Zanaveth Ultra Suite 2009
A basic weapons mod
The intention of this 'small' mod is to make whole new
weapons while maintaining most characteristics of the old ones,
such as conserving the same model or firing behavior.
This weapons pack is designed for high-end computers, so be warned:
wacky amounts of eyecandy is included.
This mod is designed exclusively for botmatch only. Much effort has been put to make
the bots as good as possible on matches, so if your bots start to go on a rampage, set them
to novice skill! :P
This is all, now for some additional info.
Inspiration (And stuff copied from):
- PSI Weapon Dreams
- Nali Weapons (I and II)
- SWWM series
- UBX series
- Instant Action 3
- Unreal4Ever 2003
- Torok 'PSI-Shock' Zsolt (Author of PSI Weapon Dreams)
- Feralidragon (Author of Nali Weapons)
- U4E team (MaxSmoke, Holger Huck, etc)
- UBX Master (This guy rocks and is the author of SWWM and UBX series, yep, that's me!)
- Bungie (They made such a cool game Oni is... I can't just wait for the fan sequel heh)
- Xaser (Yep, the nailgun from Psychic was a cool weapon, along with the rest from this original mod)
(C)2009 Zanaveth 'UBX Master' The Corruptor
- not done
Plans for 1.1:
X Fix 'Accessed None' errors
> Reskin most of the weapon models
X Find a select sound for the nailgun
X Akimbo automags
X Faster reload times (unrealistical, but well, if that's what you want...)
> Unrealistically big pickups (dang, what's your problem with proportions?)
X Fix some unnoticeable bugs (like the fact that small particles from napalm just dissapear instead of animating when colliding with walls)
X Change the speed of the automag
X Add trail particles to handcannon balls, and make the balls bigger
> Improve explosion effects
X More precise mercury rifle
Plans for 1.2:
X Reskin most of the weapon models
> Add support to grab items for gravity gun
X Maybe remove primary fire of gravity gun (it IS a ripoff from Nali Weapons, secondary fire NOT, it IS a ripoff from UBX 3, and that mod was mine)
> A secret weapon to replace enhanced shock rifle on maps which have it on them
> Maybe akimbo smilecannon is too much
X Redesign explosion effects
X Some few changes on SDW Lazor
Plans for 1.3:
X Mod menu to adjust effect detail
X Bugfixing (this should be the final release if all goes well)
X Improve gravity beam
X Change gravity gun to original firemodes (feralidragon did allow me to use gravity ball)
Plans for 1.4:
X Final bugfixing
X Implement spinning sprites system
X Finally get the animating mercury rail beam to work
X Added extra weapons. Just check the list on the readme
Plans for 1.4.1:
X Fix broken gravity gun in 1.4
Plans for 1.5:
> Move silver bullet to slot 10
X Remaining extra weapons added
X Realistic wavy movement for zoomed weapons
X Improved weapon kickback function
1.5 may be the definitively final release if all goes well!
Main changes in version 1.4, this is surely the definitive one.
Changelog for version 1.3 (probably final version?)
Changelog and status for version 1.1, as well as plans for next version.
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Full release of version 1.5. No missing files! And also, includes a special audio driver. You may need to use it if UT crashes a lot when using this mod.
Yes, the files I forgot to pack with 1.4 and 1.4.1, may not be compatible with 1.4 but may be with 1.4.1
This is an important release that fixes the gravity gun beam which got messed up in 1.4. Ya know, you can apply this patch over 1.3 or 1.4, it doesn't...
Version 1.4 final. REALLY final. Includes three new weapons available in an alternate mutator. I hope you enjoy! To install just overwrite the old 1.3...