RSS Feed Latest Downloads
'Zeitgeist 1934', Prologue.

'Zeitgeist 1934', Prologue.

Mar 7, 2012 Other 3 comments

This is the prologue of the first volume of the Zeitgeist 1934 novels. Feedback welcome! There are no spoilers hidden in the prologue. The first chapters...

British Museum Noir Wallpaper Pack

British Museum Noir Wallpaper Pack

Feb 17, 2012 Wallpapers 1 comment

A new set of noir wallpapers, taken from the British Museum and showing some Art Deco buildings and Westminster Palace.

Zeitgeist Community Design Document Draft

Zeitgeist Community Design Document Draft

Dec 7, 2010 Guides 5 comments

First draft of our Zeitgeist community design document / FAQ. Includes a gameplay summary, synopsis, some images and miscellaneous information.

Zeitgeist mobile phone background pictures.

Zeitgeist mobile phone background pictures.

Dec 30, 2009 Wallpapers 5 comments

Zeitgeist related pictures you can put onto your mobile / cell phones and use as background images.

Wallpapers London, Stuttgart 16:10

Wallpapers London, Stuttgart 16:10

Nov 4, 2009 Wallpapers 0 comments

Those are the wallpapers that were also available for download on our homepage since the last update. Supported resolution: 1280x800; 1440x900; 1680x1050...

Wallpapers London, Stuttgart 16:9

Wallpapers London, Stuttgart 16:9

Nov 4, 2009 Wallpapers 0 comments

Those are the wallpapers that were also available for download on our homepage since the last update. Supported resolution: 1280x720; 1600x900; 1920x1080...

Comments  (0 - 10 of 344)
shinhs6291
shinhs6291 May 10 2012, 7:26am says:

Is Zeitgeist novel commercial?

+1 vote     reply to comment
das96
das96 Apr 1 2012, 3:48pm says:

This is just awesome. I can't even imagine how much work in all this.

+3 votes     reply to comment
zombiestubble
zombiestubble Apr 1 2012, 2:14pm says:

All of the gold-tinted lighting in the city pictures brings back memories of Deus Ex 3. Hopefully this time, the game will be more free-roam than linear, and have much more replay value.

In fact, most mods that I see around have much more replay value than either their base game counterparts or just games made by the big companies in general (Basically any Activision, EA, Ubisoft, or Square Enix game). Bravo, Northscape studios, for being already having more imagination that these four empty shells of creativity.

+1 vote     reply to comment
Albatros44
Albatros44 Mar 6 2012, 11:44am says:

Hey,

for all those wondering what the hell happened to our images, media and backgrounds: our Plesk installation is currently broken. Chris and MoreDread are working on the problem, though, so hopefully soon the backup will run.

Cheers and thanks for your patience,

Til

+3 votes     reply to comment
Albatros44
Albatros44 Mar 6 2012, 4:41pm replied:

All the data has been restored again, we're just swell now.

Let's hope it'll stay that way. : )

+2 votes     reply to comment
Albatros44
Albatros44 Mar 6 2012, 11:27pm replied:

And yet another update: apparently, our forums and thus the story, architecture, screenshots and game art sub-forums are still offline as well as our other mysql installations. We'll hopefully be able to restore these tomorrow.

Cheers,

Til

+1 vote     reply to comment
crimson86knight
crimson86knight Mar 3 2012, 9:48am says:

Seems like you have a lot of people interested in the game. From the looks of it, serious work has been done. To be honest, I think this is the most polished looking game to date using the Source engine. I think we all wish the best of the creators. Keep it up!

+1 vote     reply to comment
TheUnbeholden
TheUnbeholden Feb 20 2012, 6:06am says:

This is eye poppingly beautiful.
I have no idea what this is about though :D

+2 votes     reply to comment
ildarion
ildarion Feb 18 2012, 4:42am says:

When this mod will be released?

+1 vote     reply to comment
Albatros44
Albatros44 Feb 18 2012, 5:10am replied:

We're working on a first completely playable demo. This demo will be released in 2012, and an educated guess says that it could be out within half a year. We will, however, most likely spend more time on polishing that demo than releasing it "as-is" at any cost.

Cheers,

Til

P.S.: New set of wallpapers available for download exclusively here on ModDB.

+3 votes     reply to comment
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